Player Matchup

Cerberus
Cerberus
CallMePalma
Cerberus
Level 76
God Stats
7W - 2L
1,500 SR
Queue Stats
47W - 47L
1,500 Elo+
Party 1
Loki
Loki
DragonKeeper1025
Loki
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 51L
1,500 Elo+
Party 1
Hachiman
Hachiman
Elmo694893
Hachiman
Level 67
God Stats
397W - 395L
1,267 SR
Queue Stats
705W - 777L
1,263 Elo+
Solo
Hades
Hades
NighT_LeapeR
Hades
Level 86
God Stats
56W - 62L
1,500 SR
Queue Stats
58W - 70L
1,500 Elo+
Solo
Sol
Sol
SyenAU
Sol
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,306 Elo+
Solo
Team Averages
Level 72
1,453 SR
1,414 Elo+

VS

Team Averages
Level 105
1,543 SR
1,500 Elo+
Jing Wei
Jing Wei
DrugStoreProphet
Jing Wei
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
70W - 74L
1,500 Elo+
Solo
Anubis
Anubis
LadySylvia2
Anubis
Level 69
God Stats
26W - 25L
1,500 SR
Queue Stats
252W - 232L
1,500 Elo+
Solo
Athena
Athena
RANDOM__Vd
Athena
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 8L
1,500 Elo+
Solo
Nu Wa
Nu Wa
createdonlyonce
Nu Wa
Level 126
God Stats
104W - 63L
1,500 SR
Queue Stats
376W - 385L
1,294 Elo+
Solo
Loki
Loki
pSyTrIcKzSky
Loki
Level 41
God Stats
8W - 4L
1,715 SR
Queue Stats
59W - 63L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CallMePalma
Cerberus
12
2 / 4 / 2
7,332
431
4,454
13,632
9,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 5 / 1
9,308
548
5,531
13,341
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Elmo694893
Hachiman
12
0 / 2 / 2
7,249
426
4,621
8,341
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 0
9,097
535
2,964
14,954
5,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
SyenAU
Sol
13
1 / 4 / 1
7,924
466
3,433
11,568
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 2
9,974
587
6,782
7,851
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
17
8 / 2 / 3
10,828
637
13,557
10,090
4,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
RANDOM__Vd
Athena
13
1 / 2 / 5
8,787
517
5,717
11,476
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
1 / 1 / 5
10,324
607
14,852
2,990
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 2
8,872
522
2,808
9,508
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
16
16
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CallMePalma
Cerberus
2
4
2
0.75
L
2
5
1
0.5
W
4
0
2
5
L
Hachiman
Elmo694893
Hachiman
0
2
2
0.5
W
Anubis
8
2
3
4.75
L
1
1
0
1
W
Athena
RANDOM__Vd
Athena
1
2
5
1.75
L
Sol
SyenAU
Sol
1
4
1
0.38
W
1
1
5
3.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,003
Damage
43,716
61,836
Taken
41,915
23,724
Mitigated
23,661
21,533
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CallMePalma
Cerberus
4,454
187
210
1,718
13,632
9,226
0
6,282
7,350
27,268
1,330
L
5,531
828
0
4,804
13,341
3,892
0
5,982
7,359
0
65,608
W
6,782
4,887
0
4,120
7,851
3,369
2,496
1,429
6,422
0
91,665
L
Hachiman
Elmo694893
Hachiman
4,621
2,732
477
2,176
8,341
2,557
150
4,434
3,907
0
36,160
W
Anubis
13,557
538
0
5,273
10,090
4,929
934
4,269
5,603
63,188
0
L
2,964
153
0
10,070
14,954
5,812
637
8,562
6,392
79,764
0
W
Athena
RANDOM__Vd
Athena
5,717
325
0
1,902
11,476
10,664
270
1,724
9,752
27,794
0
L
Sol
SyenAU
Sol
3,433
350
0
2,078
11,568
2,237
439
8,866
2,702
35,399
0
W
14,852
3,687
0
0
2,990
1,821
297
1,873
1,117
76,454
0
W
2,808
338
0
3,967
9,508
2,878
0
1,257
8,251
0
51,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,910
Gold Earned
48,785
501
Minions Killed
533
0
Camps Cleared
0
1,522,482
Distance Traveled
1,573,233
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,332
431
64
4
0
299,819
2
L
Loki
9,308
548
115
7
0
336,285
2
W
Jing Wei
9,974
587
159
9
0
317,018
5
L
Hachiman
7,249
426
76
4
0
311,801
4
W
Anubis
10,828
637
113
7
0
262,097
4
L
Hades
9,097
535
171
10
0
264,891
3
W
Athena
8,787
517
45
3
0
331,193
3
L
Sol
7,924
466
75
4
0
309,686
1
W
Nu Wa
10,324
607
117
7
0
311,928
0
W
Loki
8,872
522
99
6
0
350,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role