Player Matchup

Odin
Odin
DeViLlIkECooKIE
Odin
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
517W - 624L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SniperElite1011
Kuzenbo
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 24L
1,500 Elo+
Party 2
Bakasura
Bakasura
TheDeadeyeNico
Bakasura
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 109L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Thoryzz_
Ah Muzen Cab
Level 33
God Stats
2W - 1L
1,689 SR
Queue Stats
66W - 86L
1,703 Elo+
Solo
Anubis
Anubis
crocozaur10
Anubis
Level 43
God Stats
2W - 2L
1,305 SR
Queue Stats
13W - 8L
1,198 Elo+
Solo
Team Averages
Level 72
1,499 SR
1,480 Elo+

VS

Team Averages
Level 70
1,428 SR
1,356 Elo+
Khepri
Khepri
GURKE077
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 76L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
JuliusRoehrich
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 99L
1,500 Elo+
Party 3
Ares
Ares
Left_guy2310011
Ares
Level 61
God Stats
11W - 13L
1,733 SR
Queue Stats
112W - 138L
1,765 Elo+
Solo
Izanami
Izanami
Reeig13
Izanami
Level 47
God Stats
11W - 12L
1,108 SR
Queue Stats
14W - 24L
1,008 Elo+
Party 1
Kukulkan
Kukulkan
carlossaez1328
Kukulkan
Level 107
God Stats
1W - 6L
1,299 SR
Queue Stats
21W - 37L
1,008 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 5
14,468
517
9,970
21,243
21,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
1 / 2 / 11
12,911
461
7,676
20,964
28,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
20
11 / 9 / 2
16,612
593
27,084
33,184
17,145
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Muzen Cab
Thoryzz_
Ah Muzen Cab
17
2 / 5 / 5
10,928
390
4,891
10,052
3,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
19
2 / 7 / 9
13,148
470
15,123
20,595
11,277
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GURKE077
Khepri
20
0 / 5 / 11
12,491
446
8,199
25,032
39,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
JuliusRoehrich
Erlang Shen
20
11 / 5 / 3
14,456
516
18,927
25,593
16,125
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 2
13,799
493
18,353
20,921
22,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Reeig13
Izanami
6
1 / 2 / 0
8,028
287
1,048
3,033
741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
18
8 / 6 / 0
12,611
450
13,123
12,092
6,022
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
44
20
Kills
28
30
Deaths
21
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
7
5
0.93
L
Khepri
GURKE077
Khepri
0
5
11
1.1
L
Erlang Shen
JuliusRoehrich
Erlang Shen
11
5
3
2.5
L
8
3
2
3
L
Izanami
Reeig13
Izanami
1
2
0
0.5
W
1
2
11
3.25
W
Bakasura
11
9
2
1.33
W
Ah Muzen Cab
Thoryzz_
Ah Muzen Cab
2
5
5
0.9
L
Kukulkan
8
6
0
1.33
W
Anubis
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,744
Damage
59,650
106,038
Taken
86,671
81,786
Mitigated
84,587
27,373
Healing
16,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,970
1,799
0
2,937
21,243
21,568
885
7,767
12,294
0
73,008
L
Khepri
GURKE077
Khepri
8,199
1,100
685
4,341
25,032
39,479
0
10,656
13,456
59,141
0
L
Erlang Shen
JuliusRoehrich
Erlang Shen
18,927
8,644
0
6,752
25,593
16,125
432
4,980
20,233
0
139,462
L
18,353
363
0
4,769
20,921
22,220
248
3,633
16,170
71,261
0
L
Izanami
Reeig13
Izanami
1,048
692
42
384
3,033
741
128
580
2,442
0
17,877
W
7,676
3,424
339
2,638
20,964
28,323
564
7,234
13,490
58,389
0
W
Bakasura
27,084
22,940
0
12,433
33,184
17,145
1,686
12,289
20,791
0
143,572
W
Ah Muzen Cab
Thoryzz_
Ah Muzen Cab
4,891
1,469
169
991
10,052
3,473
1,482
3,461
6,591
0
42,969
L
Kukulkan
13,123
820
0
0
12,092
6,022
272
2,950
8,851
77,770
0
W
Anubis
15,123
633
0
7,866
20,595
11,277
1,113
7,185
13,197
86,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,067
Gold Earned
61,385
634
Minions Killed
564
0
Camps Cleared
0
2,311,189
Distance Traveled
1,965,624
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,468
517
162
6
0
433,587
7
L
Khepri
12,491
446
66
2
0
408,184
1
L
Erlang Shen
14,456
516
185
7
0
563,626
3
L
Ares
13,799
493
116
4
0
520,979
4
L
Izanami
8,028
287
41
1
0
100,977
0
W
Kuzenbo
12,911
461
79
3
0
542,491
8
W
Bakasura
16,612
593
194
7
0
598,414
1
W
Ah Muzen Cab
10,928
390
58
2
0
305,935
2
L
Kukulkan
12,611
450
156
6
0
371,858
0
W
Anubis
13,148
470
141
5
0
430,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role