Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Neyouno
Ratatoskr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,912 Elo+
Party 1
Kali
Kali
Topastic
Kali
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 121L
2,010 Elo+
Party 1
Cupid
Cupid
νirgin
Cupid
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,755 Elo+
Party 1
Team Averages
Level 155
1,500 SR
1,735 Elo+

VS

Team Averages
Level 146
1,482 SR
1,550 Elo+
Ra
Ra
AlexTheGhoul
Ra
Level 160
God Stats
14W - 7L
1,471 SR
Queue Stats
134W - 42L
1,347 Elo+
Solo
Chronos
Chronos
SYXGOTTEN
Chronos
Level 160
God Stats
8W - 10L
1,500 SR
Queue Stats
489W - 356L
1,704 Elo+
Solo
Thor
Thor
Skullcrom
Thor
Level 159
God Stats
1W - 6L
1,438 SR
Queue Stats
22W - 15L
1,754 Elo+
Solo
Cerberus
Cerberus
rzeeuw
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,447 Elo+
Solo
Hachiman
Hachiman
saamueelkuko
Hachiman
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
8 / 2 / 11
9,350
935
7,475
10,962
12,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
 
Zeus
15
5 / 4 / 8
8,679
868
12,753
8,657
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
Neyouno
Ratatoskr
13
2 / 4 / 9
7,184
718
8,831
12,425
4,996
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
14
1 / 2 / 11
7,516
752
5,563
8,839
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
νirgin
Cupid
15
6 / 6 / 12
8,743
874
9,825
8,817
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 5
8,607
861
9,407
8,884
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
SYXGOTTEN
Chronos
9
0 / 0 / 0
5,721
572
404
357
107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
14
4 / 6 / 9
7,839
784
9,828
11,524
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
rzeeuw
Cerberus
14
2 / 3 / 10
7,919
792
6,288
16,283
14,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
saamueelkuko
Hachiman
15
7 / 7 / 7
8,607
861
10,394
10,812
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
22
Kills
18
18
Deaths
22
51
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
2
11
6.75
W
Zeus
 
Zeus
5
4
8
2.25
L
5
6
5
1.25
W
Ratatoskr
Neyouno
Ratatoskr
2
4
9
1.63
L
Chronos
SYXGOTTEN
Chronos
0
0
0
0
L
Thor
4
6
9
1.42
W
Kali
1
2
11
3.25
L
Cerberus
rzeeuw
Cerberus
2
3
10
2.33
L
Hachiman
saamueelkuko
Hachiman
7
7
7
1.5
W
Cupid
νirgin
Cupid
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,447
Damage
36,321
49,700
Taken
47,860
25,800
Mitigated
28,126
8,874
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,475
1,485
0
2,835
10,962
12,267
517
3,461
7,398
14,148
0
W
Zeus
 
Zeus
12,753
1,639
0
453
8,657
2,741
0
2,379
5,989
39,182
0
L
9,407
336
1,696
1,928
8,884
3,375
0
3,662
5,120
31,706
0
W
Ratatoskr
Neyouno
Ratatoskr
8,831
2,918
0
2,716
12,425
4,996
0
4,290
7,900
0
16,557
L
Chronos
SYXGOTTEN
Chronos
404
0
0
0
357
107
0
281
76
288
0
L
Thor
9,828
2,620
0
632
11,524
6,122
0
4,705
6,639
0
17,413
W
Kali
5,563
1,776
0
1,464
8,839
2,998
466
2,349
6,381
0
29,212
L
Cerberus
rzeeuw
Cerberus
6,288
548
0
2,336
16,283
14,591
0
7,905
8,075
19,875
0
L
Hachiman
saamueelkuko
Hachiman
10,394
5,702
0
1,186
10,812
3,931
0
3,675
6,996
0
23,362
W
Cupid
νirgin
Cupid
9,825
6,900
356
1,050
8,817
2,798
845
3,504
5,132
0
22,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,472
Gold Earned
38,693
189
Minions Killed
169
0
Camps Cleared
0
1,085,382
Distance Traveled
802,361
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,350
935
17
2
0
220,460
1
W
Zeus
8,679
868
76
8
0
201,509
2
L
Ra
8,607
861
71
7
0
215,254
0
W
Ratatoskr
7,184
718
15
2
0
246,801
0
L
Chronos
5,721
572
0
0
0
13,063
0
L
Thor
7,839
784
18
2
0
186,298
0
W
Kali
7,516
752
48
5
0
228,675
4
L
Cerberus
7,919
792
41
4
0
206,179
1
L
Hachiman
8,607
861
39
4
0
181,567
3
W
Cupid
8,743
874
33
3
0
187,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role