Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AmerikanOtaku
Ah Muzen Cab
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Agni
Agni
HadezElit
Agni
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Horus
Horus
Mizore0601
Horus
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
260W - 182L
1,865 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,622 Elo+

VS

Team Averages
Level 151
1,428 SR
1,529 Elo+
King Arthur
King Arthur
Bane of Cinders
King Arthur
Level 142
God Stats
2W - 7L
1,285 SR
Queue Stats
18W - 45L
1,402 Elo+
Solo
Ganesha
Ganesha
Hernań
Ganesha
Level 156
God Stats
3W - 8L
1,500 SR
Queue Stats
133W - 157L
1,855 Elo+
Solo
Olorun
Olorun
StigmaStyle
Olorun
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AmerikanOtaku
Ah Muzen Cab
15
9 / 3 / 7
10,793
899
20,675
12,875
7,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
15
4 / 4 / 11
9,656
805
11,712
8,912
3,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
14
3 / 3 / 13
9,585
799
6,606
13,279
10,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bane of Cinders
King Arthur
12
8 / 6 / 2
9,382
782
8,143
15,928
18,190
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
Hernań
Ganesha
12
0 / 5 / 9
8,407
701
6,740
16,283
12,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
13
2 / 5 / 5
8,309
692
11,427
12,453
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
16
Kills
10
10
Deaths
16
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AmerikanOtaku
Ah Muzen Cab
9
3
7
4.17
L
King Arthur
Bane of Cinders
King Arthur
8
6
2
1.5
W
Agni
4
4
11
2.38
L
Ganesha
Hernań
Ganesha
0
5
9
0.9
W
Horus
3
3
13
3.17
L
Olorun
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,993
Damage
26,310
35,066
Taken
44,664
21,117
Mitigated
36,152
12,957
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AmerikanOtaku
Ah Muzen Cab
20,675
10,447
0
4,021
12,875
7,143
1,975
6,240
6,635
0
51,658
L
King Arthur
Bane of Cinders
King Arthur
8,143
1,203
0
1,046
15,928
18,190
0
4,654
11,274
0
25,323
W
Agni
11,712
889
258
1,672
8,912
3,049
844
5,090
3,822
37,886
0
L
Ganesha
Hernań
Ganesha
6,740
116
1,025
1,957
16,283
12,913
0
4,333
11,950
19,031
0
W
Horus
6,606
3,061
2,695
4,311
13,279
10,925
223
5,785
7,494
0
16,251
L
Olorun
11,427
4,437
630
4,451
12,453
5,049
390
3,064
9,389
37,987
4,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
26,098
143
Minions Killed
155
6
Camps Cleared
6
668,124
Distance Traveled
570,408
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,793
899
59
5
3
220,697
2
L
King Arthur
9,382
782
48
4
0
198,171
2
W
Agni
9,656
805
65
5
2
217,634
2
L
Ganesha
8,407
701
12
1
0
190,771
2
W
Horus
9,585
799
19
2
1
229,793
3
L
Olorun
8,309
692
95
8
6
181,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role