Player Matchup

Loki
Loki
HeLLstOne_ok
Loki
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 19L
1,552 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kerazzi
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,500 Elo+
Solo
Horus
Horus
Luckyman42
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,112 Elo+
Solo
Rama
Rama
MRTH00d
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,467 Elo+
Solo
Sol
Sol
SoftHand
Sol
Level 86
God Stats
10W - 7L
1,495 SR
Queue Stats
88W - 104L
1,611 Elo+
Solo
Team Averages
Level 60
1,499 SR
1,449 Elo+

VS

Team Averages
Level 81
1,500 SR
1,360 Elo+
Apollo
Apollo
Der Molleck
Apollo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Thanatos
Thanatos
Lecdos
Thanatos
Level 98
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Tiamat
Tiamat
Netherblade94
Tiamat
Level 106
God Stats
13W - 13L
1,500 SR
Queue Stats
246W - 234L
1,181 Elo+
Solo
King Arthur
King Arthur
ScubaSteveMC2009
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Solo
Ra
Ra
bertybert1990
Ra
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 32L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
6,412
641
2,790
6,982
2,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Kerazzi
Kumbhakarna
11
0 / 5 / 0
6,193
619
2,962
8,767
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
12
0 / 4 / 0
6,303
630
4,526
13,056
9,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
MRTH00d
Rama
11
0 / 5 / 0
6,258
626
5,360
7,929
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 4 / 0
6,637
664
8,107
9,284
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
5 / 0 / 10
8,988
899
9,066
7,279
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Lecdos
Thanatos
16
8 / 0 / 7
8,564
856
7,395
6,010
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 0 / 15
7,453
745
8,230
3,756
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ScubaSteveMC2009
King Arthur
15
7 / 0 / 9
8,128
813
10,123
11,074
10,737
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 7
7,883
788
5,290
6,517
4,677
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
70
0
Kills
22
22
Deaths
0
0
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
0
10
10
L
0
4
0
0
L
Kumbhakarna
Kerazzi
Kumbhakarna
0
5
0
0
W
Thanatos
Lecdos
Thanatos
8
0
7
11.5
L
Horus
0
4
0
0
L
Rama
MRTH00d
Rama
0
5
0
0
W
0
0
15
7.5
W
King Arthur
ScubaSteveMC2009
King Arthur
7
0
9
11.5
L
0
4
0
0
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,745
Damage
40,104
46,018
Taken
34,636
25,412
Mitigated
23,649
10,432
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
9,066
6,878
0
3,928
7,279
3,273
3,078
2,822
4,414
0
41,680
L
2,790
458
269
773
6,982
2,454
0
2,239
4,613
0
16,953
L
Kumbhakarna
Kerazzi
Kumbhakarna
2,962
362
0
324
8,767
7,375
0
2,640
5,997
8,957
0
W
Thanatos
Lecdos
Thanatos
7,395
1,238
0
5,918
6,010
2,818
424
2,203
3,807
0
23,066
L
Horus
4,526
2,225
794
3,634
13,056
9,779
25
3,713
9,143
0
10,518
L
Rama
MRTH00d
Rama
5,360
3,920
0
1,108
7,929
2,697
0
2,858
4,802
0
14,673
W
8,230
646
153
1,540
3,756
2,144
305
961
2,720
22,215
0
W
King Arthur
ScubaSteveMC2009
King Arthur
10,123
1,083
515
2,563
11,074
10,737
60
3,397
7,272
0
17,500
L
8,107
4,207
0
3,530
9,284
3,107
214
1,236
7,943
27,408
0
W
5,290
541
1,373
2,099
6,517
4,677
242
1,686
4,751
26,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
41,016
128
Minions Killed
227
0
Camps Cleared
0
869,831
Distance Traveled
1,118,460
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,988
899
83
8
0
221,369
2
L
Loki
6,412
641
23
2
0
203,874
1
L
Kumbhakarna
6,193
619
10
1
0
141,699
4
W
Thanatos
8,564
856
37
4
0
229,126
1
L
Horus
6,303
630
20
2
0
185,932
1
L
Rama
6,258
626
35
4
0
165,140
1
W
Tiamat
7,453
745
37
4
0
218,459
3
W
King Arthur
8,128
813
19
2
0
236,097
3
L
Sol
6,637
664
40
4
0
173,186
1
W
Ra
7,883
788
51
5
0
213,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role