Player Matchup

Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
F1reDog
Poseidon
Silver I
Level 143
God Stats
5W - 4L
1,715 SR
Queue Stats
138W - 129L
1,557 MMR
Solo
Chaac
Chaac
Silver I
cBeTJIe4oK
Chaac
Silver I
Level 160
God Stats
9W - 11L
1,548 SR
Queue Stats
163W - 176L
1,531 MMR
Party 1
Xing Tian
Xing Tian
Silver II
söll
Xing Tian
Silver II
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 38L
1,552 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,553 SR
1,528 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,500 SR
1,556 MMR
Ullr
Ullr
Gold V
CrispPacket23
Ullr
Gold V
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
105W - 92L
1,635 MMR
Party 2
Ra
Ra
Bronze III
MontyStyle
Ra
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,551 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Sentö
Gilgamesh
Bronze III
Level 74
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 19L
1,549 MMR
Solo
Nox
Nox
Silver III
SirOliv
Nox
Silver III
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 181L
1,494 MMR
Party 2
Loki
Loki
Silver I
iFreshz
Loki
Silver I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
11 / 0 / 5
9,310
621
9,334
8,211
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hou Yi
 
Hou Yi
15
3 / 3 / 3
8,901
593
5,354
9,075
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
F1reDog
Poseidon
16
3 / 1 / 11
9,557
637
5,423
6,343
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
15
2 / 0 / 2
8,766
584
6,590
11,116
13,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
söll
Xing Tian
13
1 / 1 / 10
8,129
542
6,678
13,200
9,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SolMulanCamazotzKali

VS

Bans
BastetTsukuyomiBaba YagaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,484
499
9,472
8,307
2,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 0
7,412
494
3,289
7,914
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
Sentö
Gilgamesh
13
2 / 3 / 2
7,411
494
4,378
11,731
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
10
1 / 2 / 2
6,357
424
4,280
7,344
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
iFreshz
Loki
12
0 / 5 / 0
6,910
461
3,534
10,467
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
20
Kills
5
5
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
0
5
13.5
W
Hou Yi
 
Hou Yi
3
3
3
1.5
L
1
3
2
0.67
W
Poseidon
F1reDog
Poseidon
3
1
11
8.5
L
1
7
0
0.14
L
Gilgamesh
Sentö
Gilgamesh
2
3
2
1
L
Nox
1
2
2
1
W
Chaac
2
0
2
3
L
Loki
iFreshz
Loki
0
5
0
0
W
Xing Tian
söll
Xing Tian
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,379
Damage
24,953
47,945
Taken
45,763
30,758
Mitigated
17,042
15,088
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,334
2,543
0
377
8,211
2,826
0
1,208
7,003
0
46,243
W
Hou Yi
 
Hou Yi
5,354
2,828
0
3,717
9,075
2,548
326
539
8,536
0
57,000
L
9,472
2,969
0
1,368
8,307
2,702
0
3,241
5,066
0
56,680
W
Poseidon
F1reDog
Poseidon
5,423
701
0
987
6,343
1,854
644
2,643
3,700
74,534
0
L
3,289
120
405
1,099
7,914
2,366
0
2,659
5,255
48,325
0
L
Gilgamesh
Sentö
Gilgamesh
4,378
953
0
1,078
11,731
4,600
0
3,670
8,061
0
52,945
L
Nox
4,280
794
0
1,601
7,344
4,525
0
1,909
5,435
15,139
0
W
Chaac
6,590
1,072
0
6,612
11,116
13,780
410
0
11,116
0
50,278
L
Loki
iFreshz
Loki
3,534
874
0
3,870
10,467
2,849
0
0
9,754
0
41,066
W
Xing Tian
söll
Xing Tian
6,678
533
499
2,896
13,200
9,750
0
3,179
9,739
21,570
5,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,663
Gold Earned
35,574
455
Minions Killed
414
0
Camps Cleared
0
1,552,482
Distance Traveled
1,482,282
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,310
621
56
4
0
342,237
1
W
Hou Yi
8,901
593
117
8
0
271,591
5
L
Ullr
7,484
499
109
7
0
280,038
2
W
Poseidon
9,557
637
147
10
0
321,433
6
L
Ra
7,412
494
104
7
0
289,577
8
L
Gilgamesh
7,411
494
91
6
0
317,782
4
L
Nox
6,357
424
24
2
0
300,385
5
W
Chaac
8,766
584
99
7
0
284,548
1
L
Loki
6,910
461
86
6
0
294,500
4
W
Xing Tian
8,129
542
36
2
0
332,673
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role