Player Matchup

Cthulhu
Cthulhu
Ahf45_4hm3d
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,668 Elo+
Solo
Gilgamesh
Gilgamesh
AlfaSimp
Gilgamesh
Level 40
God Stats
1W - 6L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Odin
Odin
AyanoKannagi246
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Trallver
Merlin
Level 16
God Stats
8W - 18L
1,551 SR
Queue Stats
10W - 22L
1,581 Elo+
Solo
Poseidon
Poseidon
yqkb
Poseidon
Level 16
God Stats
13W - 2L
1,575 SR
Queue Stats
23W - 13L
1,300 Elo+
Party 1
Team Averages
Level 21
1,525 SR
1,510 Elo+

VS

Team Averages
Level 19
1,494 SR
1,463 Elo+
Bellona
Bellona
ChrisPerkzaz
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
Deep_Sky006
Ra
Level 12
God Stats
11W - 13L
1,469 SR
Queue Stats
20W - 29L
1,503 Elo+
Solo
Izanami
Izanami
Heluvaplay
Izanami
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 32L
1,186 Elo+
Solo
Sun Wukong
Sun Wukong
JadenSlushy
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tiiasday
Ah Muzen Cab
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ahf45_4hm3d
Cthulhu
17
2 / 5 / 15
11,218
701
5,457
25,942
21,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
AlfaSimp
Gilgamesh
20
17 / 1 / 18
15,239
952
26,058
22,331
22,943
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 2 / 19
13,315
832
19,882
19,056
19,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Trallver
Merlin
19
6 / 4 / 19
12,374
773
21,276
13,663
5,865
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
yqkb
Poseidon
19
1 / 5 / 14
12,028
752
11,539
13,311
5,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChrisPerkzaz
Bellona
18
3 / 10 / 6
11,649
728
10,928
28,774
27,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 8 / 4
10,437
652
12,846
13,430
5,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Heluvaplay
Izanami
14
0 / 2 / 2
9,392
587
1,801
11,029
2,711
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
JadenSlushy
Sun Wukong
19
3 / 9 / 9
11,541
721
16,901
25,987
20,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Tiiasday
Ah Muzen Cab
20
7 / 7 / 3
12,724
795
18,448
16,595
8,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
39
36
Kills
15
17
Deaths
36
85
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ahf45_4hm3d
Cthulhu
2
5
15
1.9
W
Gilgamesh
AlfaSimp
Gilgamesh
17
1
18
26
W
10
2
19
9.75
L
Bellona
ChrisPerkzaz
Bellona
3
10
6
0.6
L
2
8
4
0.5
L
Izanami
Heluvaplay
Izanami
0
2
2
0.5
L
Sun Wukong
JadenSlushy
Sun Wukong
3
9
9
0.83
L
Ah Muzen Cab
Tiiasday
Ah Muzen Cab
7
7
3
1.21
W
Merlin
Trallver
Merlin
6
4
19
3.88
W
Poseidon
yqkb
Poseidon
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,212
Damage
60,924
94,303
Taken
95,815
75,505
Mitigated
63,697
30,442
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ahf45_4hm3d
Cthulhu
5,457
517
228
6,281
25,942
21,205
522
2,525
22,794
18,888
0
W
Gilgamesh
AlfaSimp
Gilgamesh
26,058
5,026
3,896
12,223
22,331
22,943
2,020
3,459
17,945
15,774
39,041
W
19,882
4,638
0
2,846
19,056
19,847
2,066
3,193
15,176
310
38,508
L
Bellona
ChrisPerkzaz
Bellona
10,928
2,742
2,159
2,755
28,774
27,471
0
13,782
14,009
0
28,509
L
12,846
971
1,091
250
13,430
5,346
0
5,633
7,561
25,516
0
L
Izanami
Heluvaplay
Izanami
1,801
953
0
1,030
11,029
2,711
0
6,792
4,041
0
10,734
L
Sun Wukong
JadenSlushy
Sun Wukong
16,901
3,785
148
2,056
25,987
20,081
0
10,943
14,442
3,434
36,538
L
Ah Muzen Cab
Tiiasday
Ah Muzen Cab
18,448
4,234
207
1,898
16,595
8,088
565
6,160
10,067
0
64,683
W
Merlin
Trallver
Merlin
21,276
1,616
0
1,178
13,663
5,865
1,371
2,203
11,009
44,387
0
W
Poseidon
yqkb
Poseidon
11,539
1,215
1,066
2,724
13,311
5,645
1,516
1,264
11,832
53,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,174
Gold Earned
55,743
286
Minions Killed
244
0
Camps Cleared
0
1,598,473
Distance Traveled
1,165,735
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,218
701
24
2
0
321,780
1
W
Gilgamesh
15,239
952
64
4
0
320,957
0
W
Odin
13,315
832
59
4
0
337,962
0
L
Bellona
11,649
728
40
3
0
278,353
1
L
Ra
10,437
652
38
2
0
250,243
1
L
Izanami
9,392
587
21
1
0
88,746
0
L
Sun Wukong
11,541
721
54
3
0
273,819
0
L
Ah Muzen Cab
12,724
795
91
6
0
274,574
0
W
Merlin
12,374
773
49
3
0
300,531
0
W
Poseidon
12,028
752
90
6
0
317,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role