Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
PirateByNite
Ne Zha
Level 143
God Stats
3W - 3L
1,774 SR
Queue Stats
71W - 54L
1,860 Elo+
Solo
Bellona
Bellona
Sapequinho
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,716 Elo+
Solo
Neith
Neith
Starslayerstar
Neith
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,500 Elo+
Party 1
Ymir
Ymir
YourMoMzPasta
Ymir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,842 Elo+
Solo
Team Averages
Level 121
1,555 SR
1,684 Elo+

VS

Team Averages
Level 93
1,590 SR
1,586 Elo+
Ravana
Ravana
HΕLLHOUND
Ravana
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 29L
1,673 Elo+
Party 2
Cthulhu
Cthulhu
Raxanite
Cthulhu
Level 29
God Stats
5W - 2L
1,733 SR
Queue Stats
23W - 15L
1,642 Elo+
Solo
Charybdis
Charybdis
SiMPiLL KiLL
Charybdis
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 57L
1,289 Elo+
Solo
Nike
Nike
SoloKitten420
Nike
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Agni
Agni
battlingbones
Agni
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 28L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
6 / 0 / 4
5,563
1,113
3,837
1,793
575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
9
1 / 1 / 5
4,653
931
1,859
2,333
717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Sapequinho
Bellona
9
1 / 1 / 6
4,636
927
3,549
3,990
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 0 / 5
4,810
962
1,609
1,057
330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 1 / 4
5,150
1,030
4,083
5,081
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HΕLLHOUND
Ravana
9
0 / 4 / 2
4,136
827
2,337
4,929
1,654
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Raxanite
Cthulhu
6
0 / 1 / 0
3,761
752
664
1,013
323
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
SiMPiLL KiLL
Charybdis
9
2 / 1 / 0
4,414
883
2,074
3,015
938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 2
4,066
813
1,943
5,737
2,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 2 / 2
4,308
862
1,176
2,757
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
10
Kills
2
3
Deaths
10
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
0
4
8
L
Ravana
HΕLLHOUND
Ravana
0
4
2
0.25
W
Ne Zha
1
1
5
3.5
L
Cthulhu
Raxanite
Cthulhu
0
1
0
0
W
Bellona
Sapequinho
Bellona
1
1
6
4
L
Charybdis
SiMPiLL KiLL
Charybdis
2
1
0
2
L
0
2
2
0.5
W
0
0
5
2.5
W
2
1
4
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,937
Damage
8,194
14,254
Taken
17,451
6,464
Mitigated
6,509
3,952
Healing
1,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,837
243
58
630
1,793
575
167
204
1,558
10,787
0
L
Ravana
HΕLLHOUND
Ravana
2,337
511
0
522
4,929
1,654
0
987
3,840
0
10,065
W
Ne Zha
1,859
363
0
572
2,333
717
164
240
2,064
0
10,130
L
Cthulhu
Raxanite
Cthulhu
664
0
0
22
1,013
323
0
611
358
664
0
W
Bellona
Sapequinho
Bellona
3,549
736
0
824
3,990
2,827
80
227
3,694
446
8,017
L
Charybdis
SiMPiLL KiLL
Charybdis
2,074
1,076
0
442
3,015
938
0
1,019
1,934
0
6,294
L
1,943
48
0
167
5,737
2,769
0
3,521
2,094
0
5,287
W
1,609
451
0
478
1,057
330
1,440
46
982
0
14,858
W
4,083
1,898
0
1,390
5,081
2,015
0
1,123
3,820
13,036
0
L
1,176
124
0
250
2,757
825
0
1,425
1,196
7,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,812
Gold Earned
20,685
104
Minions Killed
51
0
Camps Cleared
0
559,510
Distance Traveled
447,008
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,563
1,113
13
3
0
107,160
1
L
Ravana
4,136
827
14
3
0
121,274
0
W
Ne Zha
4,653
931
24
5
0
121,063
2
L
Cthulhu
3,761
752
0
0
0
21,888
1
W
Bellona
4,636
927
12
2
0
124,161
2
L
Charybdis
4,414
883
13
3
0
90,869
2
L
Nike
4,066
813
7
1
0
104,009
5
W
Neith
4,810
962
30
6
0
105,771
2
W
Ymir
5,150
1,030
25
5
0
101,355
4
L
Agni
4,308
862
17
3
0
108,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role