Player Matchup

Terra
Terra
HeyItsRūku
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 325L
1,860 Elo+
Solo
Pele
Pele
RPS_ZzROTIXzZ
Pele
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
282W - 296L
1,199 Elo+
Solo
Gilgamesh
Gilgamesh
Rex952690
Gilgamesh
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 63L
1,331 Elo+
Solo
Bellona
Bellona
WiggleyLeet33
Bellona
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
193W - 244L
1,382 Elo+
Solo
Hachiman
Hachiman
sangria_cavalar
Hachiman
Level 106
God Stats
2W - 2L
1,844 SR
Queue Stats
15W - 12L
1,534 Elo+
Solo
Team Averages
Level 87
1,569 SR
1,461 Elo+

VS

Team Averages
Level 90
1,500 SR
1,435 Elo+
Awilix
Awilix
Nycri
Awilix
Level 88
God Stats
10W - 4L
1,500 SR
Queue Stats
252W - 224L
1,500 Elo+
Solo
Apollo
Apollo
Vans_batch
Apollo
Level 98
God Stats
5W - 4L
1,285 SR
Queue Stats
270W - 255L
1,154 Elo+
Solo
Sun Wukong
Sun Wukong
Xx_ZXQ_Xx
Sun Wukong
Level 79
God Stats
5W - 5L
1,715 SR
Queue Stats
373W - 366L
1,715 Elo+
Solo
Tiamat
Tiamat
kuku8ichi
Tiamat
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 55L
1,500 Elo+
Solo
Horus
Horus
oBerserkr
Horus
Level 99
God Stats
8W - 8L
1,500 SR
Queue Stats
310W - 313L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,284
528
1,033
5,388
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 1
5,569
557
6,654
8,598
3,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Rex952690
Gilgamesh
4
0 / 0 / 0
3,916
392
581
2,758
1,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
9
2 / 6 / 1
5,345
535
4,531
8,582
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
9
2 / 2 / 0
5,134
513
3,442
5,214
1,371

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Nycri
Awilix
11
3 / 1 / 2
6,560
656
5,668
7,745
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
Vans_batch
Apollo
9
1 / 2 / 1
5,600
560
1,966
5,088
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Xx_ZXQ_Xx
Sun Wukong
12
5 / 1 / 1
6,791
679
6,117
7,587
4,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
kuku8ichi
Tiamat
10
1 / 2 / 0
5,864
586
2,705
4,810
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
oBerserkr
Horus
8
1 / 1 / 3
5,498
550
1,212
5,037
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
11
11
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Awilix
Nycri
Awilix
3
1
2
4
L
2
2
1
1.25
L
Gilgamesh
Rex952690
Gilgamesh
0
0
0
0
W
Apollo
Vans_batch
Apollo
1
2
1
0.75
L
Bellona
2
6
1
0.42
W
Sun Wukong
Xx_ZXQ_Xx
Sun Wukong
5
1
1
5.5
W
Tiamat
kuku8ichi
Tiamat
1
2
0
0.5
W
Horus
oBerserkr
Horus
1
1
3
2.5
L
Hachiman
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,241
Damage
17,668
30,540
Taken
30,267
14,638
Mitigated
14,222
7,381
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,033
82
696
2,337
5,388
3,645
0
1,427
3,961
16,067
0
W
Awilix
Nycri
Awilix
5,668
2,746
0
2,919
7,745
2,407
0
131
7,510
0
34,345
L
6,654
1,595
0
789
8,598
3,332
0
631
7,839
0
24,131
L
Gilgamesh
Rex952690
Gilgamesh
581
299
0
774
2,758
1,339
0
395
2,363
0
9,015
W
Apollo
Vans_batch
Apollo
1,966
1,157
0
1,145
5,088
1,167
451
407
4,681
0
28,026
L
Bellona
4,531
1,505
0
1,666
8,582
4,951
0
164
7,931
0
21,887
W
Sun Wukong
Xx_ZXQ_Xx
Sun Wukong
6,117
1,141
0
4,218
7,587
4,302
412
0
7,289
0
33,144
W
Tiamat
kuku8ichi
Tiamat
2,705
310
39
1,719
4,810
2,007
964
347
4,370
30,102
0
W
Horus
oBerserkr
Horus
1,212
706
450
2,049
5,037
4,339
87
148
4,889
0
12,417
L
Hachiman
3,442
1,278
0
1,119
5,214
1,371
0
88
5,126
0
26,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,248
Gold Earned
30,313
188
Minions Killed
282
0
Camps Cleared
0
851,194
Distance Traveled
993,566
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,284
528
26
3
0
201,467
1
W
Awilix
6,560
656
66
7
0
216,778
0
L
Pele
5,569
557
48
5
0
188,988
0
L
Gilgamesh
3,916
392
18
2
0
113,157
0
W
Apollo
5,600
560
60
6
0
197,310
4
L
Bellona
5,345
535
52
5
0
189,703
0
W
Sun Wukong
6,791
679
72
7
0
215,124
1
W
Tiamat
5,864
586
63
6
0
177,978
4
W
Horus
5,498
550
21
2
0
186,376
1
L
Hachiman
5,134
513
44
4
0
157,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role