Player Matchup

Janus
Janus
 
Janus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
R4Zk
Arachne
Level 66
God Stats
9W - 1L
1,690 SR
Queue Stats
15W - 15L
1,387 Elo+
Party 1
Geb
Geb
RA2K90
Geb
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 33L
1,387 Elo+
Party 1
Izanami
Izanami
VipRouge
Izanami
Level 79
God Stats
43W - 56L
1,500 SR
Queue Stats
97W - 125L
1,729 Elo+
Solo
Team Averages
Level 82
1,538 SR
1,501 Elo+

VS

Team Averages
Level 79
1,496 SR
1,512 Elo+
Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Abria-13
Cthulhu
Level 69
God Stats
54W - 68L
1,263 SR
Queue Stats
287W - 322L
1,307 Elo+
Solo
Zeus
Zeus
EpicBooP
Zeus
Level 102
God Stats
11W - 7L
1,500 SR
Queue Stats
86W - 86L
1,509 Elo+
Solo
Arachne
Arachne
LionBiceps
Arachne
Level 69
God Stats
6W - 0L
1,715 SR
Queue Stats
26W - 40L
1,712 Elo+
Solo
Cernunnos
Cernunnos
MyUnclePutin
Cernunnos
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
170W - 170L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 3 / 2
7,304
609
6,472
5,429
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
 
Chaac
10
0 / 3 / 0
5,906
492
1,892
10,218
9,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
R4Zk
Arachne
12
2 / 4 / 1
6,909
576
4,120
9,188
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
RA2K90
Geb
9
0 / 3 / 1
5,690
474
4,622
10,886
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
VipRouge
Izanami
11
1 / 5 / 0
6,250
521
3,677
6,299
1,763
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
4 / 1 / 6
7,655
638
4,953
9,794
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Abria-13
Cthulhu
12
3 / 0 / 0
7,172
598
6,741
6,030
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
12
4 / 3 / 4
7,200
600
6,517
7,709
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LionBiceps
Arachne
12
2 / 2 / 4
6,894
575
2,639
6,971
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
MyUnclePutin
Cernunnos
13
5 / 0 / 1
7,711
643
6,034
4,905
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
18
18
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
3
2
1.33
L
Chaac
 
Chaac
0
3
0
0
W
Atlas
 
Atlas
4
1
6
7
W
Cthulhu
Abria-13
Cthulhu
3
0
0
3
W
Zeus
4
3
4
2
W
Arachne
LionBiceps
Arachne
2
2
4
2
W
Cernunnos
MyUnclePutin
Cernunnos
5
0
1
5.5
L
Arachne
R4Zk
Arachne
2
4
1
0.63
L
Geb
RA2K90
Geb
0
3
1
0.17
L
Izanami
VipRouge
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,783
Damage
26,884
42,020
Taken
35,409
23,112
Mitigated
20,374
10,329
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,472
392
0
1,818
5,429
1,652
248
3,089
2,134
45,443
916
L
Chaac
 
Chaac
1,892
334
0
3,416
10,218
9,610
0
5,435
3,838
0
26,216
W
Atlas
 
Atlas
4,953
1,926
266
3,242
9,794
6,936
128
3,714
5,942
17,618
0
W
Cthulhu
Abria-13
Cthulhu
6,741
1,269
0
1,782
6,030
5,935
54
0
6,030
37,335
0
W
Zeus
6,517
1,358
0
3,433
7,709
2,593
204
4,422
3,051
40,181
0
W
Arachne
LionBiceps
Arachne
2,639
1,806
0
1,707
6,971
3,558
0
1,551
5,344
0
37,785
W
Cernunnos
MyUnclePutin
Cernunnos
6,034
2,599
0
3,869
4,905
1,352
880
846
4,059
0
49,538
L
Arachne
R4Zk
Arachne
4,120
2,824
0
3,278
9,188
3,761
0
3,248
5,780
0
46,850
L
Geb
RA2K90
Geb
4,622
669
0
1,285
10,886
6,326
0
4,179
6,585
18,963
0
L
Izanami
VipRouge
Izanami
3,677
2,357
0
532
6,299
1,763
0
827
5,472
0
43,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,059
Gold Earned
36,632
386
Minions Killed
380
0
Camps Cleared
0
1,141,077
Distance Traveled
1,128,432
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,304
609
101
8
0
210,129
1
L
Chaac
5,906
492
63
5
0
211,195
5
W
Atlas
7,655
638
27
2
0
228,547
1
W
Cthulhu
7,172
598
86
7
0
235,524
5
W
Zeus
7,200
600
88
7
0
212,335
6
W
Arachne
6,894
575
85
7
0
242,427
3
W
Cernunnos
7,711
643
94
8
0
209,599
1
L
Arachne
6,909
576
93
8
0
264,076
5
L
Geb
5,690
474
30
3
0
246,940
4
L
Izanami
6,250
521
99
8
0
208,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role