Player Matchup

Hachiman
Hachiman
Cofi_ludak
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
PIONER51
Xbalanque
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Rama
Rama
PanZergling2
Rama
Level 12
God Stats
10W - 9L
1,500 SR
Queue Stats
40W - 50L
1,716 Elo+
Party 1
Ymir
Ymir
TSMShi
Ymir
Level 48
God Stats
0W - 3L
1,176 SR
Queue Stats
43W - 49L
1,583 Elo+
Party 1
Anubis
Anubis
bertybert1990
Anubis
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 32L
1,286 Elo+
Solo
Team Averages
Level 21
1,435 SR
1,517 Elo+

VS

Team Averages
Level 60
1,500 SR
1,539 Elo+
Zhong Kui
Zhong Kui
AllHailGzus
Zhong Kui
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,469 Elo+
Solo
Loki
Loki
BeoWulf080
Loki
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
J_Doran_1993
Kuzenbo
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 48L
1,500 Elo+
Solo
Nox
Nox
KawaiiBlueFox
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Neith
Neith
ZafixXKX
Neith
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 141L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cofi_ludak
Hachiman
13
0 / 8 / 4
7,073
643
6,797
9,947
3,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
PIONER51
Xbalanque
13
0 / 7 / 4
7,096
645
3,492
9,842
3,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 4
7,159
651
6,591
12,079
3,904
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
TSMShi
Ymir
15
8 / 6 / 0
8,873
807
11,836
14,749
6,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 5 / 1
7,800
709
3,211
7,066
2,615
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AllHailGzus
Zhong Kui
14
1 / 5 / 12
7,743
704
4,143
9,451
6,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 11
8,010
728
5,927
7,638
2,914
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kuzenbo
J_Doran_1993
Kuzenbo
17
9 / 1 / 13
9,403
855
8,773
11,137
15,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
8 / 1 / 13
9,475
861
9,071
5,708
2,609
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ZafixXKX
Neith
18
11 / 1 / 9
10,068
915
15,725
9,035
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
10
Kills
32
32
Deaths
10
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AllHailGzus
Zhong Kui
1
5
12
1.4
W
3
2
11
4.25
L
Hachiman
Cofi_ludak
Hachiman
0
8
4
0.25
W
Kuzenbo
J_Doran_1993
Kuzenbo
9
1
13
15.5
W
8
1
13
14.5
L
Xbalanque
PIONER51
Xbalanque
0
7
4
0.29
L
0
6
4
0.33
L
Ymir
TSMShi
Ymir
8
6
0
1.33
W
Neith
ZafixXKX
Neith
11
1
9
15.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,927
Damage
43,639
53,683
Taken
42,969
19,493
Mitigated
31,649
6,357
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AllHailGzus
Zhong Kui
4,143
543
219
1,462
9,451
6,078
0
3,614
5,837
12,710
0
W
5,927
1,280
0
149
7,638
2,914
1,055
3,725
3,913
0
17,753
L
Hachiman
Cofi_ludak
Hachiman
6,797
3,655
0
678
9,947
3,172
0
4,667
5,280
0
16,127
W
Kuzenbo
J_Doran_1993
Kuzenbo
8,773
3,305
418
2,903
11,137
15,873
214
3,480
7,657
16,795
0
W
9,071
529
688
613
5,708
2,609
917
785
4,923
31,187
0
L
Xbalanque
PIONER51
Xbalanque
3,492
1,929
0
690
9,842
3,096
236
4,066
5,776
0
14,129
L
6,591
5,190
0
1,409
12,079
3,904
386
5,218
6,861
0
20,482
L
Ymir
TSMShi
Ymir
11,836
880
0
2,040
14,749
6,706
285
5,717
9,032
30,663
0
W
Neith
ZafixXKX
Neith
15,725
7,107
0
3,009
9,035
4,175
1,958
3,443
5,592
0
40,770
L
3,211
35
268
1,272
7,066
2,615
847
2,319
4,747
25,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,001
Gold Earned
44,699
174
Minions Killed
175
0
Camps Cleared
0
899,824
Distance Traveled
1,013,682
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,743
704
20
2
0
172,370
0
W
Loki
8,010
728
20
2
0
191,181
2
L
Hachiman
7,073
643
25
2
0
171,940
0
W
Kuzenbo
9,403
855
12
1
0
220,201
1
W
Nox
9,475
861
59
5
0
218,544
0
L
Xbalanque
7,096
645
21
2
0
168,856
1
L
Rama
7,159
651
27
2
0
183,267
1
L
Ymir
8,873
807
44
4
0
186,836
0
W
Neith
10,068
915
64
6
0
211,386
0
L
Anubis
7,800
709
57
5
0
188,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role