Player Matchup

Pele
Pele
Bronze III
D4RKT3AR_145
Pele
Bronze III
Level 95
God Stats
2W - 1L
1,715 SR
Queue Stats
53W - 76L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
El_Zodiac99
Ganesha
Bronze III
Level 143
God Stats
9W - 14L
1,500 SR
Queue Stats
300W - 293L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
GeorgeWKoosh928
Zeus
Bronze III
Level 122
God Stats
0W - 2L
1,896 SR
Queue Stats
57W - 56L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
HadezElit
Chaac
Bronze III
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
lorgazyum
Cupid
Bronze III
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
224W - 213L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,622 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 140
1,459 SR
1,504 MMR
Atlas
Atlas
Bronze III
Jaeg3er
Atlas
Bronze III
Level 155
God Stats
10W - 7L
1,500 SR
Queue Stats
66W - 65L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
PANE_Rocks123456
Tyr
Bronze III
Level 129
God Stats
19W - 24L
1,500 SR
Queue Stats
161W - 181L
1,503 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
The Astounding
Ao Kuang
Silver I
Level 160
God Stats
10W - 12L
1,297 SR
Queue Stats
753W - 747L
1,513 MMR
Solo
Heimdallr
Heimdallr
Bronze III
conduxityeazy
Heimdallr
Bronze III
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 230L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
hygg307
Poseidon
Bronze III
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 85L
1,502 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 4
9,773
514
9,995
19,449
8,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
El_Zodiac99
Ganesha
15
0 / 2 / 11
8,650
455
9,308
17,405
18,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 10 / 4
11,245
592
15,921
14,676
5,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
HadezElit
Chaac
15
2 / 6 / 1
9,541
502
10,144
20,477
19,283
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
lorgazyum
Cupid
13
1 / 7 / 1
8,520
448
4,694
10,067
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesCliodhnaMorgan Le FayBastetMerlin

VS

Bans
MulanLokiYmirIzanamiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jaeg3er
Atlas
15
3 / 4 / 11
9,617
506
9,904
21,176
24,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
0 / 2 / 8
9,289
489
8,285
13,549
15,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
17
15 / 4 / 4
11,383
599
23,602
17,149
7,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
conduxityeazy
Heimdallr
16
2 / 2 / 8
9,656
508
5,098
8,265
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
hygg307
Poseidon
19
13 / 5 / 3
12,017
632
17,902
15,800
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
17
Kills
33
33
Deaths
17
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
L
Ganesha
El_Zodiac99
Ganesha
0
2
11
2.75
L
8
10
4
1
L
Chaac
HadezElit
Chaac
2
6
1
0.42
W
Atlas
Jaeg3er
Atlas
3
4
11
2.13
W
0
2
8
2
W
Ao Kuang
15
4
4
4.25
W
Heimdallr
conduxityeazy
Heimdallr
2
2
8
3
W
Poseidon
hygg307
Poseidon
13
5
3
2.9
L
Cupid
lorgazyum
Cupid
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,062
Damage
64,791
82,074
Taken
75,939
55,335
Mitigated
56,163
20,554
Healing
22,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,995
2,261
0
6,470
19,449
8,004
0
12,774
6,479
0
55,333
L
Ganesha
El_Zodiac99
Ganesha
9,308
1,255
413
4,508
17,405
18,735
448
10,993
6,200
35,061
0
L
15,921
1,580
0
399
14,676
5,717
0
11,102
3,292
71,280
0
L
Chaac
HadezElit
Chaac
10,144
1,852
122
8,105
20,477
19,283
40
8,033
11,382
0
54,865
W
Atlas
Jaeg3er
Atlas
9,904
3,846
403
3,150
21,176
24,301
73
8,580
11,701
40,095
0
W
8,285
978
0
5,448
13,549
15,878
155
1,392
12,045
106
47,721
W
Ao Kuang
23,602
7,176
0
7,409
17,149
7,588
105
4,977
11,770
60,332
9,118
W
Heimdallr
conduxityeazy
Heimdallr
5,098
2,503
0
1,456
8,265
3,486
2,882
0
8,265
0
55,395
W
Poseidon
hygg307
Poseidon
17,902
2,915
215
4,369
15,800
4,910
224
8,314
6,929
82,192
0
L
Cupid
lorgazyum
Cupid
4,694
2,705
0
537
10,067
3,596
0
5,589
4,442
0
44,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,729
Gold Earned
51,962
453
Minions Killed
432
0
Camps Cleared
0
1,694,033
Distance Traveled
1,795,853
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,773
514
90
5
0
367,656
4
L
Ganesha
8,650
455
19
1
0
386,019
3
L
Zeus
11,245
592
137
7
0
312,829
1
L
Chaac
9,541
502
96
5
0
359,703
3
W
Atlas
9,617
506
47
2
0
340,969
2
W
Tyr
9,289
489
86
5
0
395,384
4
W
Ao Kuang
11,383
599
82
4
0
396,610
1
W
Heimdallr
9,656
508
87
5
0
300,370
4
W
Poseidon
12,017
632
130
7
0
362,520
3
L
Cupid
8,520
448
111
6
0
267,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role