Player Matchup

Nike
Nike
Batrim
Nike
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Arachne
Arachne
ShyGod
Arachne
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 69L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Trognic
Ratatoskr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 71L
1,500 Elo+
Solo
Apollo
Apollo
retroyoshi
Apollo
Level 148
God Stats
2W - 4L
1,824 SR
Queue Stats
125W - 132L
1,279 Elo+
Solo
Zeus
Zeus
thekiller9
Zeus
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
80W - 101L
1,500 Elo+
Solo
Team Averages
Level 118
1,565 SR
1,456 Elo+

VS

Team Averages
Level 138
1,499 SR
1,458 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ExS3Catalyst
Danzaburou
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 71L
1,500 Elo+
Solo
Achilles
Achilles
Ghettoblaster84
Achilles
Level 160
God Stats
1W - 2L
1,494 SR
Queue Stats
24W - 33L
1,288 Elo+
Solo
Sylvanus
Sylvanus
GuanYinDaShi
Sylvanus
Level 160
God Stats
7W - 4L
1,500 SR
Queue Stats
380W - 404L
1,717 Elo+
Solo
Hun Batz
Hun Batz
NaythanPRO
Hun Batz
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
373W - 362L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Batrim
Nike
13
0 / 0 / 1
7,338
564
6,448
7,647
6,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
ShyGod
Arachne
12
3 / 5 / 1
7,129
548
4,583
12,554
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Trognic
Ratatoskr
10
0 / 3 / 4
6,018
463
3,473
10,363
3,468
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
retroyoshi
Apollo
9
4 / 3 / 0
6,361
489
4,055
6,030
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 9 / 1
5,969
459
3,976
8,541
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 2 / 8
7,273
559
7,996
7,169
5,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
ExS3Catalyst
Danzaburou
14
5 / 3 / 1
8,306
639
7,995
9,454
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
13
2 / 1 / 1
7,391
569
4,321
9,547
7,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
GuanYinDaShi
Sylvanus
13
4 / 1 / 4
7,407
570
4,995
6,894
8,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
NaythanPRO
Hun Batz
14
7 / 0 / 2
7,941
611
4,152
6,544
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
20
20
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
2
8
3
L
Nike
Batrim
Nike
0
0
1
0.5
W
Danzaburou
ExS3Catalyst
Danzaburou
5
3
1
1.83
W
Achilles
2
1
1
2.5
W
Sylvanus
GuanYinDaShi
Sylvanus
4
1
4
6
W
Hun Batz
NaythanPRO
Hun Batz
7
0
2
8
L
Arachne
ShyGod
Arachne
3
5
1
0.7
L
Ratatoskr
Trognic
Ratatoskr
0
3
4
0.67
L
Apollo
retroyoshi
Apollo
4
3
0
1.33
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,535
Damage
29,459
45,135
Taken
39,608
16,870
Mitigated
27,378
8,807
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,996
1,752
0
1,625
7,169
5,702
672
1,507
5,484
36,951
5,889
L
Nike
Batrim
Nike
6,448
719
0
1,585
7,647
6,014
0
453
6,622
0
50,498
W
Danzaburou
ExS3Catalyst
Danzaburou
7,995
4,797
0
5,316
9,454
3,363
0
499
8,909
0
60,187
W
Achilles
4,321
589
0
4,554
9,547
7,395
0
303
9,204
1,990
37,524
W
Sylvanus
GuanYinDaShi
Sylvanus
4,995
942
1,454
2,840
6,894
8,114
38
730
6,100
24,171
14,878
W
Hun Batz
NaythanPRO
Hun Batz
4,152
1,061
0
3,335
6,544
2,804
0
567
5,787
0
46,427
L
Arachne
ShyGod
Arachne
4,583
3,096
0
2,592
12,554
3,722
0
2,812
9,697
0
44,105
L
Ratatoskr
Trognic
Ratatoskr
3,473
1,023
115
2,472
10,363
3,468
0
3,293
7,070
0
21,873
L
Apollo
retroyoshi
Apollo
4,055
2,707
0
1,862
6,030
1,315
0
1,706
4,324
0
29,957
L
3,976
302
0
181
8,541
2,351
0
3,105
5,413
32,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,815
Gold Earned
38,318
359
Minions Killed
457
0
Camps Cleared
0
1,225,527
Distance Traveled
1,275,034
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,273
559
87
7
0
236,356
7
L
Nike
7,338
564
98
8
0
266,346
3
W
Danzaburou
8,306
639
110
8
0
242,389
0
W
Achilles
7,391
569
93
7
0
265,972
4
W
Sylvanus
7,407
570
65
5
0
230,291
5
W
Hun Batz
7,941
611
102
8
0
300,026
3
L
Arachne
7,129
548
79
6
0
288,237
1
L
Ratatoskr
6,018
463
47
4
0
263,348
2
L
Apollo
6,361
489
70
5
0
186,786
1
L
Zeus
5,969
459
65
5
0
220,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role