Player Matchup

He Bo
He Bo
Killazeuh
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slurrpi
Morgan Le Fay
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 132L
1,716 Elo+
Solo
Sun Wukong
Sun Wukong
Zetoc
Sun Wukong
Level 78
God Stats
3W - 5L
1,500 SR
Queue Stats
341W - 343L
1,163 Elo+
Solo
Kumbhakarna
Kumbhakarna
bolchniek
Kumbhakarna
Level 113
God Stats
0W - 3L
1,246 SR
Queue Stats
108W - 122L
1,500 Elo+
Solo
Da Ji
Da Ji
pumpthajam
Da Ji
Level 119
God Stats
6W - 17L
1,500 SR
Queue Stats
630W - 717L
1,501 Elo+
Solo
Team Averages
Level 108
1,449 SR
1,476 Elo+

VS

Team Averages
Level 124
1,500 SR
1,480 Elo+
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
EverSoSlightly
Anubis
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Artio
Artio
Goldsmith116
Artio
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Eset
Eset
marvinmarsian
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Osiris
Osiris
rlems7z
Osiris
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
289W - 314L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Killazeuh
He Bo
16
3 / 7 / 8
9,548
734
8,225
13,102
4,241
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Slurrpi
Morgan Le Fay
18
4 / 0 / 9
9,510
732
19,092
7,849
4,070
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sun Wukong
Zetoc
Sun Wukong
15
1 / 6 / 11
9,150
704
10,773
20,364
21,333
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
bolchniek
Kumbhakarna
14
0 / 6 / 13
9,100
700
4,752
19,747
19,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
15
5 / 6 / 3
9,699
746
6,664
11,835
4,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 3 / 15
9,654
743
9,734
13,239
12,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
10 / 3 / 13
11,016
847
17,623
10,912
5,964
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 22
10,116
778
11,651
19,297
23,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
8 / 3 / 12
10,687
822
16,003
8,539
4,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
rlems7z
Osiris
16
1 / 3 / 17
9,183
706
10,386
14,076
18,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
104
13
Kills
25
25
Deaths
14
44
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
3
15
3.5
W
10
3
13
5.5
W
3
2
22
7
L
He Bo
Killazeuh
He Bo
3
7
8
1
L
Morgan Le Fay
Slurrpi
Morgan Le Fay
4
0
9
8.5
L
Sun Wukong
Zetoc
Sun Wukong
1
6
11
1.08
L
Kumbhakarna
bolchniek
Kumbhakarna
0
6
13
1.08
W
8
3
12
4.67
L
Da Ji
5
6
3
1.08
W
Osiris
rlems7z
Osiris
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,506
Damage
65,397
72,897
Taken
66,063
54,018
Mitigated
64,268
25,265
Healing
31,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,734
2,344
2,068
2,855
13,239
12,009
1,828
6,822
5,859
0
19,070
W
17,623
931
0
2,629
10,912
5,964
1,503
4,007
6,311
35,959
0
W
11,651
892
3,496
8,083
19,297
23,354
622
8,530
9,892
22,558
0
L
He Bo
Killazeuh
He Bo
8,225
412
2,171
2,435
13,102
4,241
856
8,426
4,461
23,539
0
L
Morgan Le Fay
Slurrpi
Morgan Le Fay
19,092
1,930
1,705
2,983
7,849
4,070
1,105
4,072
3,656
34,323
0
L
Sun Wukong
Zetoc
Sun Wukong
10,773
1,106
3,886
5,742
20,364
21,333
279
11,605
8,273
0
16,959
L
Kumbhakarna
bolchniek
Kumbhakarna
4,752
257
879
2,169
19,747
19,852
526
11,913
7,274
13,177
0
W
16,003
1,338
4,067
1,689
8,539
4,513
999
4,010
4,347
33,588
0
L
Da Ji
6,664
1,527
844
2,451
11,835
4,522
902
7,920
3,614
0
7,370
W
Osiris
rlems7z
Osiris
10,386
975
2,264
3,990
14,076
18,428
1,149
6,959
6,388
415
22,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,007
Gold Earned
50,656
108
Minions Killed
139
0
Camps Cleared
0
1,157,458
Distance Traveled
1,222,033
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,654
743
13
1
0
241,605
5
W
Anubis
11,016
847
39
3
0
220,779
1
W
Artio
10,116
778
20
2
0
267,838
0
L
He Bo
9,548
734
29
2
0
220,187
1
L
Morgan Le Fay
9,510
732
31
2
0
276,156
2
L
Sun Wukong
9,150
704
21
2
0
233,422
4
L
Kumbhakarna
9,100
700
22
2
0
225,334
2
W
Eset
10,687
822
41
3
0
246,688
0
L
Da Ji
9,699
746
5
0
0
202,359
2
W
Osiris
9,183
706
26
2
0
245,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role