Player Matchup

Pele
Pele
EW202
Pele
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 220L
1,500 Elo+
Party 1
Anhur
Anhur
MrDankSicken
Anhur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
SNUGGLE5TRUGGL3
Kuzenbo
Level 75
God Stats
2W - 4L
1,719 SR
Queue Stats
307W - 362L
1,708 Elo+
Party 1
Vulcan
Vulcan
f1ipbabyt00th
Vulcan
Level 160
God Stats
11W - 12L
1,500 SR
Queue Stats
316W - 355L
1,332 Elo+
Solo
Nike
Nike
xXFatalHymnXx
Nike
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 286L
1,500 Elo+
Solo
Team Averages
Level 93
1,544 SR
1,508 Elo+

VS

Team Averages
Level 97
1,505 SR
1,519 Elo+
Anhur
Anhur
GoneDreamer
Anhur
Level 91
God Stats
9W - 3L
1,738 SR
Queue Stats
350W - 366L
1,945 Elo+
Solo
Agni
Agni
LuxraiZ
Agni
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
391W - 321L
1,500 Elo+
Solo
Mulan
Mulan
clinton4u
Mulan
Level 96
God Stats
17W - 21L
1,285 SR
Queue Stats
180W - 211L
1,397 Elo+
Solo
Jormungandr
Jormungandr
frosted33
Jormungandr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,500 Elo+
Solo
Pele
Pele
honeyshakes
Pele
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
320W - 355L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
EW202
Pele
12
3 / 6 / 2
7,625
477
6,992
14,177
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 2
6,522
408
5,116
8,294
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 3 / 4
6,336
396
3,518
17,286
10,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
3 / 6 / 0
7,584
474
5,262
8,154
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 4 / 0
7,278
455
8,109
11,888
9,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,226
452
5,157
8,935
2,278
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
LuxraiZ
Agni
17
9 / 1 / 5
10,327
645
12,517
5,983
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
clinton4u
Mulan
16
6 / 1 / 0
9,489
593
9,898
12,519
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
frosted33
Jormungandr
12
0 / 2 / 5
7,797
487
4,725
8,930
5,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 5 / 7
8,516
532
6,886
13,305
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
20
21
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
EW202
Pele
3
6
2
0.67
W
2
1
3
3.5
W
Agni
LuxraiZ
Agni
9
1
5
11.5
L
1
2
2
1
L
0
3
4
0.67
W
Mulan
clinton4u
Mulan
6
1
0
6
L
3
6
0
0.5
W
Jormungandr
frosted33
Jormungandr
0
2
5
1.25
W
3
5
7
1.3
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,997
Damage
39,183
59,799
Taken
49,672
26,807
Mitigated
22,313
17,364
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
EW202
Pele
6,992
1,927
0
4,775
14,177
3,849
0
2,809
11,116
0
43,718
W
5,157
2,888
0
3,843
8,935
2,278
1,316
1,856
7,039
0
32,216
W
Agni
LuxraiZ
Agni
12,517
1,005
0
625
5,983
2,242
539
2,566
3,237
74,249
0
L
5,116
3,135
0
3,520
8,294
2,089
375
2,789
5,405
0
33,533
L
3,518
1,125
0
4,799
17,286
10,119
8
5,389
11,851
29,121
0
W
Mulan
clinton4u
Mulan
9,898
2,060
0
4,191
12,519
6,823
0
1,533
10,986
385
56,113
L
5,262
915
0
1,366
8,154
1,744
0
4,179
3,691
37,634
0
W
Jormungandr
frosted33
Jormungandr
4,725
1,557
1,506
1,485
8,930
5,599
180
1,823
7,067
31,990
6,378
W
6,886
2,928
0
3,891
13,305
5,371
680
2,345
10,838
0
52,049
L
8,109
2,066
0
2,904
11,888
9,006
92
531
10,506
5,151
31,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
43,355
310
Minions Killed
492
0
Camps Cleared
0
1,266,453
Distance Traveled
1,482,329
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,625
477
69
4
0
305,798
0
W
Anhur
7,226
452
44
3
0
274,806
1
W
Agni
10,327
645
159
10
0
319,466
5
L
Anhur
6,522
408
58
4
0
242,108
0
L
Kuzenbo
6,336
396
39
2
0
237,398
3
W
Mulan
9,489
593
116
7
0
282,762
5
L
Vulcan
7,584
474
72
5
0
227,929
1
W
Jormungandr
7,797
487
87
5
0
268,367
4
W
Pele
8,516
532
86
5
0
336,928
0
L
Nike
7,278
455
72
5
0
253,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role