Player Matchup

Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
DrStrain08
Chaac
Bronze III
Level 102
God Stats
13W - 5L
1,500 SR
Queue Stats
49W - 38L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
SiIence NA
Ah Muzen Cab
Gold IV
Level 158
God Stats
18W - 3L
1,500 SR
Queue Stats
566W - 358L
1,629 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,500 SR
1,543 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,532 SR
1,464 MMR
Tsukuyomi
Tsukuyomi
Bronze III
Jerry12727R
Tsukuyomi
Bronze III
Level 125
God Stats
0W - 2L
1,596 SR
Queue Stats
7W - 8L
1,464 MMR
Party 1
Merlin
Merlin
Bronze III
lIPyroll
Merlin
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,464 MMR
Party 1
Geb
Geb
Bronze III
xALIxZOMBIEx
Geb
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
8 / 1 / 7
8,683
868
10,318
7,129
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
12
1 / 1 / 14
7,776
778
4,604
6,701
6,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
SiIence NA
Ah Muzen Cab
13
8 / 2 / 8
8,739
874
11,214
9,549
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
BastetAtlasGilgameshAchillesFenrir

VS

Bans
ZeusMedusaAwilixChironArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jerry12727R
Tsukuyomi
10
3 / 7 / 1
7,130
713
10,780
11,357
7,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Merlin
lIPyroll
Merlin
10
1 / 4 / 3
6,625
663
3,508
6,265
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 6 / 3
6,151
615
3,832
12,315
8,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
4
4
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
1
7
11.5
W
Chaac
1
1
14
8
L
Tsukuyomi
Jerry12727R
Tsukuyomi
3
7
1
0.5
W
Ah Muzen Cab
SiIence NA
Ah Muzen Cab
8
2
8
6
L
Merlin
lIPyroll
Merlin
1
4
3
0.63
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,136
Damage
18,120
23,379
Taken
29,937
12,802
Mitigated
17,412
8,555
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,318
791
0
2,695
7,129
2,435
177
2,812
3,932
33,028
0
W
Chaac
4,604
491
263
2,214
6,701
6,639
64
2,074
4,141
0
16,642
L
Tsukuyomi
Jerry12727R
Tsukuyomi
10,780
2,123
0
1,409
11,357
7,021
0
4,104
7,086
0
19,387
W
Ah Muzen Cab
SiIence NA
Ah Muzen Cab
11,214
5,126
159
3,224
9,549
3,728
524
2,236
6,674
0
29,743
L
Merlin
lIPyroll
Merlin
3,508
218
0
304
6,265
1,721
0
3,095
3,053
18,114
0
L
3,832
289
431
1,232
12,315
8,670
0
3,167
8,822
11,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,198
Gold Earned
19,906
124
Minions Killed
101
8
Camps Cleared
1
591,818
Distance Traveled
513,338
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,683
868
62
6
2
190,412
4
W
Chaac
7,776
778
25
3
1
201,424
5
L
Tsukuyomi
7,130
713
30
3
1
171,423
1
W
Ah Muzen Cab
8,739
874
37
4
5
199,982
4
L
Merlin
6,625
663
47
5
0
158,785
2
L
Geb
6,151
615
24
2
0
183,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role