Player Matchup

Persephone
Persephone
 
Persephone
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Csabeee
Atlas
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,732 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kloud LiGhTy
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LEPADDY
Cthulhu
Level 14
God Stats
22W - 29L
1,500 SR
Queue Stats
22W - 31L
1,500 Elo+
Solo
Medusa
Medusa
NaTuReOo
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 48
1,500 SR
1,546 Elo+

VS

Team Averages
Level 116
1,500 SR
1,788 Elo+
Cerberus
Cerberus
ColdBones
Cerberus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,823 Elo+
Party 1
Fafnir
Fafnir
LocalTesco
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,823 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Yolofredroking
Kumbhakarna
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,823 Elo+
Party 1
King Arthur
King Arthur
keshavramsumer
King Arthur
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,823 Elo+
Party 1
Kali
Kali
thuglifeo
Kali
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 70L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 1 / 2
5,046
1,009
2,729
2,021
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Csabeee
Atlas
9
1 / 3 / 1
4,323
865
4,129
4,778
2,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Kloud LiGhTy
Morgan Le Fay
9
2 / 3 / 1
4,373
875
2,406
4,070
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
LEPADDY
Cthulhu
8
0 / 3 / 0
3,910
782
4,039
5,867
2,151
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
NaTuReOo
Medusa
7
0 / 2 / 0
3,850
770
1,111
1,852
472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ColdBones
Cerberus
10
2 / 0 / 6
5,189
1,038
2,317
4,378
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fafnir
LocalTesco
Fafnir
11
4 / 0 / 3
5,389
1,078
2,275
4,137
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Yolofredroking
Kumbhakarna
10
5 / 0 / 4
5,027
1,005
3,516
5,401
3,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
keshavramsumer
King Arthur
9
1 / 3 / 6
4,413
883
3,920
5,853
2,266
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
9
0 / 1 / 6
4,263
853
2,060
4,187
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
12
12
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
1
2
2
W
Cerberus
ColdBones
Cerberus
2
0
6
5
L
Atlas
Csabeee
Atlas
1
3
1
0.5
L
Morgan Le Fay
Kloud LiGhTy
Morgan Le Fay
2
3
1
0.83
L
Cthulhu
LEPADDY
Cthulhu
0
3
0
0
W
Fafnir
LocalTesco
Fafnir
4
0
3
5.5
L
Medusa
NaTuReOo
Medusa
0
2
0
0
W
Kumbhakarna
Yolofredroking
Kumbhakarna
5
0
4
7
W
King Arthur
keshavramsumer
King Arthur
1
3
6
1.33
W
Kali
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,414
Damage
14,088
18,588
Taken
23,956
7,311
Mitigated
11,183
3,519
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,729
445
0
565
2,021
555
0
104
1,854
15,409
0
W
Cerberus
ColdBones
Cerberus
2,317
675
188
2,063
4,378
1,954
0
2,463
1,681
8,254
0
L
Atlas
Csabeee
Atlas
4,129
1,771
0
808
4,778
2,921
0
1,747
2,775
8,367
0
L
Morgan Le Fay
Kloud LiGhTy
Morgan Le Fay
2,406
60
0
849
4,070
1,212
0
1,991
1,650
5,745
0
L
Cthulhu
LEPADDY
Cthulhu
4,039
952
67
1,195
5,867
2,151
87
2,220
3,211
8,663
0
W
Fafnir
LocalTesco
Fafnir
2,275
574
0
1,696
4,137
2,156
121
1,539
2,502
12,488
0
L
Medusa
NaTuReOo
Medusa
1,111
580
0
35
1,852
472
32
1,192
660
0
3,318
W
Kumbhakarna
Yolofredroking
Kumbhakarna
3,516
724
0
1,768
5,401
3,257
0
3,360
1,971
6,080
0
W
King Arthur
keshavramsumer
King Arthur
3,920
875
0
1,087
5,853
2,266
11
3,270
2,513
0
7,756
W
Kali
2,060
1,141
0
805
4,187
1,550
146
2,201
1,986
0
5,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,502
Gold Earned
24,281
67
Minions Killed
73
0
Camps Cleared
0
463,951
Distance Traveled
559,356
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,046
1,009
36
7
0
112,999
1
W
Cerberus
5,189
1,038
25
5
0
113,280
1
L
Atlas
4,323
865
12
2
0
96,632
0
L
Morgan Le Fay
4,373
875
11
2
0
104,339
1
L
Cthulhu
3,910
782
6
1
0
106,398
2
W
Fafnir
5,389
1,078
23
5
0
124,704
0
L
Medusa
3,850
770
2
0
0
43,583
1
W
Kumbhakarna
5,027
1,005
8
2
0
109,088
1
W
King Arthur
4,413
883
12
2
0
108,872
0
W
Kali
4,263
853
5
1
0
103,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role