Player Matchup

Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BlankBlade
Nemesis
Level 125
God Stats
26W - 24L
1,500 SR
Queue Stats
48W - 50L
1,500 Elo+
Solo
Sylvanus
Sylvanus
WattZupp
Sylvanus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,234 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,447 Elo+

VS

Team Averages
Level 61
1,544 SR
1,537 Elo+
Yemoja
Yemoja
Barma1970
Yemoja
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,578 Elo+
Solo
Hera
Hera
BlsckFall
Hera
Level 68
God Stats
6W - 8L
1,718 SR
Queue Stats
312W - 337L
1,793 Elo+
Solo
Bastet
Bastet
Tommylool
Bastet
Level 92
God Stats
3W - 5L
1,500 SR
Queue Stats
37W - 39L
1,699 Elo+
Solo
Odin
Odin
misterpapa
Odin
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 111L
1,114 Elo+
Solo
Medusa
Medusa
traviiu
Medusa
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
3 / 3 / 3
10,417
613
9,371
12,967
10,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
 
Apollo
14
4 / 0 / 4
9,238
543
6,616
7,072
2,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
 
Zeus
14
1 / 6 / 3
8,782
517
4,324
8,883
2,678
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
BlankBlade
Nemesis
17
10 / 0 / 3
10,643
626
13,414
13,036
6,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
WattZupp
Sylvanus
13
2 / 0 / 5
9,070
534
4,283
13,472
15,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Barma1970
Yemoja
11
0 / 1 / 0
7,190
423
4,165
7,132
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
13
3 / 6 / 2
8,410
495
10,238
10,636
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Tommylool
Bastet
14
4 / 2 / 1
8,505
500
7,624
13,511
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 2
7,646
450
6,267
13,007
11,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
traviiu
Medusa
11
0 / 5 / 0
6,684
393
5,334
9,103
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
20
Kills
9
9
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
3
1.5
W
Apollo
 
Apollo
4
0
4
6
W
Zeus
 
Zeus
1
6
3
0.42
L
Yemoja
Barma1970
Yemoja
0
1
0
0
W
Nemesis
BlankBlade
Nemesis
10
0
3
11.5
L
Hera
3
6
2
0.67
L
Bastet
Tommylool
Bastet
4
2
1
2.25
W
Sylvanus
WattZupp
Sylvanus
2
0
5
4.5
L
2
6
2
0.5
L
Medusa
traviiu
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,008
Damage
33,628
55,430
Taken
53,389
38,277
Mitigated
29,257
17,097
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,371
1,299
0
5,724
12,967
10,825
82
669
11,898
0
69,137
W
Apollo
 
Apollo
6,616
4,428
0
1,876
7,072
2,862
429
2,587
4,485
0
55,438
W
Zeus
 
Zeus
4,324
835
0
250
8,883
2,678
893
4,423
4,382
49,726
0
L
Yemoja
Barma1970
Yemoja
4,165
625
430
980
7,132
7,579
230
1,868
5,264
22,254
0
W
Nemesis
BlankBlade
Nemesis
13,414
6,153
0
3,400
13,036
6,752
0
2,969
9,808
0
81,529
L
Hera
10,238
2,931
0
2,577
10,636
3,178
834
2,174
8,328
58,787
0
L
Bastet
Tommylool
Bastet
7,624
2,680
0
4,549
13,511
4,311
0
1,064
12,375
0
54,919
W
Sylvanus
WattZupp
Sylvanus
4,283
1,803
1,362
4,485
13,472
15,160
44
4,831
8,641
29,557
0
L
6,267
1,612
0
2,283
13,007
11,460
0
1,201
11,517
8,181
18,532
L
Medusa
traviiu
Medusa
5,334
2,011
0
1,044
9,103
2,729
369
2,300
6,803
0
44,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,150
Gold Earned
38,435
480
Minions Killed
398
0
Camps Cleared
0
1,499,883
Distance Traveled
1,485,252
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,417
613
128
8
0
308,515
6
W
Apollo
9,238
543
118
7
0
291,848
8
W
Zeus
8,782
517
92
5
0
282,157
0
L
Yemoja
7,190
423
39
2
0
281,114
2
W
Nemesis
10,643
626
114
7
0
354,556
1
L
Hera
8,410
495
112
7
0
236,630
3
L
Bastet
8,505
500
101
6
0
362,002
2
W
Sylvanus
9,070
534
28
2
0
262,807
6
L
Odin
7,646
450
58
3
0
296,631
3
L
Medusa
6,684
393
88
5
0
308,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role