Player Matchup

Ganesha
Ganesha
Holz_Vidax
Ganesha
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 32L
1,500 Elo+
Solo
Bastet
Bastet
JEXSON83
Bastet
Level 143
God Stats
8W - 8L
1,500 SR
Queue Stats
18W - 27L
1,500 Elo+
Solo
Artemis
Artemis
PsYchOxZoCKeRxP
Artemis
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,500 Elo+

VS

Team Averages
Level 87
1,579 SR
1,367 Elo+
He Bo
He Bo
 
He Bo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
KTeDen007
Cerberus
Level 69
God Stats
9W - 14L
1,500 SR
Queue Stats
130W - 124L
1,284 Elo+
Solo
Fenrir
Fenrir
xXvann64Xx
Fenrir
Level 105
God Stats
0W - 2L
1,736 SR
Queue Stats
1W - 8L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Holz_Vidax
Ganesha
13
0 / 0 / 15
8,398
840
5,531
5,855
5,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
JEXSON83
Bastet
13
5 / 0 / 8
8,057
806
7,247
5,540
2,028
Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
10 / 2 / 5
9,142
914
13,323
8,322
4,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 6 / 2
6,698
670
3,799
6,892
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
KTeDen007
Cerberus
11
1 / 3 / 1
7,631
763
5,495
13,680
10,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
xXvann64Xx
Fenrir
10
1 / 6 / 0
6,750
675
2,895
11,740
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
6
2
0.17
W
Ganesha
Holz_Vidax
Ganesha
0
0
15
7.5
W
Bastet
JEXSON83
Bastet
5
0
8
9
L
Cerberus
KTeDen007
Cerberus
1
3
1
0.5
W
10
2
5
6.25
L
Fenrir
xXvann64Xx
Fenrir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,101
Damage
12,189
19,717
Taken
32,312
11,180
Mitigated
18,154
5,911
Healing
6,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,799
159
0
298
6,892
1,344
0
1,110
5,463
21,962
0
W
Ganesha
Holz_Vidax
Ganesha
5,531
560
0
1,379
5,855
5,075
297
3,323
2,115
25,223
0
W
Bastet
JEXSON83
Bastet
7,247
1,686
0
971
5,540
2,028
316
2,212
3,263
0
14,073
L
Cerberus
KTeDen007
Cerberus
5,495
24
34
4,017
13,680
10,601
0
2,898
10,394
18,353
0
W
13,323
5,246
0
3,561
8,322
4,077
514
3,881
4,176
0
33,444
L
Fenrir
xXvann64Xx
Fenrir
2,895
614
446
1,806
11,740
6,209
0
1,726
9,567
749
5,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,597
Gold Earned
21,079
111
Minions Killed
89
7
Camps Cleared
3
590,123
Distance Traveled
498,849
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,698
670
45
5
1
155,237
0
W
Ganesha
8,398
840
3
0
0
202,611
3
W
Bastet
8,057
806
42
4
2
219,630
2
L
Cerberus
7,631
763
30
3
1
180,516
0
W
Artemis
9,142
914
66
7
5
167,882
3
L
Fenrir
6,750
675
14
1
1
163,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role