Player Matchup

Susano
Susano
Conglomerating
Susano
Level 59
God Stats
2W - 1L
1,897 SR
Queue Stats
7W - 2L
1,856 Elo+
Party 2
Charybdis
Charybdis
DarkSidesLight
Charybdis
Level 154
God Stats
7W - 9L
1,500 SR
Queue Stats
66W - 82L
1,500 Elo+
Solo
Zeus
Zeus
DataSmasher
Zeus
Level 43
God Stats
3W - 1L
1,715 SR
Queue Stats
10W - 5L
1,856 Elo+
Party 2
Team Averages
Level 85
1,704 SR
1,738 Elo+

VS

Team Averages
Level 91
1,394 SR
1,492 Elo+
Cernunnos
Cernunnos
By_ruboWarrior
Cernunnos
Level 84
God Stats
10W - 17L
1,341 SR
Queue Stats
248W - 320L
1,477 Elo+
Party 1
Artio
Artio
KaoTiC Volt
Artio
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 142L
1,542 Elo+
Solo
Merlin
Merlin
TxC lAGEl
Merlin
Level 66
God Stats
58W - 40L
1,341 SR
Queue Stats
475W - 564L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 11
10,299
936
19,199
8,998
2,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
DarkSidesLight
Charybdis
12
1 / 3 / 12
8,098
736
6,007
7,456
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
10 / 3 / 9
10,009
910
13,137
6,395
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
By_ruboWarrior
Cernunnos
10
0 / 9 / 4
7,197
654
3,733
12,178
2,333
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 7 / 1
8,355
760
6,597
19,379
18,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
TxC lAGEl
Merlin
13
2 / 5 / 2
7,842
713
5,203
10,175
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
21
Kills
6
6
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
By_ruboWarrior
Cernunnos
0
9
4
0.22
W
10
0
11
15.5
W
Charybdis
DarkSidesLight
Charybdis
1
3
12
2.33
W
10
3
9
4.83
L
4
7
1
0.64
L
Merlin
TxC lAGEl
Merlin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,343
Damage
15,533
22,849
Taken
41,732
7,524
Mitigated
22,938
3,069
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
By_ruboWarrior
Cernunnos
3,733
1,088
0
314
12,178
2,333
0
4,294
7,596
0
12,224
W
19,199
5,516
0
529
8,998
2,918
309
4,048
4,551
0
44,692
W
Charybdis
DarkSidesLight
Charybdis
6,007
3,370
349
1,578
7,456
2,422
1,216
4,651
2,644
0
27,598
W
13,137
1,038
0
613
6,395
2,184
616
2,931
3,276
26,146
0
L
6,597
48
549
5,995
19,379
18,640
0
5,503
13,418
17,968
0
L
Merlin
TxC lAGEl
Merlin
5,203
124
0
2,770
10,175
1,965
0
2,432
7,483
29,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,406
Gold Earned
23,394
147
Minions Killed
115
9
Camps Cleared
2
611,729
Distance Traveled
551,887
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,197
654
17
2
0
167,142
0
W
Susano
10,299
936
61
6
3
228,870
2
W
Charybdis
8,098
736
50
5
5
174,001
0
W
Zeus
10,009
910
36
3
1
208,858
3
L
Artio
8,355
760
30
3
1
202,766
1
L
Merlin
7,842
713
68
6
1
181,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role