Player Matchup

Hun Batz
Hun Batz
FraserCov
Hun Batz
Level 75
God Stats
1W - 3L
1,712 SR
Queue Stats
2W - 4L
1,688 Elo+
Party 1
Hel
Hel
Testoo_E
Hel
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Nu Wa
Nu Wa
bulavko
Nu Wa
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 34L
1,500 Elo+
Solo
Hercules
Hercules
cvdonkyle
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 1
Neith
Neith
reaper2k7
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 1
Team Averages
Level 73
1,542 SR
1,613 Elo+

VS

Team Averages
Level 90
1,523 SR
1,536 Elo+
Danzaburou
Danzaburou
CalamaryTyrant
Danzaburou
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 55L
1,500 Elo+
Party 2
Camazotz
Camazotz
DraGØnRise
Camazotz
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
baffelitto
Ganesha
Level 146
God Stats
85W - 77L
1,615 SR
Queue Stats
205W - 197L
1,422 Elo+
Solo
Zeus
Zeus
cresax
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,758 Elo+
Solo
Kukulkan
Kukulkan
Гришенька
Kukulkan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FraserCov
Hun Batz
20
10 / 9 / 6
12,968
865
18,972
20,318
9,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 9 / 7
9,356
624
8,181
16,597
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
bulavko
Nu Wa
16
1 / 7 / 8
9,734
649
11,051
11,531
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
cvdonkyle
Hercules
19
10 / 9 / 7
12,311
821
16,685
26,800
21,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
reaper2k7
Neith
16
1 / 9 / 6
9,711
647
7,662
14,131
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CalamaryTyrant
Danzaburou
20
16 / 3 / 15
13,780
919
21,325
20,258
8,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Camazotz
DraGØnRise
Camazotz
20
13 / 1 / 20
13,335
889
24,008
20,860
9,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
baffelitto
Ganesha
19
1 / 3 / 36
12,818
855
7,465
16,375
14,896
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zeus
cresax
Zeus
20
13 / 5 / 12
13,139
876
21,420
13,823
5,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 11 / 8
9,803
654
1,562
14,331
4,984

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
134
23
Kills
43
43
Deaths
23
34
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CalamaryTyrant
Danzaburou
16
3
15
7.83
W
Camazotz
DraGØnRise
Camazotz
13
1
20
23
L
Hun Batz
FraserCov
Hun Batz
10
9
6
1.44
L
1
9
7
0.5
W
Ganesha
baffelitto
Ganesha
1
3
36
6.33
L
Nu Wa
bulavko
Nu Wa
1
7
8
0.71
W
Zeus
cresax
Zeus
13
5
12
3.8
L
Hercules
cvdonkyle
Hercules
10
9
7
1.5
L
Neith
reaper2k7
Neith
1
9
6
0.44
W
0
11
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,551
Damage
75,780
89,377
Taken
85,647
41,199
Mitigated
43,975
16,893
Healing
36,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CalamaryTyrant
Danzaburou
21,325
14,138
0
11,909
20,258
8,988
2,545
4,449
15,334
0
76,464
W
Camazotz
DraGØnRise
Camazotz
24,008
6,694
0
12,112
20,860
9,778
1,563
5,742
14,256
0
38,218
L
Hun Batz
FraserCov
Hun Batz
18,972
3,042
442
4,113
20,318
9,128
0
3,381
16,291
0
43,423
L
8,181
790
1,347
1,788
16,597
4,012
28
5,271
11,180
20,506
0
W
Ganesha
baffelitto
Ganesha
7,465
620
1,494
6,609
16,375
14,896
69
3,799
12,070
20,095
0
L
Nu Wa
bulavko
Nu Wa
11,051
825
0
1,292
11,531
2,232
0
5,095
6,213
30,809
0
W
Zeus
cresax
Zeus
21,420
2,597
0
4,507
13,823
5,329
377
3,570
9,879
63,866
0
L
Hercules
cvdonkyle
Hercules
16,685
2,706
26
5,278
26,800
21,340
0
7,836
18,045
5,674
31,508
L
Neith
reaper2k7
Neith
7,662
2,846
125
2,482
14,131
4,487
66
8,640
5,352
0
24,813
W
1,562
142
0
0
14,331
4,984
132
3,178
10,521
15,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,080
Gold Earned
62,875
213
Minions Killed
236
0
Camps Cleared
0
1,197,480
Distance Traveled
1,502,609
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,780
919
111
7
0
304,727
1
W
Camazotz
13,335
889
34
2
0
331,890
3
L
Hun Batz
12,968
865
65
4
0
290,082
3
L
Hel
9,356
624
38
3
0
234,156
0
W
Ganesha
12,818
855
4
0
0
322,189
2
L
Nu Wa
9,734
649
30
2
0
155,727
0
W
Zeus
13,139
876
63
4
0
277,258
1
L
Hercules
12,311
821
44
3
0
273,268
0
L
Neith
9,711
647
36
2
0
244,247
0
W
Kukulkan
9,803
654
24
2
0
266,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role