Player Matchup

Ra
Ra
ModestAXEL02
Ra
Level 20
God Stats
4W - 3L
1,715 SR
Queue Stats
142W - 221L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
ThePrezident18
Danzaburou
Level 52
God Stats
10W - 7L
1,326 SR
Queue Stats
145W - 177L
1,212 Elo+
Party 2
King Arthur
King Arthur
TruVortex02
King Arthur
Level 124
God Stats
9W - 11L
1,503 SR
Queue Stats
90W - 131L
1,410 Elo+
Party 2
Team Averages
Level 65
1,515 SR
1,344 Elo+

VS

Team Averages
Level 38
1,326 SR
1,279 Elo+
Anhur
Anhur
Lechonman
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,277 Elo+
Party 1
Sun Wukong
Sun Wukong
MajeslcMoose
Sun Wukong
Level 89
God Stats
34W - 28L
1,281 SR
Queue Stats
439W - 552L
1,385 Elo+
Party 1
Olorun
Olorun
RogerIsLaw
Olorun
Level 6
God Stats
2W - 3L
1,197 SR
Queue Stats
2W - 3L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 18
20,960
655
19,260
23,520
19,897
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ThePrezident18
Danzaburou
20
9 / 6 / 3
21,195
662
28,874
24,288
10,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

King Arthur
TruVortex02
King Arthur
20
12 / 9 / 5
24,267
758
42,962
47,397
46,248
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lechonman
Anhur
20
6 / 8 / 10
21,085
659
29,978
31,494
13,118
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
MajeslcMoose
Sun Wukong
20
11 / 6 / 7
22,356
699
36,705
53,811
55,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
RogerIsLaw
Olorun
20
1 / 7 / 15
19,500
609
16,511
26,551
13,179
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
50
21
Kills
18
18
Deaths
21
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
Lechonman
Anhur
6
8
10
1.38
W
Sun Wukong
MajeslcMoose
Sun Wukong
11
6
7
2.42
L
0
3
18
3
W
Olorun
RogerIsLaw
Olorun
1
7
15
1.21
L
Danzaburou
ThePrezident18
Danzaburou
9
6
3
1.75
L
King Arthur
TruVortex02
King Arthur
12
9
5
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,096
Damage
83,194
95,205
Taken
111,856
76,556
Mitigated
81,671
40,539
Healing
41,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Lechonman
Anhur
29,978
23,656
0
5,859
31,494
13,118
1,041
6,411
24,584
0
112,394
W
Sun Wukong
MajeslcMoose
Sun Wukong
36,705
7,313
0
17,453
53,811
55,374
0
7,850
45,292
41
116,754
L
19,260
1,096
8,182
10,121
23,520
19,897
739
2,778
20,742
85,342
0
W
Olorun
RogerIsLaw
Olorun
16,511
8,719
9,523
8,658
26,551
13,179
1,511
5,781
20,451
75,906
0
L
Danzaburou
ThePrezident18
Danzaburou
28,874
14,416
1,233
6,625
24,288
10,411
1,319
4,394
19,894
0
131,145
L
King Arthur
TruVortex02
King Arthur
42,962
3,972
473
13,905
47,397
46,248
1,319
9,973
37,424
0
117,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,422
Gold Earned
62,941
366
Minions Killed
327
16
Camps Cleared
5
1,561,379
Distance Traveled
1,420,844
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
21,085
659
136
4
2
418,403
2
W
Sun Wukong
22,356
699
99
3
1
521,439
1
L
Ra
20,960
655
125
4
4
556,287
3
W
Olorun
19,500
609
92
3
2
481,002
1
L
Danzaburou
21,195
662
142
4
5
494,694
4
L
King Arthur
24,267
758
99
3
7
510,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role