Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FAITHxLEGENDS
Jormungandr
Level 158
God Stats
60W - 46L
1,500 SR
Queue Stats
240W - 223L
1,287 Elo+
Solo
Eset
Eset
Hampter456
Eset
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 59L
1,909 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,565 Elo+

VS

Team Averages
Level 100
1,500 SR
1,668 Elo+
Achilles
Achilles
IQClampz
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,753 Elo+
Party 1
Camazotz
Camazotz
PriceyBowl95989
Camazotz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,753 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ΚßάΖάΡ
Morgan Le Fay
Level 83
God Stats
4W - 7L
1,500 SR
Queue Stats
167W - 195L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 2 / 6
12,388
729
13,526
14,349
5,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
FAITHxLEGENDS
Jormungandr
17
4 / 1 / 14
12,168
716
22,403
17,711
16,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 2 / 11
12,779
752
20,927
14,238
4,977
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IQClampz
Achilles
15
2 / 4 / 2
10,832
637
10,203
24,953
22,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
14
1 / 6 / 3
10,593
623
10,279
20,522
10,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
ΚßάΖάΡ
Morgan Le Fay
16
2 / 8 / 1
10,726
631
12,955
20,294
8,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
18
Kills
5
5
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
6
5.5
W
Jormungandr
FAITHxLEGENDS
Jormungandr
4
1
14
11
W
6
2
11
5.75
L
Achilles
IQClampz
Achilles
2
4
2
0.75
L
Camazotz
1
6
3
0.42
L
Morgan Le Fay
ΚßάΖάΡ
Morgan Le Fay
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,856
Damage
33,437
46,298
Taken
65,769
27,091
Mitigated
41,281
14,373
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,526
4,292
487
1,977
14,349
5,381
1,172
4,672
8,728
0
52,720
W
Jormungandr
FAITHxLEGENDS
Jormungandr
22,403
3,346
0
5,226
17,711
16,733
245
3,954
12,883
56,037
0
W
20,927
1,492
736
5,947
14,238
4,977
709
4,155
9,295
49,176
0
L
Achilles
IQClampz
Achilles
10,203
1,665
353
5,988
24,953
22,336
0
15,713
8,614
0
26,771
L
Camazotz
10,279
1,489
1,166
5,157
20,522
10,350
0
12,697
7,006
0
26,584
L
Morgan Le Fay
ΚßάΖάΡ
Morgan Le Fay
12,955
283
104
2,205
20,294
8,595
0
13,203
6,302
57,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
32,151
201
Minions Killed
133
9
Camps Cleared
6
984,791
Distance Traveled
926,182
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,388
729
87
5
6
322,003
3
W
Jormungandr
12,168
716
54
3
2
345,176
4
W
Eset
12,779
752
60
4
1
317,612
1
L
Achilles
10,832
637
30
2
1
325,635
3
L
Camazotz
10,593
623
39
2
2
322,819
2
L
Morgan Le Fay
10,726
631
64
4
3
277,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role