Player Matchup

Cthulhu
Cthulhu
Frrenk
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,285 Elo+
Solo
Janus
Janus
SPKER
Janus
Level 34
God Stats
28W - 18L
1,253 SR
Queue Stats
666W - 335L
1,483 Elo+
Party 1
Izanami
Izanami
Sprinklzz
Izanami
Level 29
God Stats
11W - 4L
1,343 SR
Queue Stats
593W - 283L
1,438 Elo+
Party 1
Bellona
Bellona
YeetYeetle
Bellona
Level 17
God Stats
48W - 29L
1,715 SR
Queue Stats
91W - 67L
1,639 Elo+
Solo
Susano
Susano
januarious
Susano
Level 29
God Stats
2W - 2L
1,345 SR
Queue Stats
586W - 299L
1,438 Elo+
Party 1
Team Averages
Level 25
1,431 SR
1,456 Elo+

VS

Team Averages
Level 44
1,519 SR
1,436 Elo+
Ah Muzen Cab
Ah Muzen Cab
CaptainNarggles
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,445 Elo+
Party 2
Tiamat
Tiamat
FirekingPH
Tiamat
Level 78
God Stats
8W - 11L
1,688 SR
Queue Stats
103W - 118L
1,459 Elo+
Party 2
Merlin
Merlin
MKamp94
Merlin
Level 29
God Stats
13W - 9L
1,626 SR
Queue Stats
107W - 131L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
Rizhouva
Gilgamesh
Level 26
God Stats
4W - 9L
1,500 SR
Queue Stats
115W - 143L
1,460 Elo+
Party 2
Susano
Susano
jucika_10
Susano
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frrenk
Cthulhu
14
4 / 0 / 7
8,022
802
5,864
9,014
7,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
SPKER
Janus
15
3 / 2 / 13
8,307
831
9,406
6,875
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Sprinklzz
Izanami
18
9 / 1 / 7
10,089
1,009
12,680
8,613
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
YeetYeetle
Bellona
14
4 / 3 / 5
8,388
839
7,614
9,993
9,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
januarious
Susano
16
6 / 0 / 7
8,510
851
7,629
6,199
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaptainNarggles
Ah Muzen Cab
14
2 / 4 / 2
8,258
826
5,936
8,710
3,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
FirekingPH
Tiamat
13
1 / 4 / 1
6,965
697
7,477
8,218
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
MKamp94
Merlin
13
0 / 8 / 2
6,712
671
4,959
9,987
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Rizhouva
Gilgamesh
14
3 / 4 / 3
7,718
772
8,375
14,123
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
jucika_10
Susano
13
0 / 6 / 2
7,097
710
4,813
10,303
5,254
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
26
Kills
6
6
Deaths
26
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CaptainNarggles
Ah Muzen Cab
2
4
2
0.75
L
Tiamat
FirekingPH
Tiamat
1
4
1
0.38
W
Cthulhu
Frrenk
Cthulhu
4
0
7
7.5
L
Merlin
MKamp94
Merlin
0
8
2
0.13
L
Gilgamesh
Rizhouva
Gilgamesh
3
4
3
1.13
W
Janus
SPKER
Janus
3
2
13
4.75
W
Izanami
Sprinklzz
Izanami
9
1
7
12.5
W
Bellona
YeetYeetle
Bellona
4
3
5
2.17
W
Susano
januarious
Susano
6
0
7
9.5
L
Susano
jucika_10
Susano
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,193
Damage
31,560
40,694
Taken
51,341
25,512
Mitigated
26,037
11,232
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CaptainNarggles
Ah Muzen Cab
5,936
1,661
0
1,990
8,710
3,238
180
1,873
6,652
0
30,558
L
Tiamat
FirekingPH
Tiamat
7,477
35
184
1,670
8,218
4,379
74
1,449
6,496
21,000
0
W
Cthulhu
Frrenk
Cthulhu
5,864
436
0
3,453
9,014
7,210
352
3,652
5,229
13,687
0
L
Merlin
MKamp94
Merlin
4,959
484
164
691
9,987
3,348
0
3,856
5,686
17,174
0
L
Gilgamesh
Rizhouva
Gilgamesh
8,375
2,280
317
2,106
14,123
9,818
0
4,250
9,260
0
11,727
W
Janus
SPKER
Janus
9,406
983
0
801
6,875
2,510
332
3,662
3,056
25,068
0
W
Izanami
Sprinklzz
Izanami
12,680
9,690
0
3,177
8,613
3,574
3,164
1,033
7,392
0
51,847
W
Bellona
YeetYeetle
Bellona
7,614
1,695
948
1,573
9,993
9,136
467
1,990
7,832
0
20,705
W
Susano
januarious
Susano
7,629
787
0
1,280
6,199
3,082
234
2,099
3,965
0
19,481
L
Susano
jucika_10
Susano
4,813
688
0
1,314
10,303
5,254
95
2,627
7,408
0
21,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,316
Gold Earned
36,750
237
Minions Killed
153
0
Camps Cleared
0
1,091,640
Distance Traveled
1,020,022
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,258
826
50
5
0
214,631
2
L
Tiamat
6,965
697
33
3
0
216,210
1
W
Cthulhu
8,022
802
28
3
0
228,356
1
L
Merlin
6,712
671
19
2
0
173,114
0
L
Gilgamesh
7,718
772
15
2
0
221,945
2
W
Janus
8,307
831
46
5
0
226,231
2
W
Izanami
10,089
1,009
108
11
0
223,051
3
W
Bellona
8,388
839
23
2
0
176,985
4
W
Susano
8,510
851
32
3
0
237,017
0
L
Susano
7,097
710
36
4
0
194,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role