Player Matchup

Izanami
Izanami
Avexos
Izanami
Level 16
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
EveyNemesis
Hercules
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 130L
1,290 Elo+
Solo
Ymir
Ymir
IMKG
Ymir
Level 16
God Stats
1W - 1L
1,719 SR
Queue Stats
8W - 10L
1,703 Elo+
Party 1
Ne Zha
Ne Zha
Jbxman13
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,703 Elo+
Party 1
Merlin
Merlin
Vertigoncrack
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 41
1,587 SR
1,539 Elo+

VS

Team Averages
Level 116
1,500 SR
1,539 Elo+
Ganesha
Ganesha
Froobsock
Ganesha
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
218W - 204L
1,645 Elo+
Party 2
Rama
Rama
MadDogLegend777
Rama
Level 43
God Stats
6W - 1L
1,500 SR
Queue Stats
84W - 51L
1,362 Elo+
Party 2
Chronos
Chronos
iOmorfia
Chronos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
468W - 278L
1,645 Elo+
Party 2
Hun Batz
Hun Batz
killerelite155
Hun Batz
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
440W - 312L
1,447 Elo+
Party 2
Cliodhna
Cliodhna
ultraintaco
Cliodhna
Level 102
God Stats
7W - 2L
1,500 SR
Queue Stats
91W - 65L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avexos
Izanami
15
3 / 7 / 0
9,654
483
12,386
16,011
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
EveyNemesis
Hercules
15
1 / 6 / 2
8,893
445
3,827
13,449
15,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
IMKG
Ymir
13
0 / 8 / 5
8,406
420
5,908
26,599
19,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Jbxman13
Ne Zha
18
8 / 7 / 4
11,867
593
16,437
21,179
7,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 8 / 2
7,603
380
5,711
12,275
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Froobsock
Ganesha
16
0 / 3 / 18
10,648
532
11,076
19,390
16,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
10 / 2 / 3
12,855
643
15,564
16,886
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chronos
iOmorfia
Chronos
18
9 / 4 / 10
12,469
623
22,917
14,092
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
20
6 / 1 / 3
15,402
770
9,050
11,210
4,662
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
ultraintaco
Cliodhna
18
11 / 4 / 3
13,419
671
14,098
18,115
13,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
13
Kills
36
36
Deaths
14
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
Avexos
Izanami
3
7
0
0.43
L
Hercules
EveyNemesis
Hercules
1
6
2
0.33
W
Ganesha
Froobsock
Ganesha
0
3
18
3
L
Ymir
IMKG
Ymir
0
8
5
0.31
L
Ne Zha
Jbxman13
Ne Zha
8
7
4
1.43
W
10
2
3
5.75
L
1
8
2
0.25
W
Chronos
iOmorfia
Chronos
9
4
10
3.5
W
Hun Batz
6
1
3
7.5
W
Cliodhna
ultraintaco
Cliodhna
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,269
Damage
72,705
89,513
Taken
79,693
51,868
Mitigated
43,308
11,180
Healing
27,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Avexos
Izanami
12,386
8,581
0
3,239
16,011
4,801
0
5,041
10,968
0
65,294
L
Hercules
EveyNemesis
Hercules
3,827
1,883
0
2,301
13,449
15,173
477
1,340
12,086
0
37,077
W
Ganesha
Froobsock
Ganesha
11,076
512
548
4,688
19,390
16,420
474
3,544
14,539
41,213
0
L
Ymir
IMKG
Ymir
5,908
1,442
0
2,163
26,599
19,704
0
12,689
13,670
22,851
0
L
Ne Zha
Jbxman13
Ne Zha
16,437
4,057
0
2,774
21,179
7,985
0
7,822
13,149
0
77,234
W
15,564
10,648
0
9,754
16,886
4,272
2,023
940
15,906
0
90,897
L
5,711
1,024
126
577
12,275
4,205
0
6,431
5,647
32,680
0
W
Chronos
iOmorfia
Chronos
22,917
9,923
0
3,167
14,092
4,210
4,641
3,580
10,209
69,260
0
W
Hun Batz
9,050
3,081
0
6,842
11,210
4,662
2,890
417
10,793
0
160,337
W
Cliodhna
ultraintaco
Cliodhna
14,098
2,497
286
1,939
18,115
13,744
1,575
2,471
15,540
0
75,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,423
Gold Earned
64,793
370
Minions Killed
686
0
Camps Cleared
0
1,677,371
Distance Traveled
1,999,138
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,654
483
119
6
0
341,535
3
L
Hercules
8,893
445
78
4
0
341,457
2
W
Ganesha
10,648
532
17
1
0
411,304
5
L
Ymir
8,406
420
36
2
0
334,184
4
L
Ne Zha
11,867
593
84
4
0
352,220
3
W
Rama
12,855
643
161
8
0
355,819
3
L
Merlin
7,603
380
53
3
0
307,975
3
W
Chronos
12,469
623
132
7
0
391,208
3
W
Hun Batz
15,402
770
251
13
0
454,678
3
W
Cliodhna
13,419
671
125
6
0
386,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role