Player Matchup

Izanami
Izanami
J3loodT4lon
Izanami
Level 125
God Stats
10W - 11L
1,500 SR
Queue Stats
47W - 37L
1,440 Elo+
Solo
Anubis
Anubis
KeeperKing15
Anubis
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,281 Elo+
Party 3
Vamana
Vamana
PANDAMASTA
Vamana
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 70L
1,427 Elo+
Party 2
Ravana
Ravana
QMPanda
Ravana
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
330W - 363L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
sicamoreman
Baron Samedi
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 14L
1,281 Elo+
Party 3
Team Averages
Level 93
1,500 SR
1,374 Elo+

VS

Team Averages
Level 56
1,566 SR
1,650 Elo+
Ra
Ra
Cri4Me
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,844 Elo+
Party 1
Bacchus
Bacchus
Embalmer666
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,204 Elo+
Solo
Awilix
Awilix
ITSNINJATIME300
Awilix
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 24L
1,844 Elo+
Party 1
Chaac
Chaac
TenKidCoop
Chaac
Level 12
God Stats
2W - 1L
1,831 SR
Queue Stats
5W - 3L
1,844 Elo+
Party 1
Medusa
Medusa
xkoyjinn
Medusa
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
J3loodT4lon
Izanami
20
9 / 4 / 10
13,481
843
19,863
14,194
5,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
20
8 / 4 / 15
13,098
819
21,243
16,906
9,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
PANDAMASTA
Vamana
19
3 / 4 / 16
12,158
760
13,203
18,539
10,381
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ravana
QMPanda
Ravana
20
5 / 6 / 17
12,720
795
10,030
15,737
11,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
sicamoreman
Baron Samedi
20
8 / 6 / 10
12,996
812
16,968
16,840
8,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
5 / 6 / 7
11,632
727
10,134
11,131
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Embalmer666
Bacchus
18
0 / 5 / 16
10,446
653
11,746
23,308
22,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 4 / 13
12,995
812
14,519
16,675
8,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
18
3 / 7 / 12
11,162
698
13,472
21,424
22,945
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
xkoyjinn
Medusa
20
10 / 11 / 5
12,569
786
15,905
20,780
8,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
77
33
Kills
24
24
Deaths
33
68
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ra
5
6
7
1.42
L
Bacchus
Embalmer666
Bacchus
0
5
16
1.6
L
6
4
13
3.13
W
Izanami
J3loodT4lon
Izanami
9
4
10
3.5
W
Anubis
8
4
15
3.88
W
Vamana
PANDAMASTA
Vamana
3
4
16
2.75
W
Ravana
QMPanda
Ravana
5
6
17
2.25
L
Chaac
3
7
12
1.29
W
Baron Samedi
sicamoreman
Baron Samedi
8
6
10
2.17
L
Medusa
xkoyjinn
Medusa
10
11
5
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,307
Damage
65,776
82,216
Taken
93,318
45,585
Mitigated
67,196
23,105
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
10,134
965
2,203
986
11,131
4,512
0
7,622
3,128
33,059
0
L
Bacchus
Embalmer666
Bacchus
11,746
1,014
0
5,413
23,308
22,193
0
9,013
13,717
24,651
0
L
14,519
5,195
0
0
16,675
8,554
0
4,958
11,424
0
64,716
W
Izanami
J3loodT4lon
Izanami
19,863
8,872
0
3,928
14,194
5,922
3,634
2,525
11,509
0
53,906
W
Anubis
21,243
2,091
564
6,873
16,906
9,265
2,525
5,792
11,114
49,781
0
W
Vamana
PANDAMASTA
Vamana
13,203
6,884
0
4,653
18,539
10,381
456
3,845
14,694
625
50,898
W
Ravana
QMPanda
Ravana
10,030
2,433
441
1,927
15,737
11,449
1,441
5,214
10,523
0
31,704
L
Chaac
13,472
1,973
0
5,959
21,424
22,945
0
6,648
14,115
1,144
29,891
W
Baron Samedi
sicamoreman
Baron Samedi
16,968
890
1,418
3,301
16,840
8,568
1,721
5,090
11,655
41,690
0
L
Medusa
xkoyjinn
Medusa
15,905
6,735
0
1,327
20,780
8,992
657
9,243
10,785
0
38,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,453
Gold Earned
58,804
279
Minions Killed
237
0
Camps Cleared
0
1,604,542
Distance Traveled
1,470,324
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,632
727
53
3
0
286,428
0
L
Bacchus
10,446
653
14
1
0
316,426
0
L
Awilix
12,995
812
100
6
0
344,122
1
W
Izanami
13,481
843
60
4
0
303,668
1
W
Anubis
13,098
819
52
3
0
271,420
2
W
Vamana
12,158
760
56
4
0
397,424
3
W
Ravana
12,720
795
47
3
0
343,348
6
L
Chaac
11,162
698
25
2
0
286,928
2
W
Baron Samedi
12,996
812
64
4
0
288,682
2
L
Medusa
12,569
786
45
3
0
236,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role