Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DavyCrooket
Agni
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 67L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
fuzzyg123
Cu Chulainn
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,500 Elo+
Party 3
Pele
Pele
zrmcc
Pele
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,405 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,481 Elo+

VS

Team Averages
Level 97
1,564 SR
1,670 Elo+
Hou Yi
Hou Yi
ActuallyNoOne
Hou Yi
Level 103
God Stats
16W - 7L
1,580 SR
Queue Stats
218W - 210L
1,264 Elo+
Solo
Mulan
Mulan
Sainoh
Mulan
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 116L
1,927 Elo+
Party 2
Scylla
Scylla
TylerFreeze
Scylla
Level 100
God Stats
8W - 5L
1,735 SR
Queue Stats
107W - 79L
1,758 Elo+
Solo
Cabrakan
Cabrakan
XxEagleFire41xX
Cabrakan
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
288W - 291L
1,927 Elo+
Party 2
Thanatos
Thanatos
野生三井寿
Thanatos
Level 135
God Stats
13W - 11L
1,504 SR
Queue Stats
315W - 315L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 10 / 2
7,998
444
10,898
15,177
3,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
 
Geb
11
1 / 2 / 3
7,736
430
6,594
13,060
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 0
8,017
445
5,518
8,519
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
fuzzyg123
Cu Chulainn
15
1 / 5 / 1
8,987
499
7,365
15,458
13,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
zrmcc
Pele
14
2 / 5 / 3
8,657
481
5,380
13,737
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 0
10,234
569
15,551
13,932
5,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Sainoh
Mulan
17
3 / 1 / 5
10,425
579
12,271
15,313
13,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
16
4 / 0 / 5
10,044
558
8,338
7,766
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
14
1 / 3 / 10
8,739
486
4,383
15,590
22,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
16
6 / 0 / 8
10,300
572
7,427
12,262
9,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
26
26
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
10
2
0.2
L
Geb
 
Geb
1
2
3
1.25
W
12
2
0
6
L
1
4
0
0.25
W
Mulan
Sainoh
Mulan
3
1
5
5.5
W
Scylla
4
0
5
6.5
W
Cabrakan
1
3
10
2
L
Cu Chulainn
fuzzyg123
Cu Chulainn
1
5
1
0.3
L
Pele
zrmcc
Pele
2
5
3
0.7
W
Thanatos
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,755
Damage
47,970
65,951
Taken
64,863
33,415
Mitigated
54,792
13,090
Healing
33,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,898
2,930
0
1,168
15,177
3,331
0
1,966
13,211
0
50,460
L
Geb
 
Geb
6,594
895
498
1,639
13,060
11,162
0
3,294
9,720
28,951
0
W
15,551
7,996
0
7,288
13,932
5,972
1,310
2,757
11,175
0
77,162
L
5,518
194
0
1,139
8,519
2,272
84
2,755
5,673
47,957
0
W
Mulan
Sainoh
Mulan
12,271
2,573
211
4,758
15,313
13,856
884
3,054
12,259
7,713
65,263
W
Scylla
8,338
270
0
250
7,766
3,243
397
2,739
5,027
72,378
0
W
Cabrakan
4,383
593
845
2,965
15,590
22,359
140
3,472
12,118
15,929
0
L
Cu Chulainn
fuzzyg123
Cu Chulainn
7,365
791
0
3,802
15,458
13,035
0
2,651
11,860
9,376
45,127
L
Pele
zrmcc
Pele
5,380
1,061
0
4,844
13,737
3,615
0
3,338
10,306
0
52,699
W
Thanatos
7,427
770
0
16,806
12,262
9,362
328
2,081
10,181
0
60,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
49,742
435
Minions Killed
548
0
Camps Cleared
0
1,750,658
Distance Traveled
1,875,723
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,998
444
98
5
0
343,013
2
L
Geb
7,736
430
33
2
0
335,834
4
W
Hou Yi
10,234
569
115
6
0
339,868
5
L
Agni
8,017
445
99
6
0
338,929
4
W
Mulan
10,425
579
138
8
0
351,280
4
W
Scylla
10,044
558
145
8
0
364,433
8
W
Cabrakan
8,739
486
29
2
0
396,772
1
L
Cu Chulainn
8,987
499
116
6
0
350,337
5
L
Pele
8,657
481
89
5
0
382,545
5
W
Thanatos
10,300
572
121
7
0
423,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role