Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ace3216
Neith
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 24L
1,257 Elo+
Party 2
Vamana
Vamana
CheeryRocket126
Vamana
Level 67
God Stats
5W - 6L
1,700 SR
Queue Stats
64W - 73L
1,668 Elo+
Solo
Kali
Kali
CrAz3Ym0NkEyKiDD
Kali
Level 125
God Stats
2W - 2L
1,304 SR
Queue Stats
301W - 297L
1,257 Elo+
Party 2
Eset
Eset
D3STRO88
Eset
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
131W - 158L
1,371 Elo+
Solo
Team Averages
Level 59
1,501 SR
1,410 Elo+

VS

Team Averages
Level 82
1,564 SR
1,577 Elo+
Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BDB iiawaH
Morgan Le Fay
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 3
Ullr
Ullr
SeB Rager
Ullr
Level 88
God Stats
5W - 5L
1,500 SR
Queue Stats
223W - 237L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Toddfrommarket
Xing Tian
Level 37
God Stats
9W - 13L
1,820 SR
Queue Stats
9W - 14L
1,885 Elo+
Solo
Guan Yu
Guan Yu
jdml1f3
Guan Yu
Level 12
God Stats
1W - 1L
1,502 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
1
0 / 0 / 0
2,763
461
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Ace3216
Neith
8
0 / 0 / 2
4,421
737
1,496
2,010
675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 1 / 0
3,128
521
421
1,590
526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 0
4,301
717
753
3,979
935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Eset
7
1 / 4 / 0
4,221
704
1,651
3,806
1,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 0 / 0
4,813
802
1,066
3,016
1,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
BDB iiawaH
Morgan Le Fay
7
1 / 1 / 1
4,382
730
2,263
2,756
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
6
0 / 1 / 0
3,671
612
930
2,093
477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Toddfrommarket
Xing Tian
6
0 / 0 / 0
3,718
620
357
2,581
1,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
jdml1f3
Guan Yu
6
0 / 0 / 0
3,631
605
141
1,588
583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
4
5
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
0
0
0
W
Nemesis
 
Nemesis
3
0
0
3
L
Neith
Ace3216
Neith
0
0
2
1
W
Morgan Le Fay
BDB iiawaH
Morgan Le Fay
1
1
1
1.5
L
0
1
0
0
L
1
0
0
1
L
Eset
1
4
0
0.25
W
Ullr
0
1
0
0
W
Xing Tian
Toddfrommarket
Xing Tian
0
0
0
0
W
Guan Yu
jdml1f3
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,321
Damage
4,757
11,385
Taken
12,034
3,330
Mitigated
4,003
3,665
Healing
2,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
 
Nemesis
1,066
210
0
754
3,016
1,044
0
158
2,829
0
21,075
L
Neith
Ace3216
Neith
1,496
650
0
707
2,010
675
0
36
1,974
0
20,008
W
Morgan Le Fay
BDB iiawaH
Morgan Le Fay
2,263
242
0
799
2,756
888
0
1,229
1,499
21,082
0
L
421
108
58
174
1,590
526
0
278
1,280
0
4,096
L
753
193
0
2,392
3,979
935
0
441
3,090
0
18,493
L
Eset
1,651
210
0
334
3,806
1,194
503
1,631
1,949
16,320
0
W
Ullr
930
61
0
687
2,093
477
0
0
2,093
0
18,069
W
Xing Tian
Toddfrommarket
Xing Tian
357
0
0
431
2,581
1,011
0
0
2,581
4,444
0
W
Guan Yu
jdml1f3
Guan Yu
141
113
0
58
1,588
583
0
264
1,324
0
5,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,834
Gold Earned
20,215
143
Minions Killed
163
0
Camps Cleared
0
486,285
Distance Traveled
632,773
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
2,763
461
0
0
0
17,585
0
W
Nemesis
4,813
802
50
8
0
136,063
2
L
Neith
4,421
737
49
8
0
127,662
1
W
Morgan Le Fay
4,382
730
51
9
0
127,204
0
L
Vamana
3,128
521
9
2
0
75,416
1
L
Kali
4,301
717
55
9
0
143,687
2
L
Eset
4,221
704
30
5
0
121,935
0
W
Ullr
3,671
612
43
7
0
115,443
1
W
Xing Tian
3,718
620
3
1
0
134,418
2
W
Guan Yu
3,631
605
16
3
0
119,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role