Player Matchup

Cthulhu
Cthulhu
MikeOaxBig
Cthulhu
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
jerseyzdevil
Nu Wa
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 75L
1,500 Elo+
Solo
Cupid
Cupid
zFlaM3z
Cupid
Level 125
God Stats
6W - 2L
1,500 SR
Queue Stats
173W - 190L
1,721 Elo+
Party 2
Team Averages
Level 136
1,500 SR
1,584 Elo+

VS

Team Averages
Level 82
1,500 SR
1,646 Elo+
Cernunnos
Cernunnos
Conglomerating
Cernunnos
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,708 Elo+
Party 1
Cabrakan
Cabrakan
DataSmasher
Cabrakan
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,708 Elo+
Party 1
Tyr
Tyr
xRott
Tyr
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
242W - 296L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MikeOaxBig
Cthulhu
15
3 / 5 / 4
10,867
679
14,531
18,949
20,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 7 / 7
9,987
624
13,746
12,051
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
zFlaM3z
Cupid
15
4 / 5 / 1
9,969
623
10,206
11,404
3,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Conglomerating
Cernunnos
18
9 / 3 / 7
12,530
783
22,114
17,516
5,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
DataSmasher
Cabrakan
16
3 / 4 / 8
10,554
660
7,143
12,298
6,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
xRott
Tyr
16
5 / 1 / 8
10,798
675
8,752
19,881
15,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
17
17
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Conglomerating
Cernunnos
9
3
7
4.17
W
Cabrakan
DataSmasher
Cabrakan
3
4
8
1.75
L
Cthulhu
MikeOaxBig
Cthulhu
3
5
4
1
L
1
7
7
0.64
W
Tyr
xRott
Tyr
5
1
8
9
L
Cupid
zFlaM3z
Cupid
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,483
Damage
38,009
42,404
Taken
49,695
27,993
Mitigated
27,437
5,019
Healing
17,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Conglomerating
Cernunnos
22,114
9,960
0
6,703
17,516
5,355
605
10,500
6,562
0
80,434
W
Cabrakan
DataSmasher
Cabrakan
7,143
1,167
0
1,575
12,298
6,596
0
6,850
5,133
29,683
0
L
Cthulhu
MikeOaxBig
Cthulhu
14,531
659
110
1,550
18,949
20,735
0
3,456
15,493
35,847
0
L
13,746
3,754
0
756
12,051
4,146
0
1,464
10,587
36,338
2,296
W
Tyr
xRott
Tyr
8,752
1,131
0
9,196
19,881
15,486
325
9,245
9,840
0
27,266
L
Cupid
zFlaM3z
Cupid
10,206
4,617
809
1,794
11,404
3,112
0
2,560
8,844
0
26,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,823
Gold Earned
33,882
146
Minions Killed
218
4
Camps Cleared
9
748,247
Distance Traveled
827,401
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,530
783
137
9
3
233,135
1
W
Cabrakan
10,554
660
46
3
5
280,640
4
L
Cthulhu
10,867
679
39
2
0
272,422
3
L
Nu Wa
9,987
624
59
4
3
230,337
2
W
Tyr
10,798
675
35
2
1
313,626
1
L
Cupid
9,969
623
48
3
1
245,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role