Player Matchup

Agni
Agni
EliteSniper180
Agni
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 32L
1,312 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SzWarlord
Morgan Le Fay
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Tequila-Beaches
Ne Zha
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 123L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheRealMrPie
Kumbhakarna
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 9L
1,500 Elo+
Party 2
Artemis
Artemis
joseph18
Artemis
Level 82
God Stats
23W - 14L
1,840 SR
Queue Stats
127W - 152L
1,883 Elo+
Solo
Team Averages
Level 133
1,568 SR
1,539 Elo+

VS

Team Averages
Level 118
1,491 SR
1,533 Elo+
Mercury
Mercury
Cyan_Lemur
Mercury
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
49W - 55L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GhOsT_PRESICION
Cernunnos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Solo
Sun Wukong
Sun Wukong
HomeGrown348
Sun Wukong
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 42L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PHANTOMR3AVER
Baron Samedi
Level 129
God Stats
33W - 20L
1,455 SR
Queue Stats
173W - 138L
1,472 Elo+
Party 1
Fafnir
Fafnir
VEXjeri
Fafnir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 156L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 14
12,318
770
19,089
12,267
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
SzWarlord
Morgan Le Fay
20
9 / 3 / 13
13,293
831
19,547
12,461
6,175
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 16
11,678
730
11,492
16,895
9,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
TheRealMrPie
Kumbhakarna
18
2 / 3 / 21
11,782
736
7,667
21,266
19,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
joseph18
Artemis
20
9 / 0 / 15
12,875
805
19,259
8,714
8,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cyan_Lemur
Mercury
15
1 / 10 / 1
9,701
606
6,960
16,931
6,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
GhOsT_PRESICION
Cernunnos
18
3 / 4 / 3
11,221
701
11,695
12,848
5,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
HomeGrown348
Sun Wukong
18
3 / 6 / 2
10,865
679
12,604
23,354
20,444
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
PHANTOMR3AVER
Baron Samedi
19
3 / 6 / 4
11,549
722
16,583
14,658
8,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
VEXjeri
Fafnir
17
1 / 3 / 4
10,965
685
9,269
25,812
35,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
25
29
Kills
11
11
Deaths
29
79
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
Cyan_Lemur
Mercury
1
10
1
0.15
W
5
2
14
6
L
Cernunnos
GhOsT_PRESICION
Cernunnos
3
4
3
1.13
L
Sun Wukong
HomeGrown348
Sun Wukong
3
6
2
0.67
L
Baron Samedi
PHANTOMR3AVER
Baron Samedi
3
6
4
0.83
W
Morgan Le Fay
SzWarlord
Morgan Le Fay
9
3
13
5.17
W
4
3
16
4
W
Kumbhakarna
TheRealMrPie
Kumbhakarna
2
3
21
4.17
L
Fafnir
VEXjeri
Fafnir
1
3
4
1
W
Artemis
joseph18
Artemis
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,054
Damage
57,111
71,603
Taken
93,603
48,455
Mitigated
76,641
20,044
Healing
26,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Cyan_Lemur
Mercury
6,960
2,279
0
312
16,931
6,678
337
8,333
8,491
0
26,014
W
19,089
1,613
96
2,262
12,267
5,408
735
4,092
7,993
71,715
0
L
Cernunnos
GhOsT_PRESICION
Cernunnos
11,695
4,092
0
1,960
12,848
5,419
85
4,373
8,475
0
47,550
L
Sun Wukong
HomeGrown348
Sun Wukong
12,604
1,348
0
7,227
23,354
20,444
44
10,887
12,204
0
39,029
L
Baron Samedi
PHANTOMR3AVER
Baron Samedi
16,583
489
1,814
3,374
14,658
8,355
216
9,471
5,137
51,115
0
W
Morgan Le Fay
SzWarlord
Morgan Le Fay
19,547
854
0
624
12,461
6,175
1,826
4,640
7,615
70,161
0
W
11,492
2,798
1,908
5,148
16,895
9,458
988
4,373
12,364
0
33,838
W
Kumbhakarna
TheRealMrPie
Kumbhakarna
7,667
855
2,486
6,895
21,266
19,270
264
9,266
11,519
13,014
0
L
Fafnir
VEXjeri
Fafnir
9,269
3,159
803
10,999
25,812
35,745
0
12,819
12,993
18,206
0
W
Artemis
joseph18
Artemis
19,259
8,827
0
625
8,714
8,144
2,578
2,308
6,260
0
48,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,946
Gold Earned
54,301
302
Minions Killed
283
0
Camps Cleared
0
1,623,348
Distance Traveled
1,400,540
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,701
606
35
2
0
301,606
1
W
Agni
12,318
770
110
7
0
351,350
2
L
Cernunnos
11,221
701
86
5
0
274,110
0
L
Sun Wukong
10,865
679
45
3
0
279,359
1
L
Baron Samedi
11,549
722
97
6
0
259,612
1
W
Morgan Le Fay
13,293
831
94
6
0
316,710
1
W
Ne Zha
11,678
730
33
2
0
316,961
4
W
Kumbhakarna
11,782
736
9
1
0
311,400
0
L
Fafnir
10,965
685
20
1
0
285,853
0
W
Artemis
12,875
805
56
4
0
326,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role