Player Matchup

Eset
Eset
Blauefanta
Eset
Level 131
God Stats
4W - 4L
1,500 SR
Queue Stats
174W - 152L
1,713 Elo+
Party 3
Merlin
Merlin
DANJOOHQ8
Merlin
Level 52
God Stats
6W - 1L
1,902 SR
Queue Stats
11W - 14L
1,870 Elo+
Party 2
Sylvanus
Sylvanus
Nuk3q8
Sylvanus
Level 7
God Stats
3W - 1L
1,908 SR
Queue Stats
9W - 14L
1,870 Elo+
Party 2
Loki
Loki
Raikonette
Loki
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 3
Apollo
Apollo
bah4ick
Apollo
Level 122
God Stats
4W - 0L
1,715 SR
Queue Stats
143W - 118L
1,683 Elo+
Solo
Team Averages
Level 68
1,705 SR
1,727 Elo+

VS

Team Averages
Level 70
1,591 SR
1,560 Elo+
Erlang Shen
Erlang Shen
Eliyeet
Erlang Shen
Level 58
God Stats
7W - 10L
1,500 SR
Queue Stats
43W - 42L
1,313 Elo+
Solo
Apollo
Apollo
Silverari
Apollo
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Artio
Artio
Undilay
Artio
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 172L
1,707 Elo+
Party 1
Cliodhna
Cliodhna
Whoaaz
Cliodhna
Level 40
God Stats
6W - 3L
1,739 SR
Queue Stats
208W - 179L
1,747 Elo+
Party 1
Skadi
Skadi
tfhnlkghmnf
Skadi
Level 63
God Stats
12W - 13L
1,715 SR
Queue Stats
83W - 78L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 4
10,382
611
13,116
10,401
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
DANJOOHQ8
Merlin
14
0 / 5 / 4
8,541
502
5,840
8,999
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Nuk3q8
Sylvanus
12
2 / 2 / 5
8,046
473
4,095
9,314
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 1 / 3
10,240
602
7,938
11,022
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
bah4ick
Apollo
16
5 / 3 / 4
9,932
584
12,006
14,059
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Eliyeet
Erlang Shen
10
0 / 4 / 1
6,663
392
4,411
11,545
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Silverari
Apollo
13
2 / 4 / 4
8,189
482
5,358
11,044
4,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Undilay
Artio
15
2 / 1 / 0
8,943
526
5,708
15,091
13,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cliodhna
Whoaaz
Cliodhna
16
7 / 5 / 3
10,072
592
12,300
14,982
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 7 / 1
8,645
509
8,451
12,801
4,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
21
Kills
13
14
Deaths
21
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
3
4
3.33
W
Merlin
DANJOOHQ8
Merlin
0
5
4
0.4
L
Erlang Shen
Eliyeet
Erlang Shen
0
4
1
0.13
W
Sylvanus
Nuk3q8
Sylvanus
2
2
5
2.25
W
6
1
3
7.5
L
Apollo
Silverari
Apollo
2
4
4
1
L
Artio
Undilay
Artio
2
1
0
2
L
Cliodhna
Whoaaz
Cliodhna
7
5
3
1.7
W
Apollo
bah4ick
Apollo
5
3
4
2.33
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,995
Damage
36,228
53,795
Taken
65,463
23,605
Mitigated
31,590
20,032
Healing
22,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,116
1,016
0
3,543
10,401
3,433
0
204
10,152
60,174
0
W
Merlin
DANJOOHQ8
Merlin
5,840
382
0
1,824
8,999
2,929
0
3,649
4,978
42,513
0
L
Erlang Shen
Eliyeet
Erlang Shen
4,411
2,146
220
3,717
11,545
3,555
423
2,011
9,512
0
27,438
W
Sylvanus
Nuk3q8
Sylvanus
4,095
1,159
1,660
2,347
9,314
7,897
576
0
8,948
11,914
0
W
7,938
2,607
0
4,623
11,022
3,624
0
331
10,494
0
70,302
L
Apollo
Silverari
Apollo
5,358
2,155
0
2,974
11,044
4,303
1,478
2,784
8,236
0
44,387
L
Artio
Undilay
Artio
5,708
252
157
7,136
15,091
13,627
650
4,662
9,797
52,243
0
L
Cliodhna
Whoaaz
Cliodhna
12,300
1,583
0
5,229
14,982
5,578
0
6,461
8,121
0
66,802
W
Apollo
bah4ick
Apollo
12,006
7,782
0
6,035
14,059
5,722
3,292
974
12,724
0
81,216
L
8,451
4,057
0
2,921
12,801
4,527
0
5,699
6,746
0
61,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,141
Gold Earned
42,512
473
Minions Killed
464
0
Camps Cleared
0
1,698,951
Distance Traveled
1,575,814
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,382
611
115
7
0
327,914
5
W
Merlin
8,541
502
94
6
0
338,367
0
L
Erlang Shen
6,663
392
58
3
0
294,360
6
W
Sylvanus
8,046
473
18
1
0
362,650
6
W
Loki
10,240
602
112
7
0
352,617
0
L
Apollo
8,189
482
87
5
0
309,264
7
L
Artio
8,943
526
110
6
0
322,868
0
L
Cliodhna
10,072
592
109
6
0
375,282
4
W
Apollo
9,932
584
134
8
0
317,403
3
L
Skadi
8,645
509
100
6
0
274,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role