Player Matchup

Vamana
Vamana
AnthonysAwful
Vamana
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
306W - 289L
1,670 Elo+
Party 1
Apollo
Apollo
Bendejo
Apollo
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 3
Cerberus
Cerberus
Jaimeezy
Cerberus
Level 83
God Stats
1W - 2L
1,732 SR
Queue Stats
25W - 23L
1,898 Elo+
Party 3
Sol
Sol
JaydeeTime
Sol
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,761 Elo+
Party 3
Ravana
Ravana
JosuesJorrible
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,696 Elo+
Party 1
Team Averages
Level 117
1,546 SR
1,705 Elo+

VS

Team Averages
Level 127
1,500 SR
1,500 Elo+
Gilgamesh
Gilgamesh
Abousham1
Gilgamesh
Level 134
God Stats
35W - 25L
1,500 SR
Queue Stats
789W - 684L
1,500 Elo+
Party 2
Fafnir
Fafnir
KrispyDMRs
Fafnir
Level 156
God Stats
11W - 6L
1,500 SR
Queue Stats
398W - 324L
1,500 Elo+
Party 2
Hades
Hades
Little-SparkX
Hades
Level 127
God Stats
31W - 26L
1,500 SR
Queue Stats
286W - 267L
1,500 Elo+
Solo
Olorun
Olorun
Paganini24
Olorun
Level 154
God Stats
6W - 3L
1,500 SR
Queue Stats
675W - 588L
1,500 Elo+
Party 2
Kali
Kali
PenguinDMRs
Kali
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 51L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,097
510
6,441
8,871
6,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Bendejo
Apollo
9
1 / 3 / 0
5,567
557
2,691
6,754
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Jaimeezy
Cerberus
9
2 / 3 / 1
5,571
557
2,797
9,905
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 4 / 2
5,147
515
5,297
5,825
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 1
5,091
509
4,801
5,284
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abousham1
Gilgamesh
11
4 / 0 / 0
6,276
628
7,458
8,959
4,933
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
KrispyDMRs
Fafnir
9
1 / 0 / 10
6,261
626
3,402
5,660
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 4
5,704
570
3,145
6,587
2,528
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Paganini24
Olorun
11
5 / 1 / 1
6,499
650
8,427
5,893
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 2
5,937
594
5,286
7,806
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
16
16
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abousham1
Gilgamesh
4
0
0
4
L
0
3
0
0
L
Apollo
Bendejo
Apollo
1
3
0
0.33
L
Cerberus
Jaimeezy
Cerberus
2
3
1
0.83
L
0
4
2
0.25
L
0
3
1
0.17
W
Fafnir
KrispyDMRs
Fafnir
1
0
10
6
W
2
1
4
4
W
Olorun
Paganini24
Olorun
5
1
1
5.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,027
Damage
27,718
36,639
Taken
34,905
15,584
Mitigated
17,728
12,440
Healing
18,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abousham1
Gilgamesh
7,458
2,826
84
4,306
8,959
4,933
0
0
8,275
0
35,378
L
6,441
3,280
0
4,158
8,871
6,095
0
3
8,868
0
25,701
L
Apollo
Bendejo
Apollo
2,691
1,212
0
1,891
6,754
1,784
0
3,690
3,064
0
29,225
L
Cerberus
Jaimeezy
Cerberus
2,797
209
0
2,858
9,905
4,459
0
5,020
4,885
13,468
0
L
5,297
1,935
0
1,713
5,825
1,675
0
3,700
2,125
24,899
4,275
L
4,801
1,373
0
1,820
5,284
1,571
0
1,185
4,099
0
21,622
W
Fafnir
KrispyDMRs
Fafnir
3,402
1,052
0
2,441
5,660
5,554
0
1,348
4,276
10,175
0
W
3,145
135
218
3,779
6,587
2,528
0
3,311
3,276
34,100
0
W
Olorun
Paganini24
Olorun
8,427
4,808
197
2,609
5,893
2,444
0
1,007
4,886
39,875
6,566
W
5,286
3,110
0
4,914
7,806
2,269
0
1,496
6,248
0
28,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,473
Gold Earned
30,677
259
Minions Killed
317
0
Camps Cleared
0
951,767
Distance Traveled
1,040,649
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,276
628
80
8
0
223,413
1
L
Vamana
5,097
510
60
6
0
189,936
4
L
Apollo
5,567
557
63
6
0
173,584
3
L
Cerberus
5,571
557
31
3
0
193,627
2
L
Sol
5,147
515
60
6
0
179,845
3
L
Ravana
5,091
509
45
5
0
214,775
0
W
Fafnir
6,261
626
14
1
0
214,035
2
W
Hades
5,704
570
77
8
0
202,174
4
W
Olorun
6,499
650
87
9
0
183,706
2
W
Kali
5,937
594
59
6
0
217,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role