Player Matchup

Nox
Nox
Bronze III
BadgerHands
Nox
Bronze III
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
269W - 298L
1,546 MMR
Solo
Chaac
Chaac
Silver I
MadxSiamurai
Chaac
Silver I
Level 75
God Stats
4W - 3L
1,492 SR
Queue Stats
153W - 168L
1,546 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Noobinite
Sylvanus
Bronze III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,546 MMR
Solo
Awilix
Awilix
Bronze III
TTViCoFla
Awilix
Bronze III
Level 123
God Stats
18W - 13L
1,715 SR
Queue Stats
75W - 66L
1,550 MMR
Party 2
Olorun
Olorun
Bronze III
TTopherr
Olorun
Bronze III
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 149L
1,550 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,542 SR
1,548 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,456 SR
1,541 MMR
Ao Kuang
Ao Kuang
Bronze III
 
Ao Kuang
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
DunkScrub
Izanami
Silver II
Level 127
God Stats
7W - 11L
1,513 SR
Queue Stats
80W - 88L
1,557 MMR
Solo
Atlas
Atlas
Bronze III
Lentillion
Atlas
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,550 MMR
Solo
Persephone
Persephone
Bronze III
Quenthella
Persephone
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,550 MMR
Party 1
Tyr
Tyr
Bronze III
StiflingBignick
Tyr
Bronze III
Level 153
God Stats
3W - 3L
1,267 SR
Queue Stats
12W - 10L
1,550 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,701
670
3,685
4,923
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 1 / 1
5,982
598
3,084
8,339
4,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Noobinite
Sylvanus
10
0 / 0 / 8
6,078
608
4,254
4,495
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
TTViCoFla
Awilix
12
8 / 1 / 3
7,281
728
5,660
4,987
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
TTopherr
Olorun
13
4 / 0 / 2
7,100
710
3,910
5,050
1,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
CamazotzUllrArtioAh Muzen Cab

VS

Bans
GebGilgameshMorgan Le FayBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
3 / 5 / 0
5,859
586
4,865
7,426
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
DunkScrub
Izanami
9
0 / 2 / 0
5,255
526
1,642
4,562
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
8
0 / 3 / 0
4,781
478
1,996
6,149
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Quenthella
Persephone
8
0 / 5 / 1
5,266
527
1,741
5,425
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 2
5,836
584
6,364
7,140
4,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
3
3
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
5
0
0.6
W
4
1
3
5.5
L
Izanami
DunkScrub
Izanami
0
2
0
0
L
Atlas
0
3
0
0
W
0
1
1
0.5
W
Sylvanus
Noobinite
Sylvanus
0
0
8
4
L
Persephone
Quenthella
Persephone
0
5
1
0.1
L
0
1
2
1
W
Awilix
TTViCoFla
Awilix
8
1
3
9.5
W
Olorun
TTopherr
Olorun
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,593
Damage
16,608
27,794
Taken
30,702
13,544
Mitigated
11,984
13,776
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,865
1,219
0
1,932
7,426
2,425
0
2,223
5,105
17,314
4,274
W
3,685
424
0
1,024
4,923
1,787
0
2,388
2,535
37,069
0
L
Izanami
DunkScrub
Izanami
1,642
740
0
1,579
4,562
1,066
0
2,405
2,157
0
37,442
L
Atlas
1,996
599
0
802
6,149
2,807
0
3,410
2,663
11,245
0
W
3,084
565
0
3,889
8,339
4,586
0
1,059
6,726
0
33,471
W
Sylvanus
Noobinite
Sylvanus
4,254
940
1,019
2,277
4,495
3,678
0
1,941
2,554
13,390
2,899
L
Persephone
Quenthella
Persephone
1,741
301
0
757
5,425
1,439
0
2,438
2,888
20,152
0
L
6,364
1,909
0
4,122
7,140
4,247
0
213
6,927
0
34,609
W
Awilix
TTViCoFla
Awilix
5,660
2,186
0
3,016
4,987
1,686
0
1,336
3,577
0
39,077
W
Olorun
TTopherr
Olorun
3,910
2,117
72
2,479
5,050
1,807
0
1,336
3,714
45,461
7,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,142
Gold Earned
26,997
364
Minions Killed
263
0
Camps Cleared
0
1,156,357
Distance Traveled
982,539
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,859
586
46
5
0
171,733
3
W
Nox
6,701
670
74
7
0
217,713
4
L
Izanami
5,255
526
83
8
0
203,540
3
L
Atlas
4,781
478
22
2
0
215,514
4
W
Chaac
5,982
598
73
7
0
230,455
2
W
Sylvanus
6,078
608
29
3
0
214,151
6
L
Persephone
5,266
527
46
5
0
184,312
4
L
Tyr
5,836
584
66
7
0
207,440
3
W
Awilix
7,281
728
73
7
0
288,501
5
W
Olorun
7,100
710
115
12
0
205,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role