Player Matchup

Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MancoCueva
Gilgamesh
Level 160
God Stats
2W - 0L
1,892 SR
Queue Stats
252W - 175L
1,865 Elo+
Party 1
Bastet
Bastet
ReinforcedDolly
Bastet
Level 160
God Stats
12W - 5L
1,500 SR
Queue Stats
33W - 14L
1,715 Elo+
Party 1
Sylvanus
Sylvanus
danstg
Sylvanus
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 48L
1,481 Elo+
Party 1
Charybdis
Charybdis
pacmare
Charybdis
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
296W - 239L
1,902 Elo+
Party 1
Team Averages
Level 149
1,578 SR
1,693 Elo+

VS

Team Averages
Level 73
1,500 SR
1,419 Elo+
Thor
Thor
 
Thor
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GoodAmnesia
Poseidon
Level 17
God Stats
21W - 27L
1,500 SR
Queue Stats
923W - 1,002L
1,341 Elo+
Party 2
Ao Kuang
Ao Kuang
Grenzo
Ao Kuang
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,267 Elo+
Solo
Nike
Nike
PriincessAlena
Nike
Level 160
God Stats
3W - 8L
1,500 SR
Queue Stats
1,298W - 1,282L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 2 / 13
11,965
1,197
14,450
7,297
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MancoCueva
Gilgamesh
18
8 / 0 / 10
11,921
1,192
14,558
12,110
13,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
11 / 1 / 12
13,066
1,307
17,665
9,958
5,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
danstg
Sylvanus
18
0 / 0 / 23
11,184
1,118
4,173
6,658
7,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
pacmare
Charybdis
17
3 / 0 / 12
11,181
1,118
9,206
5,864
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

278

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
0 / 4 / 2
10,075
1,008
8,832
12,086
9,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
 
Atlas
15
0 / 7 / 3
9,853
985
7,740
20,061
14,697
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
GoodAmnesia
Poseidon
15
0 / 5 / 2
10,007
1,001
9,826
9,132
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Grenzo
Ao Kuang
15
1 / 9 / 2
10,270
1,027
3,908
14,140
2,981
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 3 / 1
10,696
1,070
8,448
11,348
6,054
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
13
27
Kills
3
3
Deaths
28
70
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
13
5.75
L
Thor
 
Thor
0
4
2
0.25
L
Atlas
 
Atlas
0
7
3
0.21
L
Poseidon
GoodAmnesia
Poseidon
0
5
2
0.2
L
Ao Kuang
Grenzo
Ao Kuang
1
9
2
0.22
W
Gilgamesh
MancoCueva
Gilgamesh
8
0
10
13
L
2
3
1
0.83
W
11
1
12
17
W
Sylvanus
danstg
Sylvanus
0
0
23
11.5
W
Charybdis
pacmare
Charybdis
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,052
Damage
38,754
41,887
Taken
66,767
32,128
Mitigated
34,987
10,757
Healing
1,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,450
1,084
0
394
7,297
3,156
0
3,629
3,493
34,887
0
L
Thor
 
Thor
8,832
800
0
536
12,086
9,690
0
3,326
8,061
0
29,132
L
Atlas
 
Atlas
7,740
2,711
0
0
20,061
14,697
0
5,625
13,782
25,590
0
L
Poseidon
GoodAmnesia
Poseidon
9,826
1,073
0
0
9,132
1,565
0
1,381
7,361
32,603
0
L
Ao Kuang
Grenzo
Ao Kuang
3,908
928
0
507
14,140
2,981
0
4,428
9,475
11,354
0
W
Gilgamesh
MancoCueva
Gilgamesh
14,558
3,725
0
797
12,110
13,704
0
5,700
6,067
0
31,305
L
8,448
586
0
0
11,348
6,054
0
3,299
7,693
924
25,484
W
17,665
4,125
0
1,960
9,958
5,466
0
5,909
3,851
0
32,216
W
Sylvanus
danstg
Sylvanus
4,173
508
2,997
2,290
6,658
7,673
0
3,952
2,576
9,721
0
W
Charybdis
pacmare
Charybdis
9,206
6,025
0
2,319
5,864
2,129
0
2,434
3,269
0
34,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,317
Gold Earned
50,901
196
Minions Killed
206
10
Camps Cleared
6
973,258
Distance Traveled
883,560
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,965
1,197
62
6
2
137,156
0
L
Thor
10,075
1,008
44
4
1
195,800
0
L
Atlas
9,853
985
31
3
1
140,526
0
L
Poseidon
10,007
1,001
69
7
0
183,708
0
L
Ao Kuang
10,270
1,027
12
1
1
171,583
0
W
Gilgamesh
11,921
1,192
26
3
2
245,404
0
L
Nike
10,696
1,070
50
5
3
191,943
0
W
Bastet
13,066
1,307
37
4
3
216,247
0
W
Sylvanus
11,184
1,118
11
1
1
189,877
1
W
Charybdis
11,181
1,118
60
6
2
184,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role