Player Matchup

Chiron
Chiron
JurassicGoblin
Chiron
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 77L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Reckophzki3669
Guan Yu
Level 48
God Stats
3W - 7L
1,511 SR
Queue Stats
45W - 82L
1,429 Elo+
Party 1
Olorun
Olorun
Thestormtempest
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,420 Elo+
Party 1
Team Averages
Level 61
1,504 SR
1,450 Elo+

VS

Team Averages
Level 75
1,507 SR
1,500 Elo+
Ne Zha
Ne Zha
Kald0r3i
Ne Zha
Level 124
God Stats
0W - 1L
1,522 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Neith
Neith
Nonshalant Troy
Neith
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 26L
1,500 Elo+
Party 2
Anubis
Anubis
ZekeMill
Anubis
Level 32
God Stats
3W - 10L
1,500 SR
Queue Stats
36W - 46L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 3
12,860
756
14,899
15,043
4,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 8
11,297
665
10,574
22,807
24,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 0 / 9
11,598
682
14,383
14,257
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kald0r3i
Ne Zha
15
0 / 4 / 7
11,107
653
9,286
19,649
24,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 7 / 2
10,870
639
17,450
13,550
6,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
ZekeMill
Anubis
14
3 / 2 / 2
10,425
613
11,380
13,467
6,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
6
7
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
L
Ne Zha
Kald0r3i
Ne Zha
0
4
7
0.88
L
3
7
2
0.57
W
2
5
8
1.2
W
2
0
9
6.5
L
Anubis
ZekeMill
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,856
Damage
38,116
52,107
Taken
46,666
34,347
Mitigated
36,463
20,151
Healing
15,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,899
3,935
543
6,195
15,043
4,171
596
3,434
11,609
0
62,776
L
Ne Zha
Kald0r3i
Ne Zha
9,286
1,783
234
5,694
19,649
24,338
234
5,456
14,193
0
27,857
L
17,450
6,611
123
4,210
13,550
6,116
763
4,785
8,765
0
43,877
W
10,574
1,925
2,069
6,010
22,807
24,688
532
6,395
16,412
0
32,306
W
14,383
4,985
778
4,556
14,257
5,488
1,992
2,691
11,566
48,834
4,334
L
Anubis
ZekeMill
Anubis
11,380
70
419
5,103
13,467
6,009
204
3,297
10,170
31,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,755
Gold Earned
32,402
200
Minions Killed
144
11
Camps Cleared
3
949,465
Distance Traveled
832,787
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,860
756
89
5
4
326,822
3
L
Ne Zha
11,107
653
27
2
1
304,843
0
L
Neith
10,870
639
68
4
0
261,490
1
W
Guan Yu
11,297
665
38
2
3
298,839
4
W
Olorun
11,598
682
73
4
4
323,804
1
L
Anubis
10,425
613
49
3
2
266,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role