Player Matchup

Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Draco9158
Medusa
Level 105
God Stats
3W - 6L
1,500 SR
Queue Stats
37W - 41L
1,506 Elo+
Solo
Chang'e
Chang'e
kickasskiller54
Chang'e
Level 113
God Stats
8W - 4L
1,700 SR
Queue Stats
701W - 749L
1,415 Elo+
Solo
Team Averages
Level 111
1,540 SR
1,484 Elo+

VS

Team Averages
Level 101
1,547 SR
1,502 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Invincius
Chiron
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 204L
1,084 Elo+
Solo
Awilix
Awilix
K1ng RayX2
Awilix
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,737 Elo+
Solo
Discordia
Discordia
LucasDCB
Discordia
Level 136
God Stats
0W - 1L
1,733 SR
Queue Stats
34W - 33L
1,500 Elo+
Solo
Atlas
Atlas
Wicked_rider316
Atlas
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
8 / 2 / 9
10,206
851
17,430
15,986
7,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Athena
 
Athena
16
5 / 0 / 12
10,083
840
6,396
13,385
17,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
 
Merlin
16
3 / 3 / 8
9,607
801
7,576
9,255
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Draco9158
Medusa
17
5 / 1 / 7
9,828
819
10,648
10,327
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 1 / 13
9,433
786
8,970
11,378
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 2 / 0
6,654
555
945
2,585
1,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Invincius
Chiron
16
1 / 8 / 3
8,529
711
16,111
18,434
6,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
K1ng RayX2
Awilix
13
1 / 8 / 3
7,818
652
5,565
13,067
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
LucasDCB
Discordia
15
4 / 4 / 1
8,610
718
9,797
8,317
2,543
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 4 / 3
8,107
676
7,654
15,813
12,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
26
Kills
7
7
Deaths
26
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
2
9
6.25
W
Athena
 
Athena
5
0
12
11
W
Merlin
 
Merlin
3
3
8
2.33
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Medusa
Draco9158
Medusa
5
1
7
8.5
L
Chiron
Invincius
Chiron
1
8
3
0.31
L
Awilix
K1ng RayX2
Awilix
1
8
3
0.31
L
Discordia
LucasDCB
Discordia
4
4
1
1.13
L
1
4
3
0.63
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,020
Damage
40,072
60,331
Taken
58,216
37,432
Mitigated
28,268
25,263
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,430
2,840
0
4,297
15,986
7,279
1,152
3,269
12,717
0
47,436
W
Athena
 
Athena
6,396
1,410
3,450
3,857
13,385
17,246
28
4,228
9,157
12,051
0
W
Merlin
 
Merlin
7,576
884
0
1,909
9,255
3,520
1,364
2,606
6,649
39,663
0
L
Sun Wukong
 
Sun Wukong
945
89
0
63
2,585
1,428
0
1,061
1,524
0
1,827
W
Medusa
Draco9158
Medusa
10,648
3,899
0
1,850
10,327
4,168
3,258
2,948
7,348
0
44,156
L
Chiron
Invincius
Chiron
16,111
6,319
612
3,299
18,434
6,653
0
6,495
11,855
0
48,793
L
Awilix
K1ng RayX2
Awilix
5,565
1,435
14
1,653
13,067
5,148
0
7,055
6,012
0
19,952
L
Discordia
LucasDCB
Discordia
9,797
256
0
0
8,317
2,543
0
2,655
5,662
27,083
0
L
7,654
2,717
51
1,657
15,813
12,496
0
5,635
10,178
23,334
0
W
8,970
354
5,020
4,880
11,378
5,219
294
4,400
6,914
16,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,157
Gold Earned
39,718
225
Minions Killed
163
0
Camps Cleared
0
1,274,511
Distance Traveled
917,459
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,206
851
64
5
0
282,732
2
W
Athena
10,083
840
10
1
0
277,910
0
W
Merlin
9,607
801
67
6
0
239,975
4
L
Sun Wukong
6,654
555
2
0
0
51,611
0
W
Medusa
9,828
819
65
5
0
222,143
5
L
Chiron
8,529
711
75
6
0
194,063
2
L
Awilix
7,818
652
28
2
0
239,118
1
L
Discordia
8,610
718
38
3
0
229,253
1
L
Atlas
8,107
676
20
2
0
203,414
0
W
Chang'e
9,433
786
19
2
0
251,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role