Player Matchup

Tsukuyomi
Tsukuyomi
ClutchMW
Tsukuyomi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,446 Elo+
Party 2
Agni
Agni
DivaPandas
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,752 Elo+
Party 3
Ganesha
Ganesha
GhostGuerrilla
Ganesha
Level 55
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 1L
1,752 Elo+
Party 3
Skadi
Skadi
NoFattChickss
Skadi
Level 98
God Stats
3W - 3L
1,472 SR
Queue Stats
11W - 10L
1,582 Elo+
Party 2
Gilgamesh
Gilgamesh
ShootaLeyenda
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,446 Elo+
Party 2
Team Averages
Level 59
1,543 SR
1,595 Elo+

VS

Team Averages
Level 75
1,508 SR
1,538 Elo+
Atlas
Atlas
AchillesMMA1
Atlas
Level 22
God Stats
6W - 4L
1,500 SR
Queue Stats
38W - 37L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Assassin King11
Cu Chulainn
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 42L
1,500 Elo+
Party 4
Medusa
Medusa
Cheddarbob216
Medusa
Level 21
God Stats
41W - 26L
1,539 SR
Queue Stats
58W - 40L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
Eaglec1aw
Nu Wa
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 35L
1,705 Elo+
Party 4
Kukulkan
Kukulkan
Velantu
Kukulkan
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ClutchMW
Tsukuyomi
15
3 / 10 / 4
8,934
687
10,835
15,577
6,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 9 / 2
9,009
693
6,312
11,369
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 6
8,914
686
7,185
18,577
19,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 5 / 3
9,962
766
13,310
12,705
4,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
ShootaLeyenda
Gilgamesh
14
2 / 9 / 2
8,394
646
6,284
16,801
14,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 16
11,422
879
11,275
17,165
23,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cu Chulainn
Assassin King11
Cu Chulainn
16
3 / 1 / 15
9,631
741
9,472
18,056
9,146
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 4 / 12
9,559
735
9,435
11,005
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Eaglec1aw
Nu Wa
18
6 / 2 / 21
10,703
823
18,673
9,602
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Velantu
Kukulkan
20
16 / 2 / 12
12,666
974
17,623
8,655
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
114
10
Kills
38
38
Deaths
10
17
Assists
76
Player
Kills
Deaths
Assists
KDA
W
9
1
16
17
W
Cu Chulainn
Assassin King11
Cu Chulainn
3
1
15
10.5
W
4
4
12
2.5
L
Tsukuyomi
ClutchMW
Tsukuyomi
3
10
4
0.5
L
2
9
2
0.33
W
Nu Wa
Eaglec1aw
Nu Wa
6
2
21
8.25
L
0
5
6
0.6
L
3
5
3
0.9
L
Gilgamesh
ShootaLeyenda
Gilgamesh
2
9
2
0.33
W
Kukulkan
Velantu
Kukulkan
16
2
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,926
Damage
66,478
75,029
Taken
64,483
48,791
Mitigated
44,200
7,182
Healing
18,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,275
3,742
0
2,086
17,165
23,773
558
4,272
12,651
28,632
0
W
Cu Chulainn
Assassin King11
Cu Chulainn
9,472
1,767
1,172
8,928
18,056
9,146
834
4,056
13,849
1,883
31,061
W
9,435
4,441
382
2,019
11,005
4,883
1,916
1,686
9,130
0
35,283
L
Tsukuyomi
ClutchMW
Tsukuyomi
10,835
2,347
0
670
15,577
6,911
0
9,350
5,854
0
24,018
L
6,312
601
127
527
11,369
4,001
743
7,600
3,395
21,854
0
W
Nu Wa
Eaglec1aw
Nu Wa
18,673
3,590
196
1,922
9,602
2,992
1,346
2,283
7,290
36,139
0
L
7,185
835
956
2,576
18,577
19,072
0
10,503
7,275
20,779
0
L
13,310
3,730
0
1,116
12,705
4,503
0
9,030
3,349
0
53,133
L
Gilgamesh
ShootaLeyenda
Gilgamesh
6,284
806
0
1,210
16,801
14,304
0
9,425
6,783
0
14,918
W
Kukulkan
Velantu
Kukulkan
17,623
1,503
0
1,641
8,655
3,406
2,475
1,200
7,409
53,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,213
Gold Earned
53,981
191
Minions Killed
234
0
Camps Cleared
0
1,140,261
Distance Traveled
1,196,343
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,422
879
33
3
0
253,581
1
W
Cu Chulainn
9,631
741
43
3
0
254,715
2
W
Medusa
9,559
735
43
3
0
221,319
0
L
Tsukuyomi
8,934
687
23
2
0
243,125
0
L
Agni
9,009
693
36
3
0
186,304
0
W
Nu Wa
10,703
823
47
4
0
224,541
3
L
Ganesha
8,914
686
11
1
0
235,388
1
L
Skadi
9,962
766
102
8
0
244,060
1
L
Gilgamesh
8,394
646
19
1
0
231,384
0
W
Kukulkan
12,666
974
68
5
0
242,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role