Player Matchup

Morgan Le Fay
Morgan Le Fay
Esley7_7
Morgan Le Fay
Level 69
God Stats
23W - 24L
1,702 SR
Queue Stats
299W - 268L
1,415 Elo+
Solo
Cu Chulainn
Cu Chulainn
Itz_Anziety
Cu Chulainn
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
282W - 275L
1,703 Elo+
Solo
Ymir
Ymir
JunglexMonkey
Ymir
Level 127
God Stats
0W - 5L
1,500 SR
Queue Stats
303W - 258L
1,596 Elo+
Solo
Xbalanque
Xbalanque
Norm_Alman
Xbalanque
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 66L
1,481 Elo+
Party 1
Bakasura
Bakasura
Rick_Precision
Bakasura
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 126L
1,481 Elo+
Party 1
Team Averages
Level 119
1,540 SR
1,535 Elo+

VS

Team Averages
Level 143
1,500 SR
1,359 Elo+
Sun Wukong
Sun Wukong
Black General
Sun Wukong
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Thanatos
Thanatos
DarkGamer51_
Thanatos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,266 Elo+
Solo
Sol
Sol
ElectricByo
Sol
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,266 Elo+
Solo
Ah Puch
Ah Puch
Thee Peasant
Ah Puch
Level 160
God Stats
18W - 13L
1,500 SR
Queue Stats
460W - 481L
1,266 Elo+
Solo
Atlas
Atlas
cocobean33
Atlas
Level 160
God Stats
43W - 29L
1,500 SR
Queue Stats
851W - 783L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Esley7_7
Morgan Le Fay
17
3 / 8 / 4
11,220
534
10,950
14,137
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Itz_Anziety
Cu Chulainn
17
4 / 5 / 1
11,194
533
13,062
17,024
16,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 7 / 4
8,303
395
5,194
19,728
14,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Norm_Alman
Xbalanque
20
4 / 7 / 6
13,004
619
14,051
21,064
8,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
18
2 / 4 / 5
11,092
528
13,512
19,865
8,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Black General
Sun Wukong
17
1 / 4 / 5
11,164
532
8,439
23,029
21,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
DarkGamer51_
Thanatos
20
10 / 4 / 7
13,265
632
13,358
16,240
7,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 8
14,029
668
15,050
18,944
7,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Thee Peasant
Ah Puch
20
8 / 1 / 12
13,783
656
15,338
11,129
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
18
7 / 1 / 12
12,919
615
12,213
22,193
27,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
13
Kills
31
31
Deaths
13
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Black General
Sun Wukong
1
4
5
0.88
W
Thanatos
DarkGamer51_
Thanatos
10
4
7
3.38
W
5
3
8
3
L
Morgan Le Fay
Esley7_7
Morgan Le Fay
3
8
4
0.63
L
Cu Chulainn
Itz_Anziety
Cu Chulainn
4
5
1
0.9
L
0
7
4
0.29
L
Xbalanque
Norm_Alman
Xbalanque
4
7
6
1
L
Bakasura
2
4
5
1.13
W
Ah Puch
Thee Peasant
Ah Puch
8
1
12
14
W
Atlas
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,769
Damage
64,398
91,818
Taken
91,535
51,992
Mitigated
66,536
24,588
Healing
49,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Black General
Sun Wukong
8,439
1,101
53
10,149
23,029
21,100
56
3,628
17,272
0
59,407
W
Thanatos
DarkGamer51_
Thanatos
13,358
3,740
0
17,574
16,240
7,085
0
4,215
10,947
0
110,292
W
15,050
6,633
0
11,152
18,944
7,119
3,045
3,564
14,882
130,929
0
L
Morgan Le Fay
Esley7_7
Morgan Le Fay
10,950
420
0
904
14,137
4,035
0
6,913
6,981
69,806
0
L
Cu Chulainn
Itz_Anziety
Cu Chulainn
13,062
2,360
0
5,393
17,024
16,565
106
3,696
13,286
14,657
55,641
L
5,194
1,057
0
2,007
19,728
14,967
0
12,915
6,515
30,593
0
L
Xbalanque
Norm_Alman
Xbalanque
14,051
7,619
0
10,734
21,064
8,066
2,838
11,231
9,769
0
110,778
L
Bakasura
13,512
7,552
0
5,550
19,865
8,359
1,428
6,579
13,154
0
80,922
W
Ah Puch
Thee Peasant
Ah Puch
15,338
416
0
4,574
11,129
4,232
1,731
3,818
6,289
107,012
1,652
W
Atlas
12,213
3,968
767
5,278
22,193
27,000
226
4,265
14,963
39,599
3,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,813
Gold Earned
65,160
615
Minions Killed
690
0
Camps Cleared
0
1,995,877
Distance Traveled
2,153,174
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,164
532
117
6
0
414,197
5
W
Thanatos
13,265
632
138
7
0
482,335
1
W
Sol
14,029
668
195
9
0
393,723
7
L
Morgan Le Fay
11,220
534
112
5
0
362,565
1
L
Cu Chulainn
11,194
533
114
5
0
397,665
7
L
Ymir
8,303
395
50
2
0
341,712
4
L
Xbalanque
13,004
619
189
9
0
401,793
5
L
Bakasura
11,092
528
150
7
0
492,142
7
W
Ah Puch
13,783
656
186
9
0
411,344
11
W
Atlas
12,919
615
54
3
0
451,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role