Player Matchup

Guan Yu
Guan Yu
Chancy
Guan Yu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,863 Elo+
Party 2
Hades
Hades
SuniTheDeity
Hades
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 253L
1,704 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WubWub Tunes
Ah Muzen Cab
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,863 Elo+
Party 2
Discordia
Discordia
ZombieExpert86
Discordia
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 76L
1,863 Elo+
Party 2
Cernunnos
Cernunnos
xPPAPAxSSMURFx
Cernunnos
Level 127
God Stats
4W - 1L
1,715 SR
Queue Stats
121W - 114L
1,863 Elo+
Party 2
Team Averages
Level 135
1,543 SR
1,831 Elo+

VS

Team Averages
Level 58
1,500 SR
1,358 Elo+
Kukulkan
Kukulkan
AESilentSniper
Kukulkan
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
514W - 475L
1,341 Elo+
Party 1
Tiamat
Tiamat
ExtraPaleZombie
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 219L
1,341 Elo+
Party 1
Athena
Athena
GallosY
Athena
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,349 Elo+
Party 3
Terra
Terra
boo_400751
Terra
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
239W - 236L
1,509 Elo+
Solo
Bacchus
Bacchus
inSoulEA
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,252 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chancy
Guan Yu
18
2 / 3 / 15
11,491
718
12,017
23,541
30,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 4 / 16
11,359
710
19,597
20,925
20,266
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
WubWub Tunes
Ah Muzen Cab
20
12 / 3 / 8
12,909
807
30,655
13,737
6,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
ZombieExpert86
Discordia
19
2 / 2 / 14
11,407
713
20,277
9,399
3,834
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
xPPAPAxSSMURFx
Cernunnos
17
3 / 4 / 12
11,088
693
24,368
14,131
5,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 4 / 5
12,466
779
26,122
18,206
9,100
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 6 / 7
10,056
629
10,324
17,591
10,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
GallosY
Athena
17
1 / 5 / 9
11,336
709
6,465
23,955
24,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Terra
18
2 / 2 / 7
11,006
688
5,476
23,847
18,329
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
inSoulEA
Bacchus
16
1 / 6 / 8
10,881
680
10,372
31,323
24,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
22
Kills
14
16
Deaths
23
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
9
4
5
2.88
W
Guan Yu
Chancy
Guan Yu
2
3
15
3.17
L
1
6
7
0.75
L
Athena
GallosY
Athena
1
5
9
1.1
W
3
4
16
2.75
W
Ah Muzen Cab
WubWub Tunes
Ah Muzen Cab
12
3
8
5.33
W
Discordia
ZombieExpert86
Discordia
2
2
14
4.5
L
Terra
2
2
7
2.75
L
Bacchus
inSoulEA
Bacchus
1
6
8
0.83
W
Cernunnos
xPPAPAxSSMURFx
Cernunnos
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,914
Damage
58,759
81,733
Taken
114,922
66,043
Mitigated
87,001
43,005
Healing
44,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
26,122
2,397
1,701
1,807
18,206
9,100
903
7,180
11,026
62,629
0
W
Guan Yu
Chancy
Guan Yu
12,017
940
9,089
11,514
23,541
30,088
380
14,144
8,855
0
19,772
L
10,324
1,272
2,208
2,148
17,591
10,510
533
6,426
11,165
30,979
0
L
Athena
GallosY
Athena
6,465
880
1,771
2,096
23,955
24,458
226
7,764
16,133
14,457
0
W
19,597
1,601
2,004
6,727
20,925
20,266
781
15,059
5,866
31,647
0
W
Ah Muzen Cab
WubWub Tunes
Ah Muzen Cab
30,655
8,550
811
3,678
13,737
6,357
1,931
10,922
2,815
0
62,220
W
Discordia
ZombieExpert86
Discordia
20,277
390
1,937
1,090
9,399
3,834
1,020
6,913
2,486
41,901
0
L
Terra
5,476
700
13,563
9,222
23,847
18,329
0
8,807
15,040
11,777
0
L
Bacchus
inSoulEA
Bacchus
10,372
852
1,730
7,780
31,323
24,604
0
9,697
21,496
17,031
0
W
Cernunnos
xPPAPAxSSMURFx
Cernunnos
24,368
9,892
2,671
3,484
14,131
5,498
2,393
11,721
2,410
0
45,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,254
Gold Earned
55,745
196
Minions Killed
203
0
Camps Cleared
0
1,550,775
Distance Traveled
1,362,753
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,466
779
104
7
0
298,918
0
W
Guan Yu
11,491
718
21
1
0
369,242
0
L
Tiamat
10,056
629
39
2
0
258,299
0
L
Athena
11,336
709
17
1
0
275,978
3
W
Hades
11,359
710
23
1
0
289,162
1
W
Ah Muzen Cab
12,909
807
68
4
0
318,045
1
W
Discordia
11,407
713
33
2
0
305,723
1
L
Terra
11,006
688
26
2
0
234,332
4
L
Bacchus
10,881
680
17
1
0
295,226
0
W
Cernunnos
11,088
693
51
3
0
268,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role