Player Matchup

Apollo
Apollo
Bronze III
Lentillion
Apollo
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 MMR
Solo
Athena
Athena
Bronze III
Quenthella
Athena
Bronze III
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Achilles
Achilles
Bronze III
StiflingBignick
Achilles
Bronze III
Level 153
God Stats
5W - 2L
1,703 SR
Queue Stats
12W - 10L
1,500 MMR
Party 1
Awilix
Awilix
Bronze III
TTViCoFla
Awilix
Bronze III
Level 123
God Stats
18W - 13L
1,500 SR
Queue Stats
75W - 66L
1,500 MMR
Solo
Sol
Sol
Bronze III
TTopherr
Sol
Bronze III
Level 62
God Stats
15W - 7L
1,500 SR
Queue Stats
155W - 149L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,541 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,500 SR
1,515 MMR
Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
DarkseidGamingYT
Nu Wa
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 75L
1,489 MMR
Solo
Camazotz
Camazotz
Bronze III
Dayender
Camazotz
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 255L
1,540 MMR
Party 2
Chaac
Chaac
Bronze III
MrBonesXXV
Chaac
Bronze III
Level 110
God Stats
4W - 6L
1,500 SR
Queue Stats
14W - 14L
1,546 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
idobejiggy
Heimdallr
Bronze III
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 74L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lentillion
Apollo
14
0 / 2 / 5
9,134
537
2,717
8,647
2,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Quenthella
Athena
13
2 / 1 / 10
9,459
556
3,267
14,470
14,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Achilles
17
7 / 1 / 4
11,126
654
15,292
20,443
23,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
TTViCoFla
Awilix
17
9 / 1 / 9
11,082
652
12,148
10,442
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 0 / 8
12,412
730
14,320
12,192
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Morgan Le FayBastetCliodhnaAh Muzen Cab

VS

Bans
ArtioGebIzanamiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 4 / 1
6,514
383
3,978
11,304
10,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 8 / 2
7,721
454
8,917
11,736
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Dayender
Camazotz
12
0 / 5 / 0
7,267
427
5,540
12,894
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
14
1 / 5 / 0
8,354
491
11,567
18,566
17,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
idobejiggy
Heimdallr
17
4 / 3 / 0
9,804
577
8,401
10,633
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
25
Kills
5
5
Deaths
25
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
1
0.13
L
0
8
2
0.13
L
Camazotz
Dayender
Camazotz
0
5
0
0
W
Apollo
Lentillion
Apollo
0
2
5
1.25
L
Chaac
1
5
0
0.2
W
Athena
Quenthella
Athena
2
1
10
7
W
Achilles
7
1
4
9
W
Awilix
TTViCoFla
Awilix
9
1
9
13.5
W
7
0
8
11
L
Heimdallr
idobejiggy
Heimdallr
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,744
Damage
38,403
66,194
Taken
65,133
48,069
Mitigated
40,603
28,518
Healing
21,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,978
867
843
2,030
11,304
10,534
0
4,329
6,932
17,824
5,624
L
8,917
2,284
154
2,087
11,736
4,154
0
7,520
4,216
54,403
0
L
Camazotz
Dayender
Camazotz
5,540
1,797
0
5,016
12,894
3,696
0
475
12,242
0
47,085
W
Apollo
Lentillion
Apollo
2,717
2,022
0
3,963
8,647
2,074
1,673
1,641
6,914
0
59,229
L
Chaac
11,567
3,372
0
7,335
18,566
17,681
0
711
16,704
0
58,158
W
Athena
Quenthella
Athena
3,267
1,183
0
3,636
14,470
14,051
211
1,871
12,385
19,395
0
W
Achilles
15,292
5,658
0
9,601
20,443
23,385
362
1,236
17,805
0
66,529
W
Awilix
TTViCoFla
Awilix
12,148
4,445
0
4,108
10,442
4,027
725
2,166
8,074
0
73,891
W
14,320
5,163
0
7,210
12,192
4,532
224
4,896
7,053
116,268
13,878
L
Heimdallr
idobejiggy
Heimdallr
8,401
4,091
0
3,586
10,633
4,538
0
3,473
7,160
0
94,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,213
Gold Earned
39,660
598
Minions Killed
495
0
Camps Cleared
0
1,904,016
Distance Traveled
1,555,640
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,514
383
30
2
0
313,914
5
L
Nu Wa
7,721
454
105
6
0
271,588
5
L
Camazotz
7,267
427
82
5
0
321,137
1
W
Apollo
9,134
537
128
8
0
398,280
3
L
Chaac
8,354
491
122
7
0
318,416
0
W
Athena
9,459
556
27
2
0
362,712
7
W
Achilles
11,126
654
118
7
0
317,632
6
W
Awilix
11,082
652
111
7
0
471,298
4
W
Sol
12,412
730
214
13
0
354,094
2
L
Heimdallr
9,804
577
156
9
0
330,585
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role