Player Matchup

Janus
Janus
Bows
Janus
Level 148
God Stats
18W - 18L
1,500 SR
Queue Stats
395W - 289L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
Goramz
Sylvanus
Level 65
God Stats
32W - 28L
1,420 SR
Queue Stats
299W - 205L
1,578 Elo+
Party 1
Nike
Nike
SheMoansTonii
Nike
Level 75
God Stats
1W - 0L
1,807 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Izanami
Izanami
bri_lynn23
Izanami
Level 30
God Stats
23W - 18L
1,547 SR
Queue Stats
41W - 40L
1,578 Elo+
Party 1
Arachne
Arachne
临江疏狂
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 65
1,555 SR
1,547 Elo+

VS

Team Averages
Level 41
1,461 SR
1,566 Elo+
Gilgamesh
Gilgamesh
RadishFriends
Gilgamesh
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Solo
Bakasura
Bakasura
TwoHounds
Bakasura
Level 66
God Stats
1W - 1L
1,520 SR
Queue Stats
3W - 4L
1,695 Elo+
Party 2
Poseidon
Poseidon
deathi56
Poseidon
Level 18
God Stats
3W - 6L
1,242 SR
Queue Stats
3W - 7L
1,299 Elo+
Solo
Ra
Ra
kochen2100
Ra
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,642 Elo+
Solo
Ah Puch
Ah Puch
pridexslayer
Ah Puch
Level 43
God Stats
1W - 3L
1,541 SR
Queue Stats
1W - 3L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bows
Janus
20
15 / 1 / 14
15,145
891
35,616
16,043
6,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Goramz
Sylvanus
20
9 / 2 / 24
14,520
854
26,442
28,806
16,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
5 / 4 / 6
12,507
736
11,469
18,271
14,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
bri_lynn23
Izanami
20
6 / 3 / 8
13,243
779
11,734
15,613
6,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
临江疏狂
Arachne
17
1 / 8 / 5
11,748
691
4,096
15,769
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RadishFriends
Gilgamesh
18
3 / 13 / 9
11,806
694
18,529
35,266
19,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
TwoHounds
Bakasura
20
6 / 8 / 6
12,599
741
16,741
24,874
9,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
deathi56
Poseidon
20
2 / 8 / 2
12,391
729
10,759
17,772
6,604
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 1 / 0
9,735
573
1,058
3,848
773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
pridexslayer
Ah Puch
19
6 / 6 / 7
13,254
780
16,941
19,195
6,454
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
36
Kills
18
18
Deaths
36
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
Bows
Janus
15
1
14
22
W
Sylvanus
Goramz
Sylvanus
9
2
24
10.5
L
Gilgamesh
RadishFriends
Gilgamesh
3
13
9
0.58
W
5
4
6
2
L
Bakasura
TwoHounds
Bakasura
6
8
6
1.13
W
Izanami
bri_lynn23
Izanami
6
3
8
3.33
L
Poseidon
deathi56
Poseidon
2
8
2
0.38
L
1
1
0
1
L
Ah Puch
pridexslayer
Ah Puch
6
6
7
1.58
W
Arachne
临江疏狂
Arachne
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,357
Damage
64,028
94,502
Taken
100,955
50,075
Mitigated
42,822
31,933
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bows
Janus
35,616
2,886
367
4,780
16,043
6,532
1,842
4,441
10,711
88,631
0
W
Sylvanus
Goramz
Sylvanus
26,442
11,671
5,747
12,471
28,806
16,838
2,507
10,232
17,756
54,314
7,827
L
Gilgamesh
RadishFriends
Gilgamesh
18,529
5,144
457
5,281
35,266
19,781
0
19,734
14,333
0
33,700
W
11,469
1,049
0
1,151
18,271
14,031
352
7,635
9,984
4,770
18,678
L
Bakasura
TwoHounds
Bakasura
16,741
11,261
0
3,107
24,874
9,210
0
12,783
11,655
0
37,821
W
Izanami
bri_lynn23
Izanami
11,734
7,099
0
3,892
15,613
6,452
4,999
3,076
11,452
0
57,783
L
Poseidon
deathi56
Poseidon
10,759
1,850
0
3,328
17,772
6,604
641
11,492
6,059
59,263
0
L
1,058
245
163
74
3,848
773
0
2,768
1,051
7,323
0
L
Ah Puch
pridexslayer
Ah Puch
16,941
1,831
255
2,664
19,195
6,454
0
13,414
5,250
39,380
0
W
Arachne
临江疏狂
Arachne
4,096
2,333
0
3,525
15,769
6,222
1,115
3,374
11,227
0
26,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,163
Gold Earned
59,785
336
Minions Killed
259
0
Camps Cleared
0
1,587,525
Distance Traveled
1,263,748
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,145
891
98
6
0
357,678
1
W
Sylvanus
14,520
854
63
4
0
310,392
0
L
Gilgamesh
11,806
694
32
2
0
280,384
0
W
Nike
12,507
736
28
2
0
343,023
0
L
Bakasura
12,599
741
66
4
0
348,238
0
W
Izanami
13,243
779
95
6
0
331,755
0
L
Poseidon
12,391
729
93
5
0
247,841
0
L
Ra
9,735
573
17
1
0
82,257
1
L
Ah Puch
13,254
780
51
3
0
305,028
0
W
Arachne
11,748
691
52
3
0
244,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role