Player Matchup

Charybdis
Charybdis
Gold III
Biteyyy
Charybdis
Gold III
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
277W - 225L
1,821 MMR
Party 2
Hun Batz
Hun Batz
Platinum V
DemonBoosh
Hun Batz
Platinum V
Level 108
God Stats
6W - 1L
1,500 SR
Queue Stats
310W - 302L
1,847 MMR
Solo
Atlas
Atlas
Gold II
SrArias
Atlas
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 287L
1,858 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
TonyDownfall
Sun Wukong
Gold III
Level 158
God Stats
2W - 2L
1,702 SR
Queue Stats
369W - 355L
1,823 MMR
Solo
Scylla
Scylla
Gold IV
Vyye
Scylla
Gold IV
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
412W - 352L
1,773 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,540 SR
1,825 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,632 SR
1,855 MMR
Sylvanus
Sylvanus
Gold III
Relating999
Sylvanus
Gold III
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 7L
1,778 MMR
Solo
Odin
Odin
Gold I
Sulfurz
Odin
Gold I
Level 160
God Stats
10W - 6L
1,715 SR
Queue Stats
87W - 61L
1,956 MMR
Party 1
Susano
Susano
Gold II
Tylarz
Susano
Gold II
Level 160
God Stats
34W - 20L
1,500 SR
Queue Stats
159W - 136L
1,815 MMR
Solo
Janus
Janus
Gold II
Yrase
Janus
Gold II
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 144L
1,769 MMR
Solo
Cupid
Cupid
Platinum V
iSmug
Cupid
Platinum V
Level 160
God Stats
16W - 10L
1,943 SR
Queue Stats
270W - 253L
1,956 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Biteyyy
Charybdis
19
1 / 5 / 1
11,502
523
10,396
15,485
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
DemonBoosh
Hun Batz
16
2 / 9 / 3
10,062
457
10,203
20,085
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
SrArias
Atlas
13
0 / 8 / 3
8,645
393
7,524
22,832
18,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
TonyDownfall
Sun Wukong
17
2 / 11 / 3
10,808
491
8,105
24,768
16,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Vyye
Scylla
18
5 / 8 / 2
11,862
539
15,706
20,807
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ao KuangKaliCamazotzAres

VS

Bans
CliodhnaBastetAwilixThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Relating999
Sylvanus
17
3 / 1 / 18
12,296
559
7,433
20,255
28,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Sulfurz
Odin
20
2 / 3 / 26
13,062
594
15,323
24,208
28,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
Tylarz
Susano
20
24 / 3 / 8
15,395
700
32,311
19,901
8,324
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Yrase
Janus
20
9 / 2 / 8
14,961
680
16,884
11,968
4,053
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
iSmug
Cupid
20
3 / 1 / 5
14,380
654
12,663
18,003
7,471
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
106
10
Kills
41
41
Deaths
10
12
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Biteyyy
Charybdis
1
5
1
0.3
L
Hun Batz
DemonBoosh
Hun Batz
2
9
3
0.39
W
Sylvanus
Relating999
Sylvanus
3
1
18
12
L
Atlas
SrArias
Atlas
0
8
3
0.19
W
Odin
Sulfurz
Odin
2
3
26
5
L
Sun Wukong
TonyDownfall
Sun Wukong
2
11
3
0.32
W
Susano
Tylarz
Susano
24
3
8
9.33
L
Scylla
Vyye
Scylla
5
8
2
0.75
W
Janus
Yrase
Janus
9
2
8
6.5
W
Cupid
iSmug
Cupid
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,934
Damage
84,614
103,977
Taken
94,335
48,502
Mitigated
76,944
16,011
Healing
53,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Biteyyy
Charybdis
10,396
5,432
0
4,405
15,485
4,626
0
4,650
10,775
0
105,603
L
Hun Batz
DemonBoosh
Hun Batz
10,203
2,455
0
3,638
20,085
4,386
0
3,976
15,991
0
69,184
W
Sylvanus
Relating999
Sylvanus
7,433
960
11,338
13,413
20,255
28,754
476
3,431
16,824
24,534
6,883
L
Atlas
SrArias
Atlas
7,524
2,168
0
1,421
22,832
18,124
0
5,233
17,517
35,308
0
W
Odin
Sulfurz
Odin
15,323
2,672
0
7,186
24,208
28,342
694
6,014
18,194
0
80,740
L
Sun Wukong
TonyDownfall
Sun Wukong
8,105
1,947
272
5,775
24,768
16,791
49
3,779
20,893
0
61,146
W
Susano
Tylarz
Susano
32,311
10,585
0
5,901
19,901
8,324
292
5,053
14,437
0
108,102
L
Scylla
Vyye
Scylla
15,706
996
0
500
20,807
4,575
0
5,251
15,372
73,304
0
W
Janus
Yrase
Janus
16,884
1,071
421
2,780
11,968
4,053
0
5,115
6,656
141,830
0
W
Cupid
iSmug
Cupid
12,663
9,460
625
11,522
18,003
7,471
10,501
4,618
13,385
0
146,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,879
Gold Earned
70,094
628
Minions Killed
754
0
Camps Cleared
0
1,932,266
Distance Traveled
2,242,711
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,502
523
198
9
0
366,129
7
L
Hun Batz
10,062
457
114
5
0
439,259
6
W
Sylvanus
12,296
559
27
1
0
456,252
9
L
Atlas
8,645
393
49
2
0
388,513
6
W
Odin
13,062
594
143
7
0
419,333
6
L
Sun Wukong
10,808
491
120
5
0
349,690
2
W
Susano
15,395
700
134
6
0
496,614
3
L
Scylla
11,862
539
147
7
0
388,675
3
W
Janus
14,961
680
223
10
0
460,975
8
W
Cupid
14,380
654
227
10
0
409,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role