Player Matchup

Cthulhu
Cthulhu
Koolbeans0
Cthulhu
Level 28
God Stats
10W - 9L
1,723 SR
Queue Stats
39W - 33L
1,775 Elo+
Party 1
Merlin
Merlin
meanmachine458
Merlin
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 37L
1,775 Elo+
Party 1
Ravana
Ravana
xCreeperChris
Ravana
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
89W - 42L
1,912 Elo+
Party 1
Team Averages
Level 87
1,574 SR
1,821 Elo+

VS

Team Averages
Level 70
1,540 SR
1,354 Elo+
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
IamKraNch
Olorun
Level 11
God Stats
2W - 3L
1,620 SR
Queue Stats
2W - 5L
1,281 Elo+
Party 2
Vamana
Vamana
Kalcoism
Vamana
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Koolbeans0
Cthulhu
10
3 / 0 / 4
6,309
901
4,273
5,367
3,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 1 / 6
5,619
803
2,200
2,675
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
7 / 0 / 3
6,836
977
6,312
3,186
1,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
0 / 3 / 0
4,393
628
624
2,121
701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
IamKraNch
Olorun
8
0 / 5 / 0
4,741
677
2,871
7,081
2,209
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Kalcoism
Vamana
9
1 / 2 / 0
4,913
702
2,364
6,403
5,412
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
10
Kills
1
1
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
0
0
L
Olorun
IamKraNch
Olorun
0
5
0
0
L
Vamana
Kalcoism
Vamana
1
2
0
0.5
W
Cthulhu
Koolbeans0
Cthulhu
3
0
4
5
W
0
1
6
3
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,785
Damage
5,859
11,228
Taken
15,605
6,703
Mitigated
8,322
2,480
Healing
2,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
624
50
0
458
2,121
701
0
730
1,266
0
2,750
L
Olorun
IamKraNch
Olorun
2,871
1,519
105
900
7,081
2,209
0
2,975
3,591
12,562
0
L
Vamana
Kalcoism
Vamana
2,364
777
16
1,363
6,403
5,412
0
2,365
3,663
0
8,280
W
Cthulhu
Koolbeans0
Cthulhu
4,273
295
203
919
5,367
3,856
150
1,159
4,208
10,617
0
W
2,200
63
0
269
2,675
875
0
422
2,253
16,602
0
W
6,312
1,681
0
1,089
3,186
1,972
620
1,525
1,661
0
18,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,764
Gold Earned
14,047
78
Minions Killed
41
5
Camps Cleared
1
443,400
Distance Traveled
329,408
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,393
628
4
1
0
74,547
2
L
Olorun
4,741
677
25
4
0
113,519
0
L
Vamana
4,913
702
12
2
1
141,342
0
W
Cthulhu
6,309
901
21
3
0
159,057
3
W
Merlin
5,619
803
21
3
2
138,068
0
W
Ravana
6,836
977
36
5
3
146,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role