Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
AntonioSL13
Nox
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 48L
1,500 Elo+
Party 3
Poseidon
Poseidon
ArathMorningstar
Poseidon
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,387 Elo+
Party 3
Chaac
Chaac
SIERRAX666
Chaac
Level 19
God Stats
12W - 1L
1,904 SR
Queue Stats
34W - 32L
1,587 Elo+
Party 3
Apollo
Apollo
Whynotmeeeen
Apollo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,182 Elo+
Party 1
Team Averages
Level 60
1,581 SR
1,431 Elo+

VS

Team Averages
Level 76
1,445 SR
1,510 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
GlizzyGrippers
Bacchus
Level 20
God Stats
4W - 4L
1,650 SR
Queue Stats
4W - 7L
1,562 Elo+
Party 2
Medusa
Medusa
PiousPyro
Medusa
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 29L
1,488 Elo+
Party 2
Bakasura
Bakasura
TwoHounds
Bakasura
Level 66
God Stats
1W - 1L
1,293 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 4
Ah Puch
Ah Puch
pridexslayer
Ah Puch
Level 43
God Stats
1W - 3L
1,285 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
4 / 2 / 0
4,947
989
2,788
3,847
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 0 / 0
4,101
820
204
460
141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 3
4,510
902
3,359
3,205
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
7
0 / 0 / 0
3,906
781
0
0
0
Apollo
9
0 / 1 / 4
4,499
900
2,027
4,061
1,375
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 3 / 3
4,679
936
2,288
5,385
3,116
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 1 / 1
4,510
902
806
3,377
2,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
PiousPyro
Medusa
11
5 / 0 / 0
5,503
1,101
1,994
3,258
1,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bakasura
TwoHounds
Bakasura
10
0 / 1 / 1
4,676
935
701
3,676
1,356
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
pridexslayer
Ah Puch
9
0 / 0 / 4
4,502
900
2,549
2,012
591
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
5
Kills
5
5
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
2
0
2
W
Tiamat
 
Tiamat
0
3
3
0.5
L
1
0
0
1
L
0
2
3
0.75
W
0
1
1
0.5
W
Medusa
PiousPyro
Medusa
5
0
0
5
L
Chaac
0
0
0
0
W
Bakasura
TwoHounds
Bakasura
0
1
1
0.5
L
Apollo
0
1
4
2
W
Ah Puch
pridexslayer
Ah Puch
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,378
Damage
8,338
11,573
Taken
17,708
3,618
Mitigated
8,566
1,057
Healing
2,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,788
1,494
0
96
3,847
1,225
724
1,267
2,550
0
8,145
W
Tiamat
 
Tiamat
2,288
189
0
990
5,385
3,116
207
767
4,518
11,953
0
L
204
69
0
250
460
141
0
258
192
810
0
L
3,359
370
0
354
3,205
877
0
1,489
1,606
11,600
0
W
806
75
0
336
3,377
2,159
313
197
3,032
4,415
0
W
Medusa
PiousPyro
Medusa
1,994
651
0
189
3,258
1,344
521
431
2,721
0
12,448
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
TwoHounds
Bakasura
701
441
0
322
3,676
1,356
815
1,040
2,595
0
6,454
L
Apollo
2,027
1,151
0
357
4,061
1,375
905
2,629
1,432
0
9,217
W
Ah Puch
pridexslayer
Ah Puch
2,549
192
212
405
2,012
591
297
561
1,279
8,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,963
Gold Earned
23,870
72
Minions Killed
90
0
Camps Cleared
0
368,154
Distance Traveled
597,111
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,947
989
19
4
0
110,381
0
W
Tiamat
4,679
936
21
4
0
119,568
0
L
Nox
4,101
820
2
0
0
27,206
0
L
Poseidon
4,510
902
36
7
0
117,459
1
W
Bacchus
4,510
902
14
3
0
113,337
0
W
Medusa
5,503
1,101
20
4
0
123,626
1
L
Chaac
3,906
781
0
0
0
0
0
W
Bakasura
4,676
935
20
4
0
118,594
0
L
Apollo
4,499
900
15
3
0
113,108
0
W
Ah Puch
4,502
900
15
3
0
121,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role