Player Matchup

Vulcan
Vulcan
B1G_M34T187
Vulcan
Level 104
God Stats
9W - 7L
1,514 SR
Queue Stats
50W - 43L
1,566 Elo+
Party 1
Artio
Artio
Swerve JJ
Artio
Level 48
God Stats
43W - 17L
1,628 SR
Queue Stats
76W - 45L
1,648 Elo+
Party 1
Skadi
Skadi
benepato
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,566 Elo+
Party 1
Team Averages
Level 86
1,547 SR
1,594 Elo+

VS

Team Averages
Level 113
1,500 SR
1,711 Elo+
Tiamat
Tiamat
Its_SaGGa
Tiamat
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 277L
1,500 Elo+
Solo
Ganesha
Ganesha
Lesacmagic27
Ganesha
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 11L
1,816 Elo+
Party 2
Charybdis
Charybdis
Mikewolf47
Charybdis
Level 136
God Stats
6W - 5L
1,500 SR
Queue Stats
119W - 83L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
12 / 0 / 9
10,090
917
19,411
5,466
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
Swerve JJ
Artio
14
3 / 2 / 18
9,527
866
5,153
12,854
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
benepato
Skadi
13
6 / 2 / 11
9,199
836
10,839
8,120
2,507
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Its_SaGGa
Tiamat
9
1 / 8 / 2
7,064
642
6,118
11,605
4,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Lesacmagic27
Ganesha
10
0 / 6 / 3
7,292
663
4,019
14,099
13,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Mikewolf47
Charybdis
12
3 / 7 / 0
8,054
732
8,836
13,424
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
21
Kills
4
4
Deaths
21
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
12
0
9
16.5
L
Tiamat
Its_SaGGa
Tiamat
1
8
2
0.25
L
Ganesha
Lesacmagic27
Ganesha
0
6
3
0.25
L
Charybdis
Mikewolf47
Charybdis
3
7
0
0.43
W
Artio
Swerve JJ
Artio
3
2
18
6
W
Skadi
benepato
Skadi
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,403
Damage
18,973
26,440
Taken
39,128
16,076
Mitigated
21,945
8,678
Healing
4,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
19,411
8,649
0
1,509
5,466
1,728
765
3,518
1,948
59,532
0
L
Tiamat
Its_SaGGa
Tiamat
6,118
553
82
1,449
11,605
4,881
0
8,213
3,126
16,530
0
L
Ganesha
Lesacmagic27
Ganesha
4,019
167
0
2,114
14,099
13,346
0
6,226
7,681
14,301
0
L
Charybdis
Mikewolf47
Charybdis
8,836
4,687
0
510
13,424
3,718
0
9,445
3,757
0
20,506
W
Artio
Swerve JJ
Artio
5,153
259
660
5,478
12,854
11,841
73
4,061
8,793
11,328
0
W
Skadi
benepato
Skadi
10,839
5,215
0
1,031
8,120
2,507
1,682
3,022
5,098
0
32,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,816
Gold Earned
22,410
131
Minions Killed
71
9
Camps Cleared
1
637,158
Distance Traveled
528,850
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,090
917
80
7
6
234,251
2
L
Tiamat
7,064
642
28
3
0
159,048
2
L
Ganesha
7,292
663
6
1
0
192,110
2
L
Charybdis
8,054
732
37
3
1
177,692
1
W
Artio
9,527
866
14
1
2
222,107
1
W
Skadi
9,199
836
37
3
1
180,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role