Player Matchup

Thanatos
Thanatos
Eions-
Thanatos
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,283 Elo+
Party 2
Zeus
Zeus
ILoveMoxie
Zeus
Level 125
God Stats
24W - 16L
1,715 SR
Queue Stats
33W - 26L
1,674 Elo+
Solo
King Arthur
King Arthur
Rolchiro
King Arthur
Level 86
God Stats
1W - 1L
1,279 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 2
Ullr
Ullr
leobardo29
Ullr
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,283 Elo+
Party 2
Freya
Freya
omes35
Freya
Level 101
God Stats
2W - 1L
1,279 SR
Queue Stats
4W - 9L
1,283 Elo+
Party 2
Team Averages
Level 93
1,455 SR
1,361 Elo+

VS

Team Averages
Level 76
1,384 SR
1,320 Elo+
Nemesis
Nemesis
Blk_Carbon
Nemesis
Level 144
God Stats
3W - 5L
1,500 SR
Queue Stats
143W - 146L
1,350 Elo+
Party 1
Atlas
Atlas
Dragonborn6996
Atlas
Level 42
God Stats
2W - 7L
1,301 SR
Queue Stats
2W - 7L
1,313 Elo+
Party 1
Tiamat
Tiamat
FireSlayerx
Tiamat
Level 41
God Stats
0W - 3L
1,285 SR
Queue Stats
29W - 44L
1,240 Elo+
Solo
Cernunnos
Cernunnos
Fluffinata
Cernunnos
Level 131
God Stats
3W - 8L
1,302 SR
Queue Stats
58W - 53L
1,350 Elo+
Party 1
King Arthur
King Arthur
Hummmuss
King Arthur
Level 21
God Stats
2W - 3L
1,532 SR
Queue Stats
40W - 37L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eions-
Thanatos
20
5 / 3 / 12
14,301
715
12,232
13,965
5,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 5 / 11
15,686
784
27,940
14,174
5,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Rolchiro
King Arthur
20
1 / 4 / 7
14,059
703
9,501
18,216
10,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
13 / 0 / 6
16,685
834
21,785
11,773
5,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Freya
omes35
Freya
20
5 / 6 / 12
14,905
745
19,538
23,205
9,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blk_Carbon
Nemesis
20
4 / 8 / 7
13,199
660
13,087
24,080
10,147
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
0 / 4 / 7
11,947
597
6,123
17,617
18,976
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
20
5 / 6 / 6
13,680
684
15,159
19,897
9,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Fluffinata
Cernunnos
20
3 / 6 / 5
14,488
724
13,327
23,193
9,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Hummmuss
King Arthur
20
6 / 6 / 3
13,678
684
13,131
24,488
26,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
30
Kills
18
18
Deaths
30
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Blk_Carbon
Nemesis
4
8
7
0.94
L
0
4
7
0.88
W
Thanatos
Eions-
Thanatos
5
3
12
3.67
L
Tiamat
5
6
6
1.33
L
Cernunnos
Fluffinata
Cernunnos
3
6
5
0.92
L
King Arthur
Hummmuss
King Arthur
6
6
3
1.25
W
6
5
11
2.3
W
King Arthur
Rolchiro
King Arthur
1
4
7
1.13
W
13
0
6
16
W
Freya
omes35
Freya
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,996
Damage
60,827
81,333
Taken
109,275
37,326
Mitigated
74,984
31,272
Healing
24,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Blk_Carbon
Nemesis
13,087
4,073
0
2,714
24,080
10,147
0
11,298
12,642
0
51,519
L
6,123
1,144
629
1,620
17,617
18,976
0
8,058
9,348
29,967
0
W
Thanatos
Eions-
Thanatos
12,232
1,598
0
10,984
13,965
5,993
0
4,383
9,452
0
43,182
L
Tiamat
15,159
270
774
5,979
19,897
9,727
561
7,286
12,569
48,701
0
L
Cernunnos
Fluffinata
Cernunnos
13,327
7,574
0
8,880
23,193
9,755
2,111
6,424
16,704
0
81,059
L
King Arthur
Hummmuss
King Arthur
13,131
1,065
910
3,460
24,488
26,379
0
13,732
10,515
393
44,722
W
27,940
801
156
3,627
14,174
5,505
1,989
3,180
10,764
70,000
0
W
King Arthur
Rolchiro
King Arthur
9,501
1,621
224
996
18,216
10,456
864
6,490
11,515
0
57,045
W
21,785
10,612
0
3,355
11,773
5,877
2,047
1,950
9,616
0
74,779
W
Freya
omes35
Freya
19,538
6,671
0
11,930
23,205
9,495
2,437
5,279
17,607
51,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,636
Gold Earned
66,992
419
Minions Killed
354
0
Camps Cleared
0
1,922,286
Distance Traveled
1,927,689
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,199
660
56
3
0
370,972
7
L
Atlas
11,947
597
41
2
0
398,735
2
W
Thanatos
14,301
715
52
3
0
373,088
0
L
Tiamat
13,680
684
90
5
0
388,032
2
L
Cernunnos
14,488
724
121
6
0
356,050
12
L
King Arthur
13,678
684
46
2
0
413,900
2
W
Zeus
15,686
784
95
5
0
339,028
3
W
King Arthur
14,059
703
103
5
0
417,110
1
W
Ullr
16,685
834
105
5
0
444,976
1
W
Freya
14,905
745
64
3
0
348,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role