Player Matchup

Nemesis
Nemesis
Amaterestu
Nemesis
Level 6
God Stats
0W - 3L
1,328 SR
Queue Stats
0W - 3L
1,311 Elo+
Party 1
Tiamat
Tiamat
ArcDrakken
Tiamat
Level 13
God Stats
2W - 5L
1,328 SR
Queue Stats
2W - 5L
1,311 Elo+
Party 1
Xbalanque
Xbalanque
KawaiiBakaPally
Xbalanque
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,311 Elo+
Party 1
Aphrodite
Aphrodite
The7thDuckman
Aphrodite
Level 7
God Stats
0W - 2L
1,328 SR
Queue Stats
0W - 3L
1,311 Elo+
Party 1
Ymir
Ymir
gurillaspark
Ymir
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,311 Elo+
Party 1
Team Averages
Level 38
1,397 SR
1,311 Elo+

VS

Team Averages
Level 62
1,387 SR
1,074 Elo+
Danzaburou
Danzaburou
Beeterson
Danzaburou
Level 87
God Stats
11W - 9L
1,500 SR
Queue Stats
82W - 117L
1,025 Elo+
Party 2
Ra
Ra
Fan_fanfan14
Ra
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 8L
1,145 Elo+
Party 2
Neith
Neith
MarshmellowKill
Neith
Level 13
God Stats
13W - 24L
1,136 SR
Queue Stats
81W - 106L
1,087 Elo+
Party 2
Sun Wukong
Sun Wukong
ShyDancer
Sun Wukong
Level 89
God Stats
1W - 2L
1,298 SR
Queue Stats
23W - 42L
1,087 Elo+
Party 2
Athena
Athena
ShyGuyRy
Athena
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,025 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amaterestu
Nemesis
13
0 / 8 / 0
7,190
599
5,294
12,415
4,625
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
ArcDrakken
Tiamat
14
0 / 1 / 0
7,835
653
6,326
6,207
3,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
KawaiiBakaPally
Xbalanque
14
1 / 8 / 0
8,022
669
10,993
15,764
6,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
The7thDuckman
Aphrodite
13
1 / 5 / 0
7,968
664
2,829
11,247
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
0 / 7 / 1
7,615
635
4,464
17,559
11,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beeterson
Danzaburou
18
7 / 0 / 8
10,603
884
10,750
11,309
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 0 / 15
9,493
791
11,960
5,692
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 0 / 14
9,960
830
12,832
6,250
2,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
ShyDancer
Sun Wukong
17
8 / 1 / 13
10,201
850
11,941
10,146
7,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
ShyGuyRy
Athena
16
4 / 2 / 14
10,113
843
7,103
19,673
22,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
93
2
Kills
29
29
Deaths
3
1
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Amaterestu
Nemesis
0
8
0
0
L
Tiamat
ArcDrakken
Tiamat
0
1
0
0
W
Danzaburou
Beeterson
Danzaburou
7
0
8
11
W
3
0
15
10.5
L
Xbalanque
KawaiiBakaPally
Xbalanque
1
8
0
0.13
W
7
0
14
14
W
Sun Wukong
ShyDancer
Sun Wukong
8
1
13
14.5
W
Athena
ShyGuyRy
Athena
4
2
14
5.5
L
Aphrodite
The7thDuckman
Aphrodite
1
5
0
0.2
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,906
Damage
54,586
63,192
Taken
53,070
35,515
Mitigated
40,103
13,152
Healing
25,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Amaterestu
Nemesis
5,294
1,297
0
556
12,415
4,625
0
2,266
9,880
0
10,279
L
Tiamat
ArcDrakken
Tiamat
6,326
400
944
2,443
6,207
3,755
504
2,177
3,823
33,737
0
W
Danzaburou
Beeterson
Danzaburou
10,750
4,307
1,002
3,872
11,309
5,138
4,713
1,405
9,904
0
44,019
W
11,960
283
4,058
1,902
5,692
2,542
1,649
2,261
3,431
27,674
0
L
Xbalanque
KawaiiBakaPally
Xbalanque
10,993
4,327
0
2,107
15,764
6,389
192
4,989
10,634
0
37,247
W
12,832
5,042
995
2,138
6,250
2,529
1,186
2,693
3,557
0
39,778
W
Sun Wukong
ShyDancer
Sun Wukong
11,941
1,690
0
2,064
10,146
7,371
2,006
3,855
6,291
0
38,053
W
Athena
ShyGuyRy
Athena
7,103
2,359
2,624
7,035
19,673
22,523
1,239
3,405
16,268
19,759
0
L
Aphrodite
The7thDuckman
Aphrodite
2,829
1,054
3,698
2,991
11,247
8,824
45
3,968
6,851
12,351
0
L
4,464
430
0
413
17,559
11,922
0
4,290
12,941
15,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,630
Gold Earned
50,370
185
Minions Killed
262
0
Camps Cleared
0
1,027,043
Distance Traveled
1,277,314
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,190
599
13
1
0
210,264
0
L
Tiamat
7,835
653
69
6
0
222,509
1
W
Danzaburou
10,603
884
88
7
0
241,237
0
W
Ra
9,493
791
43
4
0
255,180
0
L
Xbalanque
8,022
669
53
4
0
188,335
0
W
Neith
9,960
830
51
4
0
249,659
1
W
Sun Wukong
10,201
850
50
4
0
271,816
1
W
Athena
10,113
843
30
3
0
259,422
3
L
Aphrodite
7,968
664
27
2
0
211,192
2
L
Ymir
7,615
635
23
2
0
194,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role