Player Matchup

Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Silver II
Devistator769
Sobek
Silver II
Level 97
God Stats
2W - 5L
1,333 SR
Queue Stats
16W - 15L
1,561 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Ye11owCrash10
Baron Samedi
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,444 SR
1,520 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,554 SR
1,519 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Dale_DemonSlayer
Ah Muzen Cab
Bronze III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,556 MMR
Party 2
Chronos
Chronos
Bronze III
DammPride
Chronos
Bronze III
Level 107
God Stats
1W - 0L
1,662 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
Roll up the Dub
Sun Wukong
Bronze III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 16L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 3 / 4
9,824
614
10,160
19,466
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 5
10,411
651
9,708
22,165
29,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
Ye11owCrash10
Baron Samedi
15
3 / 5 / 2
9,979
624
12,054
15,393
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
GilgameshGebAresAtlasVamana

VS

Bans
BastetCerberusMorgan Le FayGaneshaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dale_DemonSlayer
Ah Muzen Cab
18
5 / 1 / 5
11,856
741
26,016
11,090
4,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
DammPride
Chronos
16
4 / 3 / 3
11,062
691
9,052
13,078
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Roll up the Dub
Sun Wukong
17
2 / 2 / 7
10,966
685
13,265
16,422
16,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
11
11
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
3
4
1.33
W
Ah Muzen Cab
Dale_DemonSlayer
Ah Muzen Cab
5
1
5
7.5
W
Chronos
DammPride
Chronos
4
3
3
1.83
L
1
3
5
1.17
W
Sun Wukong
Roll up the Dub
Sun Wukong
2
2
7
2.75
L
Baron Samedi
Ye11owCrash10
Baron Samedi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,922
Damage
48,333
57,024
Taken
40,590
47,993
Mitigated
26,668
21,613
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,160
883
988
5,355
19,466
12,012
0
3,495
15,475
0
23,321
W
Ah Muzen Cab
Dale_DemonSlayer
Ah Muzen Cab
26,016
11,824
0
5,488
11,090
4,421
1,863
7,031
3,830
0
73,175
W
Chronos
DammPride
Chronos
9,052
3,319
0
2,242
13,078
5,418
223
6,229
6,488
40,603
4,489
L
9,708
1,059
0
7,239
22,165
29,136
0
3,178
18,405
21,584
0
W
Sun Wukong
Roll up the Dub
Sun Wukong
13,265
1,533
0
5,341
16,422
16,829
305
8,867
7,162
0
34,709
L
Baron Samedi
Ye11owCrash10
Baron Samedi
12,054
771
3,160
4,871
15,393
6,845
114
2,097
13,004
53,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,214
Gold Earned
33,884
149
Minions Killed
207
4
Camps Cleared
11
836,139
Distance Traveled
951,941
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,824
614
45
3
2
279,370
0
W
Ah Muzen Cab
11,856
741
89
6
3
325,517
1
W
Chronos
11,062
691
71
4
6
307,713
2
L
Sobek
10,411
651
32
2
0
295,278
2
W
Sun Wukong
10,966
685
47
3
2
318,711
1
L
Baron Samedi
9,979
624
72
5
2
261,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role