Player Matchup

Ymir
Ymir
 
Ymir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
J0HC
Morgan Le Fay
Level 116
God Stats
0W - 6L
1,500 SR
Queue Stats
344W - 338L
1,500 Elo+
Solo
Fenrir
Fenrir
reepzerz
Fenrir
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 78L
1,500 Elo+
Solo
Neith
Neith
sfcfcd
Neith
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 24L
1,500 Elo+
Solo
Sobek
Sobek
瀚海浸月
Sobek
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,500 Elo+

VS

Team Averages
Level 126
1,500 SR
1,564 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BlackWingX
Nemesis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,820 Elo+
Solo
Apollo
Apollo
Dracaha
Apollo
Level 73
God Stats
5W - 4L
1,500 SR
Queue Stats
82W - 92L
1,500 Elo+
Solo
Loki
Loki
SirLagginton
Loki
Level 126
God Stats
23W - 27L
1,500 SR
Queue Stats
77W - 68L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 2 / 1
4,296
477
1,771
7,583
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
J0HC
Morgan Le Fay
9
1 / 4 / 3
5,129
570
3,979
4,983
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
reepzerz
Fenrir
9
3 / 4 / 3
5,702
634
2,333
6,957
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
sfcfcd
Neith
7
1 / 1 / 0
4,422
491
1,551
4,097
855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 2
5,423
603
3,109
5,265
3,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
5 / 2 / 3
6,644
738
4,659
4,212
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
 
Yemoja
8
2 / 0 / 4
5,535
615
2,464
5,265
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
BlackWingX
Nemesis
10
4 / 2 / 6
6,421
713
6,603
6,881
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Dracaha
Apollo
9
0 / 2 / 4
5,391
599
3,749
6,129
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 0
5,735
637
1,883
4,490
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
11
11
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
W
Nu Wa
 
Nu Wa
5
2
3
3.25
W
Yemoja
 
Yemoja
2
0
4
4
W
Nemesis
BlackWingX
Nemesis
4
2
6
3.5
W
Apollo
Dracaha
Apollo
0
2
4
1
L
Morgan Le Fay
J0HC
Morgan Le Fay
1
4
3
0.63
W
0
2
0
0
L
Fenrir
reepzerz
Fenrir
3
4
3
1.13
L
Neith
sfcfcd
Neith
1
1
0
1
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,743
Damage
19,358
28,885
Taken
26,977
11,494
Mitigated
8,391
9,606
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,771
377
0
1,526
7,583
3,372
0
1,972
5,503
12,221
0
W
Nu Wa
 
Nu Wa
4,659
631
0
890
4,212
1,205
285
2,298
1,715
33,365
0
W
Yemoja
 
Yemoja
2,464
452
672
1,902
5,265
2,293
278
1,281
3,692
10,404
1,025
W
Nemesis
BlackWingX
Nemesis
6,603
3,059
0
731
6,881
2,049
0
1,976
4,505
0
34,776
W
Apollo
Dracaha
Apollo
3,749
2,065
1
2,720
6,129
1,580
467
890
4,920
0
29,504
L
Morgan Le Fay
J0HC
Morgan Le Fay
3,979
208
0
396
4,983
1,310
0
1,906
2,962
24,254
0
W
1,883
370
0
1,564
4,490
1,264
0
1,543
2,569
0
26,448
L
Fenrir
reepzerz
Fenrir
2,333
752
0
2,537
6,957
1,975
0
1,122
5,732
0
19,461
L
Neith
sfcfcd
Neith
1,551
561
0
1,519
4,097
855
0
977
3,093
0
20,768
L
3,109
363
0
3,628
5,265
3,982
0
398
4,812
19,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,972
Gold Earned
29,726
213
Minions Killed
273
0
Camps Cleared
0
797,258
Distance Traveled
867,492
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,296
477
20
2
0
160,957
2
W
Nu Wa
6,644
738
79
9
0
175,617
2
W
Yemoja
5,535
615
15
2
0
163,202
3
W
Nemesis
6,421
713
54
6
0
200,450
3
W
Apollo
5,391
599
64
7
0
158,041
1
L
Morgan Le Fay
5,129
570
54
6
0
165,297
1
W
Loki
5,735
637
61
7
0
170,182
5
L
Fenrir
5,702
634
51
6
0
158,138
0
L
Neith
4,422
491
39
4
0
122,772
2
L
Sobek
5,423
603
49
5
0
190,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role