Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Eldoooderino
Vulcan
Level 41
God Stats
5W - 6L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Horus
Horus
Fattyplayz
Horus
Level 63
God Stats
11W - 8L
1,500 SR
Queue Stats
19W - 27L
1,276 Elo+
Party 1
Anubis
Anubis
Marluxia513
Anubis
Level 82
God Stats
12W - 9L
1,294 SR
Queue Stats
31W - 38L
1,276 Elo+
Party 1
Cupid
Cupid
PolyThunder
Cupid
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Team Averages
Level 75
1,459 SR
1,410 Elo+

VS

Team Averages
Level 42
1,503 SR
1,362 Elo+
Chaac
Chaac
AldoFlowW
Chaac
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 114L
1,500 Elo+
Solo
Ra
Ra
BAMALORD
Ra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 119L
1,500 Elo+
Solo
Mulan
Mulan
Lasered_3000
Mulan
Level 37
God Stats
4W - 6L
1,505 SR
Queue Stats
8W - 23L
1,325 Elo+
Party 2
Zhong Kui
Zhong Kui
MoMoRocks23
Zhong Kui
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,160 Elo+
Solo
Fenrir
Fenrir
UmerPatek
Fenrir
Level 17
God Stats
8W - 14L
1,507 SR
Queue Stats
9W - 22L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 0 / 4
8,725
873
8,385
3,116
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
14
1 / 3 / 7
7,549
755
7,252
5,166
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
13
2 / 1 / 8
7,391
739
3,120
7,335
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
14
4 / 1 / 5
7,828
783
4,915
3,481
1,579
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 0 / 7
7,932
793
3,213
5,266
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AldoFlowW
Chaac
13
1 / 3 / 0
6,831
683
4,382
7,897
3,085
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
2 / 0 / 1
8,144
814
2,469
2,268
533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 0
6,532
653
2,312
10,789
5,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
MoMoRocks23
Zhong Kui
12
0 / 4 / 1
6,632
663
3,265
6,275
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
UmerPatek
Fenrir
13
2 / 4 / 0
6,977
698
2,727
8,029
2,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
15
Kills
5
5
Deaths
15
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
4
8
L
Chaac
AldoFlowW
Chaac
1
3
0
0.33
L
2
0
1
2.5
W
Vulcan
1
3
7
1.5
W
Horus
2
1
8
6
L
0
4
0
0
W
Anubis
4
1
5
6.5
L
Zhong Kui
MoMoRocks23
Zhong Kui
0
4
1
0.13
W
2
0
7
5.5
L
Fenrir
UmerPatek
Fenrir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,885
Damage
15,155
24,364
Taken
35,258
13,497
Mitigated
14,154
10,652
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,385
1,017
0
906
3,116
1,114
718
361
2,755
37,648
0
L
Chaac
AldoFlowW
Chaac
4,382
246
0
1,902
7,897
3,085
0
4,187
3,601
0
17,342
L
2,469
154
1,074
953
2,268
533
0
1,548
663
42,128
0
W
Vulcan
7,252
2,086
0
330
5,166
1,882
453
1,688
3,447
20,597
0
W
Horus
3,120
1,025
2,271
3,488
7,335
6,959
234
2,428
4,639
0
6,440
L
2,312
294
205
792
10,789
5,185
0
4,530
6,022
338
15,085
W
Anubis
4,915
323
0
777
3,481
1,579
549
939
2,542
26,339
0
L
Zhong Kui
MoMoRocks23
Zhong Kui
3,265
522
0
123
6,275
3,074
0
4,953
945
7,806
0
W
3,213
1,512
157
2,723
5,266
1,963
1,408
318
4,872
0
20,613
L
Fenrir
UmerPatek
Fenrir
2,727
360
23
326
8,029
2,277
0
4,756
3,024
0
11,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,425
Gold Earned
35,116
201
Minions Killed
190
0
Camps Cleared
0
1,044,974
Distance Traveled
937,616
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,725
873
71
7
0
213,255
4
L
Chaac
6,831
683
26
3
0
194,029
4
L
Ra
8,144
814
97
10
0
195,650
1
W
Vulcan
7,549
755
27
3
0
195,457
0
W
Horus
7,391
739
11
1
0
230,598
5
L
Mulan
6,532
653
27
3
0
199,508
0
W
Anubis
7,828
783
46
5
0
196,463
0
L
Zhong Kui
6,632
663
14
1
0
148,143
0
W
Cupid
7,932
793
46
5
0
209,201
4
L
Fenrir
6,977
698
26
3
0
200,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role